Disney Infinity 3.0 Review
Disney Infinity 3.0 offers the first real taste of new Star Wars gaming content since the franchise was purchased by the Disney Corporation. This begs the question: Is it Han Sololicious? Or Jar Jar Bombad?
If I had to describe Hob in a simple title it would be "Darksiders Jr." The title from Runic developers, whose prior games are the Torchlight series, were nervous about delivering a game that is so far from their comfort zone.
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
The game will take you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers will encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players will find themselves thrust into a fight for the heart of a planet and the fate of a civilization.
Fixed crash issues when using an audio output frequency greater than 48kHz.
Squashed a bug where the player could remain stuck in a cinematic screen after the Banshee cut-scene in the "Cloud Walk" quest. Repaired some D3D10 errors.
Fixed shutdown issues, happening on some video cards, that were causing problems when restarting the game.