Ah yes, more weird nose and ear…thingies Review

Star Trek Deep Space 9: The Fallen Info


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Release Date

  • 01/01/1970
  • Out Now


  • PC


Ah yes, more weird nose and ear…thingies

Deep Space Nine has been one of the more disputed shows in the Star

Trek series. Some think that the constant political battles and internal struggles

are interesting, while others think it’s too close to real life. But regardless

if you’re fan or foe, you’ll find a good third-person shooter in the form of

The Fallen.

The story starts out with a distress call from another ship (doesn’t it always?).

The Defiant, the only mobile part of DS9, goes to investigate. After an away

team is beamed on board, another ship de-cloaks and starts attacking the Defiant

(doesn’t it always?). From these humble beginnings, the plot unfolds with lots

of turns through prophecies, temples, and some really bad guys called the Pah-Wraiths.

The game uses the Unreal engine, which turns out to

be a good decision. Fast animation, complex models and cool looking levels are

all made possible by the incredible engine. But you also have to give lots of

credit to the artists. The various game environments, from the underground mining

facilities to the wreck of a Starfleet Starship to Deep Space 9 itself, are

beautifully modeled, right down to the burn marks and debris.

The Fallen lets you play as one of three characters – Sisko, Kira or

Worf. Each has specific missions and sees the story unfold through a unique

perspective. This adds replay value, since you’ll want to play as all three

to get the full picture.

The characters themselves look okay, though their faces are overly angular.

Most of the character animations are pretty good, with plenty of jumping, grabbing,

strafing and whatnot. There is only one major exception. The game advertises

a lip-synching ability where the character’s mouths move to match their speech.

The resulting lip movement is odd and makes the rest of their body look like

a mannequin. Oh well.

You’ll probably recognize similarities between The Fallen and the third-person

game that started it all, Tomb Raider. Indeed, The Fallen takes

place in a third person view, and just like Lara, you run, jump, hang, target,

strafe, push buttons, and solve puzzles.

However, the controls are more similar to a first-person shooter like Unreal

. The default controls aim with the mouse and strafe with the

keyboard. Surprisingly, the combination works really well for this game. This

is probably in part because of the aiming reticule. You can now tell where you’re

aiming, and since you can lock on to enemies, you can run circles around the

bad guys.


coolest feature in the game is the tricorder. Have you ever wondered why Star

Trek people always look at the little thingamabob whenever they go anywhere?

Well, now you have an idea. When you take out your tricorder, you’re able to

locate the important things in the area, including medical supplies, enemies

and important buttons. Centering the tricorder on a particular object gives

plenty of info. For example, if you see a forcefield and can locate the generator

that’s making it, you can find out how to shoot your phaser through it (pitiful

starfleet technology).

The weapons are a little less impressive than in other Star Trek games. They

don’t look bad, but they ain’t gonna wow anyone. Your weapons include the normal

phaser, disruptors and gravatic mines (okay, I don’t know what they are either,

but they make a big boom). There really isn’t much strategy to using weapons

– just shoot at enemies with the gun that still has ammo in it. Hehe.

The music is downright cool, sounding straight from some of the more dramatic Star Trek episodes. The music changes depending on what you’re doing, so don’t expect a firefight to sound like you’re just exploring, or vice versa.

The other sounds are fairly standard, with phaser blasts, enemy yelps and

screams, explosions, and all sorts of star trek beeps and boops. The voices,

however, are sometimes questionable. Characters like Sisko, O’Brien and Kira

don’t sound anything like their TV counterparts, while Dax and Worf sound pretty

close. The actual voice acting is at least competent, and the actors generally

don’t sound like they’re reading from the script for the first time.

So the Star Trek series has created another above-average game. If you’re

a DS9 fan, this is a good one. Heck – even if you’re new to the series,

the game can be entertaining.


Great graphics
Well-designed levels
Weird lip-synching
Voice-acting isn't perfect