LATEST FEATURES7 Lessons From a Japanese Indie Game Festival
Well I went down yonder to a place called Kyoto It gets hotter than the Hotto Motto We rode a few buses and hopped on the train Felt a lotta joy and a little bitta pain
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
In Greed Monger the first players will set foot into an unpopulated world and begin building the foundations of civilization. With crude tools made from bones and wood, and huts made of little more than mud and hay, will flourish true civilization that will advance over time. A unique dynamic quest system will establish towns, cities, inns, and more. Players will battle, loot, and tame the land, expanding ever further into the vast wildernesses of harsher climates in their quest for ever better tools to continue their conquest. Combat is not the end, it is merely the beginning, as players will join together to construct massive structures, beautiful works of art, and create the very story within the game.