Retro Ad Replay – True Crime: Streets of LA’s 17th Anniversary

It’s time for another Retro Ad Replay article! This is the series where we head backwards in time to reminisce and celebrate the anniversary of some of the most significant moments in gaming. If you find yourself wanting more content like this, be sure to visit Mandatory.com.

In this November 4 edition of Retro Ad Replay, we’re taking a trip back 17 years to when True Crime: Streets of LA first launched on PC, PS2, Xbox, and GameCube. That’s November 4, 2003. Developed by Luxoflux and published by Activision, this open-world action-adventure title put players in the shoes of elite officer Nicholas Kang, who aims to solve the case of his missing father who disappeared 20 years prior.

True Crime: Streets of LA release date

The GameRevolution True Crime: Streets of LA review awarded the game a score of 3.5/5, awarding points for “The city of Los Angeles,” “Upgradeable skills,” “Driving, guns, and Kung-Fu,” “Branching storyline,” and “Christopher Walken.”

Here’s a snippet from the GR review:

… The game is still remarkably fun. Driving around town fighting crime outside of the missions is very satisfying and you can even decide whether you want to be a good cop or a bad cop.

You can solve crimes any number of ways. For instance, to stop a suspect that’s running you can A.) Shoot to kill. B.) Shoot him in the leg. C.) Shoot in the air and hope he gets the message and stops. D.) Chase him down and open a can of melee whoopass. E.) Run him down with your car. All suspects can be arrested instead of killed.

Both how you solve a crime and the number of random crimes you solve affects your good/bad status and the upgrades you can get. It’s very slick and gives the game a really nice sense of freedom.

Check out the LittleBigPlanet PS3 trailer below (hosted by Phoenix06 on YouTube):