Box art - Trials Rising

Trials Rising 1.02 Update Patch Notes

After it’s late February launch, Ubisoft is getting ready to push the Trials Rising 1.02 update to players across all of their platforms. The 1.02 patch for Xbox One, PlayStation 4, Nintendo Switch, and PC will be available later this week across all devices. The patch is not a content update but instead aims to address crashing issues and bugs throughout the game to make the overall experience better for the players. Below you will find some of the main features of the patch, as well as a list of the complete Trials Rising 1.02 update patch notes.

Trials Rising 1.02 Update

Crash and Stability

One of the main features that the patch is aiming to fix are crashing issues that players are having on all devices, but mainly the Switch. On the Switch, the patch will be addressing bugs that cause the game to freeze when loading a track, as well as freezing on a black screen, and freezing when the Donkey bike is on fire. Additionally, it is addressing issues on Xbox One and PlayStation 4 that cause the game to crash while it is booting and when reporting tracks from Track Central.

Online Multiplayer

Trials Rising 1.02 Update

There were a handful of multiplayer fixes, but one main highlight is that it is fixing an issue that is causing players to lose points when winning in public multiplayer. Additionally, Ubisoft also fixed issues that were causing the timing to not display correctly and a bug that caused players to get kicked out of multiplayer sessions after completing a track (PC).

Track Central

Most of the Track Central patch revolved around the Nintendo Switch, but there was one important all platform patch that fixed a bug with the physics event that could cause physics to not work properly (isn’t that ironic?). Additionally, some fixes exclusively for the Nintendo Switch included fixing a bug that caused controls to become unresponsive after exiting the item list and fixing a bug that could corrupt a track thumbnail after sharing the track, among other things.

Trials Rising 1.02 Update Patch Notes

The complete list of the Trials Rising 1.02 patch notes can be found below.

Crash & Stability

[SWITCH] Fixed a bug that could cause the game to freeze when loading a track

[SWITCH] Fixed a bug that could cause the game to load on a black screen

[SWITCH] Fixed a bug that could cause the game to freeze when the Donkey bike is set on fire

[PS4] Fixed a bug that could cause the game to crash during boot sequence

[XBOX ONE/PS4] Fixed a bug that could cause the game to crash when reporting tracks from Track Central

Online Multiplayer

[ALL PLATFORMS] Updates to Multiplayer Seasons rewards UI

[ALL PLATFORMS] Fixed a bug that could cause players to lose points even when winning in public multiplayer

[ALL PLATFORMS] Updated Multiplayer Season Title

[ALL PLATFORMS] Fixed a bug that could cause all opponents in a multiplayer lobby to appear with the same customization as the player

[ALL PLATFORMS] Fixed a bug that could cause the multiplayer season end time to not display correctly

[ALL PLATFORMS] Fixed a bug that could cause the result screen to display incorrectly if the top player leaves early

[PC] Fixed a bug that could cause players to get kicked out of a multiplayer session after completing a track

[PS4/XBOX ONE] Fixed a bug that could cause the rider customization to not be displayed in multiplayer lobby

Tracks

[SWITCH] Fixed a bug on the track Firebase Faceplant that left the starting platform hanging in the air after the tower falls

Skill Games

[ALL PLATFORMS] Fixed the ability to record Skill Game replays to the leaderboards (note: ability to view replays from the leaderboards will be updated in a later patch)

Stadium Finals

[ALL PLATFORMS] Fixed a bug that would pull the top leaderboard positions as ghosts when replaying a Stadium Final track. The game should now ensure there is at least 1 time below the player’s personal best among the ghosts that need to be beaten.

Challengers

[PC] Fixed a bug that could result in a “connection lost” error after defeating the 3rd challenger

Contracts

[ALL PLATFORMS] Fixed some contract descriptions that were displaying HTML or had missing text in the Arabic language

[ALL PLATFORMS] Fixed an empty contract description of a RedLynx sponsor contract

[ALL PLATFORMS] Fixed some contract descriptions that had missing text in the Chinese language

Gear Store

[PC] Fixed a bug that could prevent shared items from being purchased in the Gear Store

[SWITCH/XBOX ONE] Fixed a bug that disabled the “buy crates” option

[XBOX ONE] Fixed a bug that would cause Gear Crates to be missing from the inventory when accessing via the Level Up pop-up

Track Central

[ALL PLATFORMS] Fixed a bug that caused the menu to become unresponsive on the rating screen after completing the track

[ALL PLATFORMS] Fixed a bug that could cause a players rating to not be counted after rating a custom track

[ALL PLATFORMS] Fixed a bug that caused a “connection lost” error to appear after reporting a track

Track Editor

[ALL PLATFORMS] Fixed an bug with the physics event that could cause physics to not work properly

[PC] Fixed a bug that could cause the game to get stuck in the options menu after changing between fullscreen to windowed mode

[SWITCH] Fixed a bug that could cause controls to become unresponsive after exiting the item list

[SWITCH] Fixed a bug that allowed controls to work in pause menu and track editor simultaneously

[SWITCH] Fixed a bug that could corrupt a track thumbnail after sharing the track

[SWITCH] Fixed warning that displays in German language when attempting to exit an unsaved track

[SWITCH] Fixed a bug that would display incorrect UI in certain menus in the Track Editor

Localization

[PC] Fixed a bug that caused the game to not launch in the language selected in the “language selection” tab

Online

[ALL PLATFORMS] Improvements to security measures

[ALL PLATFORMS] Improvements to online infrastructure

[ALL PLATFORMS] Improvements to error messaging

[ALL PLATFORMS] Improvements to save data management

[ALL PLATFORMS] Improvements to data tracking

[ALL PLATFORMS] Improvements to creator rewards flow

[PS4] Fixed a bug that prevented the game from connecting to servers after installing the day 1 patch

Platform Store

[PS4] Fixed a bug that caused the wrong music to play in the PlayStation live menu

[STEAM] Fixed an incorrect title that displayed when finalizing payment on Steam

[SWITCH] Fixed some inconsistent prices displayed in-game