PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
Cossacks is a historical real-time strategy based on events of XVI-XVIII centuries in Europe when nations and states were created and demolished, gold was turned to numerous armies, and neverending wars shed seas of blood. It was the time when new regulations were developed in armies, and commanders' mastery was polished to perfection. The new era began "with cannonade thunder and bullets' whine."
The game allows becoming aware of historical events' large scale. Thus, grandiose battles of up to 8000 units may be conducted on single or network game maps. The game contains much historical data, and the full version will include a spacious encyclopedia about wars, battles, nations, technologies, armies, and units having been used in Europe in XVI-XVIII centuries.