“See what that bitch is up to.” Review

Joe Dodson
Grand Theft Auto,Grand Theft Auto: Liberty City Stories Info


  • N/A


  • N/A


  • BMG
  • Rockstar


  • Rockstar

Release Date

  • 04/02/2013
  • Out Now


  • GameBoy
  • PC
  • PS
  • PSP


“See what that bitch is up to.”

You are a criminal. Don’t deny it, you know it is true. Every time you break the

speed limit, drive after a couple beers, copy a movie, steal cable, rip that little

tag off the furniture, or lie to the credit card company (I swear I sent the check),

you are committing crimes. Face it, we’re all criminals to some degree or another.

Anyone who says they’ve never committed a crime is lying. Grand Theft Auto

allows us to nurture that criminal instinct and to have a lot of fun along the


The plot of Grand

Theft Auto
is simple. You are a minor player in a criminal syndicate. You

answer pay phones and check your beeper to get jobs from your mob boss. He can

order you to steal cars, kill cops, kill other gangs, do drug delivery runs,

have you tail his girlfriend, and much more. Essentially, when anything illegal

needs to be done, it gets handed to you. How you complete the job determines

how much money you get, and gives you access to other, hidden, missions. If

you thought Postal

was bad, you ain’t seen nothing. This game has no morals whatsoever. You even

get bonus points for running someone over with their own car! Sounds good to


The controls are fairly basic. Since you are in a car most of the time, the

controls are geared toward that setup. This means that when you are walking

around, the arrow keys are relative movement, not absolute movement. Though

this can be annoying at the beginning, you quickly get used to it. Grand

Theft Auto
is the first game, however, to have a hijack key. By pressing

this key next to a car, you open the driver’s side door, slug the driver, pull

him onto the pavement, and hop into your new vehicle. Not bad, eh?

The graphics in Grand Theft Auto were obviously not the focus of the

developers attention. The cities are remarkably huge, however, and they really

make you feel as though you are driving in New York, San Francisco, or Miami

(they have different names in the game, but it is obvious what cities they’re

supposed to be). The manual claims that there are over 6,000 city miles in the

game, and, frankly, I believe it. Some of the cars, however, need a lot of work.

There are cars that, to this day, I have not figured out what they’re supposed

to be. Also, they couldn’t use the real names of the vehicles, so they made

up names that were close enough, like Porka instead of Porsche.

Unfortunately, in

order to run the game in the best graphics mode, you have to do something not

seen for awhile . . . run the game in DOS. *gasp* Though the game says it’s

Win95 compatible, no one in their right mind would play the Win95 version. I

had to call tech support in order to discover that if you want any sort of resolution,

you have to run the game through DOS. Also, 3Dfx only works through DOS. While

this might have been acceptable six years ago when people were using Win3.1

and routinely had to exit to DOS, nowadays most new computer owners have never

even seen the DOS screen. Happily, Grand Theft Auto installed all the

needed drivers in DOS, and I only had to change the sound card setup. Why they

did this, I will never know, but you can bet that it messes with Internet play.

Since I connect to the Internet through Win95, I lack the DOS drivers for my modem. So, if I want to play online, I have to play with the dumpy graphics. Needless to say, I don’t play online very much.

Another drawback is the repetitive nature of the game. First off, you can’t

save in the middle of the game. You have to either complete the level or die

to end a game in the middle. This leads to gamers playing the first missions

over and over and over again when they are first getting used to the game. Needless

to say, this gets a bit frustrating. Also, a lot of the missions are remarkably

similar.(i.e. drive to point B, meet someone, drive to point C, kill someone,

drive to point D, and get rid of the car.) While the immoral aspects of the

plot are entertaining and fun, they don’t mask the fact that you have to do

almost the same thing for every mission.

In the end, we have a game that is a great idea, but not very well executed.

With mediocre graphics and repetitive gameplay, some gamers might be disappointed.

Like Postal,

Grand Theft Auto is depending a lot on controversy to sell the game,

not gameplay. While this works for sales, it tends to upset many hard-core gamers.

However, if you’re looking for a fun, goofy, immoral game, than Grand Theft

should definitely be on your list.


Good Plot.
Huge Cities.
Have to run 3Dfx in DOS.