Anthem is a game that’s full of bugs and glitches, apparently. This guide is taking a look at the Anthem Arcanist Loyalty Achievement not unlocking. Those Achievement and Trophy hunters out there will not appreciate an Achievement not unlocking when you do everything it tells you to. Read on to find out if there is a way to unlock the Arcanist Loyalty 3 Achievement.
What is the Anthem Arcanist Loyalty 3 Achievement?
The Anthem Arcanist Loyalty 3 Achievement/Trophy should unlock when you complete a set number of tasks in order to aid the Arcanist cause. The Arcanists are a faction in Anthem, and it’s up to you to complete tasks in order to aid them.
Essentially, you’ll have to complete tasks for them, such as various search and rescue escapades and recovery of dangerous artifacts. Knowledge is power, after all. Each time you complete a task, your loyalty with the Arcanists will raise. When you raise your reputation to 3,000 with the Arcanists you should unlock the Arcanist Loyalty 3 Achievement. The trouble is, it appears to be something of a broken Achievement/Trophy. While it’s not a game-breaking bug, it is an annoying one for completionists everywhere.
Is there an Anthem Arcanist Loyalty Achievement not unlocking fix?
Unfortunately, there is no way of unlocking the Arcanist Loyalty 3 Achievement/Trophy in Anthem if it didn’t unlock when it should have done. If you fulfilled the criteria and it didn’t unlock, it won’t then unlock if you go on and complete more Arcanist missions. You could try creating a new Anthem save file and re-doing everything, but that would be time-consuming, and who’s to say that the Achievement simply won’t unlock again?
You may also want to try unplugging your internet router/logging out of your console and then logging in and rebooting your router while your console is on. This can sometimes make achievements and Trophies pop whereas before they wouldn’t.
We’re afraid to say that you’re going to have to wait for an update in order for this Anthem Arcanist Loyalty Achievement not unlocking error to be fixed properly. Hopefully, EA and BioWare sort this issue sooner rather than later.
Anthem's Javelins
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Everything You Need to Know About Anthem's Javelins
So, you're diving into Anthem? Not sure which of the mech suits to climb into first? We've taken them all for a test flight, cooled off under the waterfall, and returned with the lowdown on all four. Here's everything you need to know about Anthem's Javelins. -
Ranger
No matter your preference, you'll be starting your Anthem run in a Ranger. Described as the all around jack of all trades, the Ranger can slot into any situation and round out any team. Rangers can dash across short distances and strike foes with a devastating Shock Mace. -
Lock and Load
As for gear, a Ranger can pack grenades or cannon blasts. These range from elemental bombs to heat-seeking missiles. Rangers can support their team with a bubble shield that protects from foes or enhances damage. Finally, the Ranger's ultimate is a volley of missiles that can hit dozens of enemies at once. -
Colossus
For a mech game, Anthem sure does have some agile suits. If you want a more traditional giant robot experience, may we suggest the Colossus? The biggest of the four Javelins, the Colossus is a tank that blasts into battle with a mounted flamethrower and several ordinances. -
Prepare for Titanfall
The Colossus is all about busting things up. Whether that's with various mortars, a literal firewall or a burst of lightning, you'll be charging through foes and making a lot of noise. There's also a Railgun and a Flak Cannon to strap on if you want to get even more up close and personal. -
Interceptor
You want fast? Pick the Interceptor. With an innate triple jump and three dashes, you'll be moving all around the battlefield as you pepper opponents with shots. Mark enemies with your Target Beacon to single them out and boost damage across your team. Or, just focus in yourself with this mech's range of different systems. -
The Need for Speed
Interceptor players shine in the melee arena. Among their options are an electrifying dash attack, several different elemental ninja stars, and poisonous options for decaying large groups of foes. You can also do the Naruto thing and create duplicates to confuse your opponents before hitting your final strike. -
Storm
Of all the Javelins in Anthem, the Storm is the most unique. It's not every day that your robot suit is slinging magic spells like some kind of wizard from the moon. Storms can hover in mid-air away from danger and pepper the field with damage. -
Bringing the Thunder
You've got everything you'd expect from an elemental warrior. Ice beams, lightning bolts, frost shards, and fireballs, all at your fingertips. When you charge your ultimate, you can combine all the elements into a torrent of energy that can wipe out a whole squadron. -
What's Next for Javelins?
Storm, Colossus, Ranger, and Interceptor. These are the four Javelins that Freelancers can pilot in their Anthem adventures. Will we see more variety in future Javelin designs? New abilities for existing warriors? New chances for combo attacks? Only time and BioWare's roadmap can say for sure.