Valkyria Revolution – Complete List of Elemental Ragnite Skills

Ragnite is a coveted resource with a wide variety of uses that again appear in Valkyria Revolution. A large quantity of skills in the game, namely those with elemental properties, are Ragnite-based. Various Ragnite correspond with different skills, and are collected as you progress through the game.

The comprehensive list of Ragnite-based skills and abilities are listed below. To equip Ragnite, do so via the Battle Palette before battle, or by visiting Basil's Factory.

Fire Type

NameDescription
Burn FieldAttacks and burns enemies in a specified area with fire,
Fire ShotAttacks and burns enemies in a straight line with a bolt of fire.
Fire BulletAttacks and burns enemies in a straight line with a bolt of fire.
Offensive GuardRipostes with fire if struck by a melee attack, pushing back the enemy with possible knockdown,
AgniAttacks a single enemy with fire and burns them.
BraverRaises one ally's attack and unfreezes them. Also prevents freeze for a set period of time.
Braver CircleRaises attack of allies in a specified area. Cures and prevents freeze while in effect.
Round BlazeUnleashes a slash that knocks back and burns surrounding enemies. (Shock Only)
Wheel BlazeUnleashes a slash that knocks back and burns surrounding enemies. (Shock Only)
Rush BlazeA basic attack that burns one enemy. (Shock Only)
Impact BlazeAttacks and burns enemies in front. Stronger vs. knocked-down targets. (Shock Only)
Spinning BlazeSlashes while moving forward, burning and pushing back surrounding enemies. (Scout Only)
Jumping BlazeMoves to an enemy and performs a basic attack that burns them (Scout Only)
Thrusting BlazeCharges through and burns enemies in a straight line. (Scout Only)
Leading BlazeLaunches homing fire bullets at enemies in front and burns them. (Sapper Only)
Shield BlazeAttacks surrounding enemies. Causes Guard to burn enemies. (Shield Only)
Counter BlazeDraws enemy attention. Slashes and burns when effect ends or if X is pressed. (Shield Only)

Water Type

NameDescription
SplashAttacks upfront with a wave of water and pushes back enemies in the area.
Spirit VeilPushes back enemies in the area and creates a field that reduces alchemy damage.
Heal FieldCreates a field in a specified area that heals allies' HP.
Freezing RayEmits a cold current in front, freezing enemies.
Cold SpikeForms a pillar of ice at a specified point that is more likely to freeze enemies in that area.
Smash FreezeAttacks and freezes enemies in front. Stronger vs knocked-down targets. (Shock Only)
Round FreezeUnleashes a slash that knocks back and freezes surrounding enemies. (Shock Only)
Icicle ShotAttacks a single enemy with ice bullets.
Spinning SquallSlashes while moving forward, pushing back enemies. Recovers HP after use. (Scout Only)
Jumping SquallMoves to an enemy and performs a basic attack. Recovers HP after uses. (Scout Only)
Thursting SquallCharges through enemies in a straight line. Recovers HP after use.. (Scout Only)
Spear FreezeAttacks enemies in front. Causes Guard to freeze enemies. (Shield Only)
Counter FreezeDraws enemy attention. Slashes and freezes when effect ends or if X is pressed. (Shield Only)
Reflect FreezeDraws enemy attention. Slashes and freezes when effect ends or if X is pressed. (Shield Only)
Ring SquallKnocks down surrounding enemies and recovers HP of surrounding allies. (Sapper Only)

Wind Type

NameDescription
Storm ShotAttacks and wounds enemies in a straight line with wind bullets.
Rapid RoomCreates a field around the caster that raises speed.
Haste FieldCreates a field around the caster that raises speed and hasten action gauges.
DistractionForms a wind explosion at a specified point that draws enemy attention away from allies.
Shock AreaShocks enemies in fron with lightning and makes them flinch.
CycloneAttacks and wounds enemies in front with a tornado.
ThunderAttacks an enemy with lightning and shocks the area around the target.
DischargeShocks enemies in front with lightning and makes them flinch.
Round BoltA slash that knocks back and shock surrounding enemies. Stronger vs tanks. (Shock Only)
Spinning WindSlashes while moving forward, pushing back enemies. Raises movement speed. (Scout Only)
Jumping WindMoves to an enemy. and performs a basic attack. Hastens action gauge. (Scout Only)
Thrusting WindCharges through enemies in a straight line. Hasten action gauge after use. (Scout Only)
Rush BoltA basic attack that shocks one enemy. Stronger vs. tanks. (Shock Only)
Impact BoltAttacks and shocks enemies in front. Stronger vs. knocked-down foes and tanks. (Shock Only)
Fall BoltAttacks surrounding enemies. Causes Guard to shock enemies. (Shield Only)
Spear BoltAttacks enemies in front, Causes Guard to shock enemies. (Shield Only)
Counter BoltDraws enemy attention. Slashes and shocks when effect ends or if x is pressed. (Shield Only)
Reflect BoltDraws enemy attention. Slashes and shocks when effect ends or if x is pressed. (Shield Only)
Ring WindKnocks down surrounding enemies. Hasten nearby allies action gauges. (Sapper Only)
Halo WindKnocks down surrounding enemies. Hasten nearby allies action gauges. (Sapper Only)
Sphere WindKnocks down surrounding enemies. Hasten nearby allies action gauges. (Sapper Only)

Earth Type

NameDescription
Gravity 10Creates a gravity field that puts pressure on a specified area.
Rock ShotAttacks a single enemy with a rock bullet that explodes on impact and dealt damage in an area.
Stone WallForms a stone wall in front that blocks attacks and attracts lightning bolts.
Ground WaveShakes a specified area, attacking enemies.
AttractorPulls in enemies within the area.
Rock BodyRaises the defense of one ally and negates damage under a certain element
Smash EarthShakes the area, attacking enemies in front. Stronger vs. Knocked-down targets. (Shock Only)
Round EarthA slash that knocks back surrounding enemies and slows their action gauges. (Shock Only)
Spinning EarthSlashes while moving forward, pushing back enemies and slowing their action. (Scout Only)
Thursting EarthCharges through enemies in a straight line, shaking the area. (Scout Only)
Ring EarthKnocks down surrounding enemies and raises Def of surrounding allies. (Sapper Only)
Halo EarthKnocks down surrounding enemies and raises Def of surrounding allies (Sapper Only)
Fall EarthAttacks surrounding enemies. Causes Guard to slow enemies' action gauge. (Shield Only)
Spear EarthAttacks enemies in front. Caues Guard to slow enemies' action gauges. (Shield Only)
Counter EarthDraws enemy attention. Slows their action gauge when effect ends or X is pressed. (Shield Only)

[Source: Neoseeker]