Microsoft Patents Remakes Supporting Concurrent Engines

The folks over at Microsoft have filed a patent for a game "having a plurality of game engines" running at the same time.

We first saw this implemented in Halo: Combat Evolved Anniversary, which allowed the player to immediately flip between the game's original graphics and improved HD graphics. It has proven to be an impressive bit of technology, and something I hope to see them continue to use as we enter the next generation of gaming.

With expectations running high for an HD version of Halo 2, it makes sense that Microsoft would want to lock down this tech for itself. Are you excited at the potential of more remakes along these lines? How awesome would a Microsoft-published Final Fantasy VII remake be with this treatment? Let us know in the comments below.

[Via]

Upcoming Releases

Eve and her comrades land on the surface to reclaim the extinct Earth and cross paths with a survivor named Adam. Eve is then led by Adam to the last surviving city, Xion, where she meets the elder of the town Orcal and is told many stories. In order to serve her mission to save Earth, Eve develops close relationships…
Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.

Reviews

9 SCUF Reflex Review
SCUF is the brand that comes to mind for most people when it comes to custom gaming controllers. It’s been…
X