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Destiny 2 Joker’s Wild Oxygen SR3 Pinnacle Weapon | How to complete The Best Offense Triumph

The Destiny 2 Pinnacle Weapons are a new addition that comes with the Joker’s Wild DLC and the Season of the Drifter. The Oxygen SR3 is one of the Pinnacle Weapons introduced and is an Exotic you won’t want to miss. The process of getting Pinnacle Weapons in Destiny 2 Joker’s Wild varies between each gun, but you can expect to put in a put of work completing the triumphs required by each faction.

How to Get Oxygen SR3 Pinnacle Weapon in Destiny 2 Joker’s Wild | Redeployment The Best Offense Triumph

Destiny 2 Oxygen SR3 Redeployment quest

To get the quest needed to obtain the Oxygen SR3 Pinnacle Weapon in Destiny 2, all you need to do is hit up Zavala in The Tower. He’s in the usual spot, and all you have to do is talk to him.

Once he’s finished with his spiel, you have to look under Pursuits, and you’ll find the Redeployment quest. Redeployment tasks you with completing The Best Offense triumph, which will take you a while.

To complete The Best Offense requirement, you’ll have to:

  • Complete 1,000 precision final blows
  • Have 500 orbs generated
  • Complete 20 Nightfalls or 100 Strikes

Make sure to note that all these tasks have to be completed during a Nightfall or Strike. Simply generating orbs or precision final blows out in the field won’t count.

How to complete 1,000 precision final blows for The Best Offense triumph

If you’ve played Destiny 2 for a while, you probably already know what a precision blow is. When you’re shooting an enemy, you’ll notice sometimes the damage numbers turn yellow. This means you’re hitting their weak spot, which does extra damage. Most of the time shooting an enemy in the head does the trick here, but certain foes have additional or different weak spots.

One thing that makes this task a little easier (or harder depending on who you are) is that only the final blow needs to be precision damage. So, you don’t have to really worry about accuracy until you’re ready to deliver the killing hit.

How to generate orbs for The Best Offense triumph.

Again, generating orbs of light is an elementary task for a veteran Destiny 2 player. The quickest way to accomplish this is to use a Masterwork weapon and your Super.

Since you have to get 1,000 kills for this Triumph, you shouldn’t have any problem getting most, if not all, of the orbs along the way. Make sure to run with Supers that do large area effect damage, and it should be a cakewalk. Just note that Super kills don’t count towards precision kills, so you might want to stick to mostly using your Masterwork if you want your kills to count towards both objectives.

How many Strikes and Nightfalls you need to complete for The Best Offense triumph

This one is the doozie. Strikes count as 1% towards your goal and Nightfalls count as 5%. This means you need to do either 100 Strikes or 20 Nightfalls to complete this objective. Since it’s easy to get bored achieving this objective, you’ll probably want to mix it up.

Unfortunately, even after completing the first two objectives you’ll probably still need to complete more Nightfalls and Strikes to finish this one off. Once you’ve got all three done, though, you can turn in the Redeployment quest and get the Oxygen SR3 Pinnacle Weapon.

Destiny 2 Oxygen SR3 Pinnacle Weapon stats

Destiny 2 Oxygen SR3 Pinnacle Weapon stats

The Oxygen SR3 is an Energy Scout Rifle that deals Solar damage and uses Primary ammo.

The Oxygen SR3’s stats are:

  • Impact: 62
  • Range: 55
  • Stability: 55
  • Handling: 47
  • Reload Speed: 50
  • Rounds per Minute: 180
  • Magazine: 16

Its intrinsic perk is:

  • Precision Frame: This weapon’s recoil pattern is more predictably vertical.

Its intrinsic traits are:

  • Meganeura: Dragonfly deals more damage based on the number of precision hits dealt to the target beforehand.
  • Dragonfly: Precision kills generate an elemental damage explosion.

The unique lore entry for the Oxygen SR3 is:

Fight on. You’re still breathing.

Scarves of mist gusted through the Tower bazaar. It was quiet: The civilians had taken shelter hours ago when the rain was coming down in earnest, and most Guardians still awake had congregated in the Courtyard.

Zavala and Ikora sat together on a wooden trellis, legs dangling, soaked to the bone, looking out at the City lights below.

“Aunor leaked about a dozen documents today,” Ikora said.

Despite himself, Zavala smiled. “Did she?”

“I managed to redact a few, but. She embedded the rest in your manifests.”

“She reminds me a lot of you.”

Ikora nodded, then leaned back to look up at the rain as it fell. “Yes. I agree.”

Rain beaded on the tip of Zavala’s nose. He raised his hand to brush it away, keeping his gaze fixed steadily on the City. “What would you have me do?”

“Nothing. She’s mine to manage, and… She’s not a child. None of them are, Zavala. We owe them all more than we’re giving.”

“Yes…” he agreed, then added gently, “But they owe us more than they’re giving, too.”

Ikora chuckled dryly. “Yes. Of course. The benefit of the doubt. And compassion. But.” She squinted against the rain. “Our feelings don’t matter right now. We need to be people they want to follow, not people they mistrust and want to fight.”

“Respect is mutual,” Zavala said, “but I agree.” He took a deep breath, looking up at the belly of the Traveler: present but inert. Completely, maddeningly, heartrendingly inert. “We will be better. This will pass.”

Ikora closed her eyes.

They were quiet a while.

“I wish Cayde were here,” she whispered.

Zavala set his hand on Ikora’s knee and swallowed a knot in his throat. “Me, too.”