Xbox Co-Founder Reveals How Xbox One Can Win the Console War

Xbox co-founder Ed Fries recently shared his thoughts on the current state of Xbox One, detailing how Microsoft can better compete against Sony's unstoppable PlayStation 4.

In an AMA on Yabbly, Fries highlighted the importance of compelling exclusive software, a better relationship with independent developers, and several other rather obvious ways to win over gamers. 

"They need better exclusive games than PS4," he explained. "They need to be more open to indie developers. They need to adopt free to play gaming more aggressively. They need to continue to move Xbox Live forward as the leading online service. They need to show people why they included the new Kinect on every machine by demonstrating a compelling use for it."

I think those last two points are the real kickers. Xbox Live was the driving force behind Xbox 360's success, and unless Microsoft steps up its game this time around to prove why it's a better service than PlayStation Network, its going face an even steeper uphill battle.

As far as Kinect is goes, I think the vast majority of core gamers are still pessimistically waiting to be won over by that controversial piece of hardware.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X