It’s all kicking off in Tom Clancy’s The Division 2. The fresh-off-the-press update has brought with it plenty of goodies and additions, not least The Division 2 Apparel Event. Available to all players, the Apparel Event will be ongoing in The Division 2 for the next few weeks. Read on to discover The Division 2 Apparel Event start and end times, The Division 2 Apparel Event unlocks, and everything else you need to know about the new in-game event.
The Division 2 Apparel Event Start and End Times
The Apparel Event in The Division 2 will last for four weeks. You’ll be able to take part in the in-game event starting today, April 5, 2019, until it ends on May 2, 2019. This means you will have exactly four weeks to unlock as much new gear as possible. It’s easy to take part, too, as we explain below.
The Division 2 Apparel Event | How to take part
Everyone will be able to take part in the Apparel Event. Essentially, you will be awarded with the odd Apparel Event Special Event Caches in specific ways. If you have logged into The Division 2 before today at any point, you will get one Special Event Cache for free this week. If you own the Year 1 Pass, you will receive three extra Special Event Caches when you log in over the next four weeks.
You can earn more Special Event Caches for completing specific Projects and other in-game tasks. No Special Event Cache will contain a duplicate item. You will get something new in every single Apparel Event Special Event Cache.
The Division 2 Apparel Event | What are the rewards?
The Apparel Event will award you with just that: new apparel. Inside each Special Event Cache, you will find a mixture of new outfits, clothing items, emotes, masks, and even weapon skins.
All of these cosmetic items are inspired by the enemy factions that patrol Washington DC. You can see a selection of the weapon skins in the image above. Time to get stylish.
Tom Clancy Franchise Tour
-
The Division 2 and the best and worst Tom Clancy franchises
Due to a set of circumstances only possible in our industry, the Tom Clancy name has been all over gaming. It's the first name in tactical shooters and one of Ubisoft's most valuable franchises. However, it's not all sunshine and roses. Here is the history of The Clance in video game form. -
The Hunt for Red October
In the late '80s, one of the prominent genres on home PCs were tense strategy games. Since graphics hadn't evolved as of yet, games, where you played in the theater of the mind, dominated the landscape. What better subject than the tense thrillers of Tom Clancy for these types of experiences? -
The Sum of All Fears
In 1996, Tom Clancy co-founded Red Storm Entertainment after seeing these early successes. Ubisoft subsequently purchased the studio in 2000 after establishing a working relationship with them. Ubisoft then purchased the Tom Clancy name outright for use in video games in 2006. By then, games tying into Clancy's movie successes just weren't enough. -
Rainbow Six
Originally based on one of Clancy's novels, the Rainbow Six series encompasses 17 distinct releases across multiple platforms. Each game features tactical first-person shooting and aspires to be a military simulation. This style peaked with a pair of Vegas titles released on Xbox 360. -
Rainbow Six Siege
After spending several years developing a follow-up to Vegas entittled Patriots, Ubisoft went a different way. Rainbow Six Siege is a multiplayer-focused endeavor with Overwatch-style heroes as its operatives. Although it started off on the wrong foot, constant improvements have made it one of the most popular shooters going. -
Ghost Recon
The second set of Clancy tactical shooters, Ghost Recon differentiates itself with its third-person gameplay and its large outdoor environments. There have been fourteen Ghost Recon releases, ranging from the modern day to the near future. Most recently, Ghost Recon took a turn into the open world with Wildlands. -
Ghost Recon Advanced Warfighter
A subsection of Ghost Recon, "GRAW" was one of the standout games around the Xbox 360 launch. Combining the tactics the series is known for with then-futuristic technology made for a great combination. Ubisoft would revisit the idea with a direct sequel and Future Soldier in 2012. -
Splinter Cell
Splinter Cell's Sam Fisher might have been in the running as an Xbox mascot back in the good old days. A stealth action series to rival Metal Gear, Sam's adventures are classics, particularly the original trilogy. The latest in the series was Blacklist in 2013, although there have been hints that Sam might drop in again any day now. -
EndWar
Taking Tom Clancy back to full on tactics, 2008's EndWar promoted itself on its voice-operated commands. You could control the entire game with a headset, although some reviewers found that to be difficult to achieve. A sequel started development but never saw the light of day. There was a free-to-play follow-up planned but it was canceled. -
H.A.W.X.
An arcade flying game taking place in the timeline of Advanced Warfighter, H.A.W.X. is a weird fit in the Tom Clancy timeline. Two games were released in 2009 and 2010, both receiving mixed to positive reviews. A seeming stopgap in the industry while Ace Combat slumbered, this is one name we probably won't be seeing again. -
The Division
The latest Tom Clancy joint, The Division takes the gameplay structure of Destiny and brings it down to Earth. Literally. This loot shooter doesn't quite have the tactical gameplay of past titles bearing Mr. Clancy's name, but it does have the squad controls and the storyline that attempts to match his most engaging works of fiction. Well, it doesn't have great storytelling techniques but at least it has the look and feel of a Clancy game.