Despite being out for a little while now, and after having multiple updates, players are still receiving sound glitches in The Division 2. The Division 2 persistent beeping sound bug is a particularly annoying one, though. A number of players have been complaining about The beeping noises for a few days now. Is there a fix? Read on to find out.
The Division 2 Persistent Beeping Sound | What’s the problem?
For a number of The Division 2 players, an annoying almost constant beeping noise has infiltrated their game. No one wants any noise constantly repeating on a loop when it shouldn’t, no matter what it is. We understand why people are becoming annoyed.
If you watch the video at the top of this official Ubisoft Support thread, you will notice that the repeating sound in question appears to be that of looting a box. Grating. As per the video, the noise repeats ad nauseam when in gameplay. You shouldn’t hear it constantly during any menu or map screen. According to a comment in the linked Support thread, the bug appears to materialize after you abandon a Project at the Projects menu.
The Division 2 Persistent Beeping Sound | Is there a fix?
Unfortunately, there is not an official fix for this annoying bug. Ubisoft is aware of the issue, however. In the Support thread linked to above, Ubisoft recommend rebuilding your console’s database or reinstalling the game. Of course, this is really irritating. To make matters worse, it doesn’t appear to work as it’s merely a catch-all solution to general issues, rather than something as specific as this.
It seems as though fast-traveling won’t fix the bug, either, which can work as a workaround. User djdysfunktional, however, explains that you should log out of the game via the time out option. When you log back in, the grating repeating sounds should have disappeared. Another commenter adds that logging into a Group Member’s map should make the persistent beeping sound go away. However, with the beeping sound(s) bug also being seemingly related to the Project missions in the game, it might be wise to steer clear of them for a while, or at least don’t cancel a Project.
If this doesn’t work, though, we’d recommend raising the issue yourself with Ubisoft. Remember to have a recording ready of the bug, too, as this will make it easier for Ubisoft to pinpoint the bug and fix it via a patch.
Tom Clancy Franchise Tour
-
The Division 2 and the best and worst Tom Clancy franchises
Due to a set of circumstances only possible in our industry, the Tom Clancy name has been all over gaming. It's the first name in tactical shooters and one of Ubisoft's most valuable franchises. However, it's not all sunshine and roses. Here is the history of The Clance in video game form. -
The Hunt for Red October
In the late '80s, one of the prominent genres on home PCs were tense strategy games. Since graphics hadn't evolved as of yet, games, where you played in the theater of the mind, dominated the landscape. What better subject than the tense thrillers of Tom Clancy for these types of experiences? -
The Sum of All Fears
In 1996, Tom Clancy co-founded Red Storm Entertainment after seeing these early successes. Ubisoft subsequently purchased the studio in 2000 after establishing a working relationship with them. Ubisoft then purchased the Tom Clancy name outright for use in video games in 2006. By then, games tying into Clancy's movie successes just weren't enough. -
Rainbow Six
Originally based on one of Clancy's novels, the Rainbow Six series encompasses 17 distinct releases across multiple platforms. Each game features tactical first-person shooting and aspires to be a military simulation. This style peaked with a pair of Vegas titles released on Xbox 360. -
Rainbow Six Siege
After spending several years developing a follow-up to Vegas entittled Patriots, Ubisoft went a different way. Rainbow Six Siege is a multiplayer-focused endeavor with Overwatch-style heroes as its operatives. Although it started off on the wrong foot, constant improvements have made it one of the most popular shooters going. -
Ghost Recon
The second set of Clancy tactical shooters, Ghost Recon differentiates itself with its third-person gameplay and its large outdoor environments. There have been fourteen Ghost Recon releases, ranging from the modern day to the near future. Most recently, Ghost Recon took a turn into the open world with Wildlands. -
Ghost Recon Advanced Warfighter
A subsection of Ghost Recon, "GRAW" was one of the standout games around the Xbox 360 launch. Combining the tactics the series is known for with then-futuristic technology made for a great combination. Ubisoft would revisit the idea with a direct sequel and Future Soldier in 2012. -
Splinter Cell
Splinter Cell's Sam Fisher might have been in the running as an Xbox mascot back in the good old days. A stealth action series to rival Metal Gear, Sam's adventures are classics, particularly the original trilogy. The latest in the series was Blacklist in 2013, although there have been hints that Sam might drop in again any day now. -
EndWar
Taking Tom Clancy back to full on tactics, 2008's EndWar promoted itself on its voice-operated commands. You could control the entire game with a headset, although some reviewers found that to be difficult to achieve. A sequel started development but never saw the light of day. There was a free-to-play follow-up planned but it was canceled. -
H.A.W.X.
An arcade flying game taking place in the timeline of Advanced Warfighter, H.A.W.X. is a weird fit in the Tom Clancy timeline. Two games were released in 2009 and 2010, both receiving mixed to positive reviews. A seeming stopgap in the industry while Ace Combat slumbered, this is one name we probably won't be seeing again. -
The Division
The latest Tom Clancy joint, The Division takes the gameplay structure of Destiny and brings it down to Earth. Literally. This loot shooter doesn't quite have the tactical gameplay of past titles bearing Mr. Clancy's name, but it does have the squad controls and the storyline that attempts to match his most engaging works of fiction. Well, it doesn't have great storytelling techniques but at least it has the look and feel of a Clancy game.