Former IGN Editor Filip Miucin has seemingly been caught plagiarizing more content following his firing from the media company, with an old video uploaded to his personal channel mirroring a NeoGAF post almost word-for-word. Despite posting a response video in which he claimed his plagiarizing of a YouTuber’s Dead Cells review was “not at all intentional,” a Twitter user has now pointed out another occasion in which Miucin liberally copied someone else’s words, using them for a video posted to the YouTube channel ‘FILIP.’
In a now-deleted response video, Miucin claimed that his plagiarism of YouTuber Boomstick Gaming’s Dead Cells review wasn’t intentional on his behalf. When Kotaku writer Jason Schreier published a report that included a previous of Miucin’s plagiarism, in which he borrowed liberally from a NintendoLife review of FIFA 18, the ex-IGN staff member claimed that Schreier was using these examples in order to unfairly tarnish his reputation “for clicks.”
However, as pointed out by an eagle-eyed user in a tweet to Schreier, there is another example of Miucin lifting words from someone else in order to use them in his own content. In a video titled ‘NINTENDO SWITCH – HD RUMBLE EXPLAINED,’ Miucin offers the following description for the Nintendo Switch feature:
“A normal rumble is just a motor which spins creating a vibration, right?
Well HD Rumble uses linear actuators, similar to Apple’s tactic engine, which is what they use for the new force touch stuff in the new iPhones and Apple Watches. See, I believe that these things are different in that they are more likely weighted electromagnets, rather than a simple spinning motor. This means you can create a much, MUCH more subtle variety of sensations compared to a rumble motor, which is pretty much just a spinning motor, and all those can do is produce different speeds of vibration.”
It was noted by the Twitter user that this is almost exactly the same text used by a NeoGAF forum user, who posted the following two days before Miucin’s video:
“Well normal rumble is just a motor which spins, creating a vibration. Basically.
HD rumble uses linear actuators, similar to apple’s “Taptic engine” which is what they use for the Force Touch stuff in the new iPhones and Apple Watch. I BELIEVE that these are different in that they are more like weighted electro magnets, rather than a simple spinning motor. This means you can create a much, much more subtle variety of sensations compared to a rumble motor which is pretty much just a spinning motor – all they can really do is produce differing speeds of vibration.
I’m not an expert myself but I’m sure others on here can give you more of a technical explanation of how the actuators actually work.”
Schreier noted that he has received “a bunch of tips like this, about dozens of [Miucin’s] videos copying from video game sites, forums, and even Wikipedia.”
The video can be viewed below, with the relevant section beginning at the 30-second mark:
Miucin has yet to formally acknowledge this new accusation, though it serves to undermine his argument that he didn’t consciously plagiarize the Dead Cells or FIFA 18 review. He is no longer working with IGN, though has stated that he wishes to continue working in the games industry.