The brand-new Anthem patch has introduced many new things into the game, but not all of the new changes have worked. Players are finding that since the 1.06 (1.0.4) update, Anthem Stronghold bosses aren’t dropping Masterwork loot. Why aren’t Stronghold bosses giving loot as they should? Read through our Anthem Masterwork loot not dropping guide to find out. There are worse bugs and glitches out there, but this one is annoying for sure.
Anthem Masterwork Loot Not Dropping | What’s the Stronghold bosses glitch?
As you may have read in our Anthem 1.06 update patch notes guide yesterday, Stronghold bosses (at GM1 difficulty or higher) are supposed to now drop more loot, with a chance of extra Masterwork and Legendary items, too. The trouble is, since the update, Stronghold bosses are failing to drop Masterwork loot. Another day, another loot issue with Anthem.
Masterwork items are supposed to be a guaranteed drop from defeated Stronghold bosses on GM1 difficulty or higher. Simply put, it’s not working as it should. The thing is, though, Stronghold bosses are still dropping Legendary items. Depending on what you’re after this could be a positive glitch. Nevertheless, Anthem Stronghold bosses should guarantee a Masterwork item drop and they don’t. It’s understandable that many Anthem players are annoyed.
Anthem Masterwork Loot Not Dropping | Is there a fix?
Unfortunately, there is nothing you can do to guarantee a Masterwork item will drop upon defeating a Stronghold boss. It’s something that should be happening after the latest update, but it simply isn’t working. That said, a fix for the problem could come soon enough.
BioWare is aware of the issue and is actively working on a fix. Unfortunately, there is no mention of a time frame for the expected fix. Hopefully, a fix for the glitch will be available in a future patch sooner rather than later. We need those Masterwork items.
update
BioWare has now fixed the issue and you should be receiving a guaranteed Masterwork item at the end of Strongholds.
Anthem's Javelins
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Everything You Need to Know About Anthem's Javelins
So, you're diving into Anthem? Not sure which of the mech suits to climb into first? We've taken them all for a test flight, cooled off under the waterfall, and returned with the lowdown on all four. Here's everything you need to know about Anthem's Javelins. -
Ranger
No matter your preference, you'll be starting your Anthem run in a Ranger. Described as the all around jack of all trades, the Ranger can slot into any situation and round out any team. Rangers can dash across short distances and strike foes with a devastating Shock Mace. -
Lock and Load
As for gear, a Ranger can pack grenades or cannon blasts. These range from elemental bombs to heat-seeking missiles. Rangers can support their team with a bubble shield that protects from foes or enhances damage. Finally, the Ranger's ultimate is a volley of missiles that can hit dozens of enemies at once. -
Colossus
For a mech game, Anthem sure does have some agile suits. If you want a more traditional giant robot experience, may we suggest the Colossus? The biggest of the four Javelins, the Colossus is a tank that blasts into battle with a mounted flamethrower and several ordinances. -
Prepare for Titanfall
The Colossus is all about busting things up. Whether that's with various mortars, a literal firewall or a burst of lightning, you'll be charging through foes and making a lot of noise. There's also a Railgun and a Flak Cannon to strap on if you want to get even more up close and personal. -
Interceptor
You want fast? Pick the Interceptor. With an innate triple jump and three dashes, you'll be moving all around the battlefield as you pepper opponents with shots. Mark enemies with your Target Beacon to single them out and boost damage across your team. Or, just focus in yourself with this mech's range of different systems. -
The Need for Speed
Interceptor players shine in the melee arena. Among their options are an electrifying dash attack, several different elemental ninja stars, and poisonous options for decaying large groups of foes. You can also do the Naruto thing and create duplicates to confuse your opponents before hitting your final strike. -
Storm
Of all the Javelins in Anthem, the Storm is the most unique. It's not every day that your robot suit is slinging magic spells like some kind of wizard from the moon. Storms can hover in mid-air away from danger and pepper the field with damage. -
Bringing the Thunder
You've got everything you'd expect from an elemental warrior. Ice beams, lightning bolts, frost shards, and fireballs, all at your fingertips. When you charge your ultimate, you can combine all the elements into a torrent of energy that can wipe out a whole squadron. -
What's Next for Javelins?
Storm, Colossus, Ranger, and Interceptor. These are the four Javelins that Freelancers can pilot in their Anthem adventures. Will we see more variety in future Javelin designs? New abilities for existing warriors? New chances for combo attacks? Only time and BioWare's roadmap can say for sure.