In Greed Monger the first players will set foot into an unpopulated world and begin building the foundations of civilization. With crude tools made from bones and wood, and huts made of little more than mud and hay, will flourish true civilization that will advance over time. A unique dynamic quest system will establish towns, cities, inns, and more. Players will battle, loot, and tame the land, expanding ever further into the vast wildernesses of harsher climates in their quest for ever better tools to continue their conquest. Combat is not the end, it is merely the beginning, as players will join together to construct massive structures, beautiful works of art, and create the very story within the game.