Where’s Kevin Sorbo? Review

Herc's Adventure Info

genre

  • N/A

players

  • 1 - 2

Publisher

  • Lucas Arts

Developer

  • N/A

Release Date

  • 01/01/1970
  • Out Now

Platform

  • Saturn

rating

Where’s Kevin Sorbo?

A long time ago in a galaxy far, far away. . . Oops, wrong Lucas Arts
game. Ahem. In ancient Greece, men were real men (who wore lion skins),
women were real women (who shot men with a bow), and little kids ran
around knifing people. Well, maybe it wasn’t exactly like that, but
everyone is ignoring the facts these days, so who cares (look at what
Disney and the WB did to Hercules). Anyway, back to the plot. Hades, god
of the Underworld, has kidnapped Persephone, and it is up to you to rescue her.
Who are you, you ask? Simple, you’re either Hercules (muscle man of old),
Jason (when he was a Micronaut), or Atlanta (a city in Georgia). On your
journey, you encounter many fiendish things, along with a few of the other
gods that hinder and help you on your quest. You are Zeus’ last hope of
overcoming his evil brother and freeing Persephone from his dark
clutches.

A story you think you might have heard before, eh? Not quite. With all
the rewriting of mythology going on these days, it’s amazing that at least
some of the themes have stayed the same. Lucas Arts has taken many
liberties in their interpretation of Greek mythology, but at least they
fully admit it (and at least they showed the truth about aliens in ancient
Egypt). Herc’s Adventure is a surprising find among 3D fighting
murder death slaughter games that are the rage right now. This game proves
that quality 2D games can still be made, and are still a lot of fun.

The graphics in Herc’s Adventure are delightfully goofy. From
inflatable cows to trail-side Gyro Vendors, the designers definitely had
fun with this game. From the look of it, however, it seems as though the
graphics were inspired by the Disney movie. Virgin Interactive and Disney
Interactive are collaborating on the actual video game based on the movie.
However Disneyesque the graphics may appear, it is obvious in the first few
minutes of playing that the big-eared, gloved rodent had nothing to do with
this game.

The gameplay is pretty similar to most other games of this genre. You can
pick from three different players. Hercules is strong and tough, but not
that fast (both mentally and physically). Atlanta is really fast and has a
bow, but can’t lift buildings. Jason is in the middle between the other
two, and has no useful purpose whatsoever. When playing this game, we
found that Atlanta is really the only character to use. There are points
in the game where you can pump up both her strength and stamina, so there’s
no reason to use the other two. Her bow can be used to get many specials
in the game that Herc and Jason can’t reach. There don’t
seem to be separate endings depending on the character, so there’s really
no reason to play as Herc or Jason. In a two player game, use Atlanta and
Herc, but forget Jason – he just sucks.

There are a few annoying bugs in the gameplay. The hit detection
isn’t very accurate, sometimes causing you to get hit when the enemies
obviously missed. It was really apparent with the Cyclopes, who would
grab you from amazing distances. Another annoying aspect is the seeming
freedom of movement. The interface makes you believe that you can go
anywhere in this world of old and do the Gods’ tasks in any order.
Unfortunately, the game actually lays out a specific trail and if you try
to do things out of order, you get blocked by a big boulder or by the lack
of a specific weapon. That brings up the final criticism of the game, the
weapons. Each character begins the game with a specific weapon: Herc has a
club, Jason a knife, and Atlanta a bow. That never changes. There are
special weapons you can find that have a limited number, but your basic
weapon always remains the same. This criticism of the game only arises
because of the RPG feel of the rest of the game. You feel as though each
of the characters should gain experience as you play the game.

Load time. The battle cry of the N64 has no place with Herc’s
Adventures
. On both the Playstation and the Saturn, there was almost
no load time. No pausing to load a new area of the map, no delay in
playing the delightful animated FMV. Unlike two dimensional games we’ve
seen before (Blood Omen
for example.) the Playstation was able to load the game without any
delay. Hooray!

In an era of 3D polygons, it’s good to see that game designers haven’t
forgotten that games can be different. Herc’s Adventure is just a
fun game. With a goofy plot line and a huge world to explore, you’ll
definitely have a good time with this game. Nothing revolutionary about Herc’s
Adventures
, but if you’re tired of blood, death, and hard music, play
this game and have a blast.

REVOLUTION REPORT CARD

3.5
Rating
2 Dimensional (!)
Hilarious Plot
Cartoony Graphics
Too Linear
Just Plain Fun