Team Fortress, you've met your match.
While I wouldn't consider myself a hardcore Blizzard fan, I have the utmost respect for the studio and the quality of content it produces on such a consistent basis. It's rare these days that you encounter a company with a track record as impressive and spotless as Blizzard's, so when the developer announced it was creating a brand-new IP for PC and Mac, I knew it was going to be something special.
Joining the rest of Blizzard's stable of iconic franchises, including Warcraft, StarCraft, and Diablo, is Overwatch, a class-based third-person shooter that bears a striking resemblance to Valve's free-to-play phenomenon, Team Fortress 2. At the start of each multiplayer match, and even during battle, players can select from a number of different characters, each with their own set of weapons and special abilities. Unlike Valve's shooter, though, there's a much larger selection and range of play styles to choose from, with Blizzard unveiling over a dozen different characters.
Prefer to hang back in the shadows and pick off your opponents with a long-range shot? Perhaps Widowmaker would be the best character for you. Looking for someone with a bit more agility and maneuverability? Well, the Reaper's "Shadow Step" allows him to zip around the map and sneak up on his prey undetected. Oh, and of course Blizzard had to throw in a Dwarf who specializes in constructing turrets, so all you engineer-minded folks may want to give him a look. Needless to say, there's plenty of diversity here to suit every play style and then some.
During my time with the multiplayer at PAX East, I had fun trying out each of the characters to see which of the bunch best suited my needs, and honestly, I couldn't settle on any particular one. Despite the fact that each is so drastically different from one another, it was surprisingly easy to hop in and acclimate to each hero's style of play. Then again, this is Blizzard we're talking about, the master of making complex games accessible to virtually everyone, so I really shouldn't have been all that shocked. I had a blast playing with each and every different character, even if I did rack up quite an embarrassingly high death count.
The mode I played at the show pitted a team of attackers against a team of defenders in which the attacking side is tasked with escorting its mobile payload from its starting home base to that of the opposing side. As defenders, well, the objective is just the opposite: defend the base from the oncoming attacking team. A simple enough concept to wrap your brain around, but one that clearly requires a lot of teamwork and strategy to truly master.
Blizzard does not yet have a confirmed release date for Overwatch, but the studio is planning to launch a beta for the game later this year. Based on the short 15-minute session I had with the shooter this weekend, anyone who considers themselves a fan of Blizzard's work or simply first-person shooters in general should absolutely have this one on their radar.
For more PAX East 2015 coverage…
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PAX East 2015 Coverage
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Final Fantasy XIV: Heavensward Preview
Revealing the PAX East presentation to press earlier this week during GDC 2015, Square Enix will be improving almost every part of the base game of Final Fantasy XIV, extending Eorzea past the Coerthas Central Highlands.
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Final Fantasy XV Preview
The last time I sincerely played a Final Fantasy game was Final Fantasy XIII, which was the beginning of the end for many people. Although it featured what was my favorite battle system in all the series entries I’ve played (VII and up), it lacked much of what I considered the core tenets of the series. It’s unclear how Final Fantasy XV, the revived form of the once mythical Final Fantasy Versus XIII, will address these issues, but what I played so far was engaging and worth attention.
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Halo 5: Guardians Multiplayer Impressions
At this point, it's no secret 343 Industries is making some significant changes to the formula of Microsoft's prized sci-fi franchise with Halo 5: Guardians. A public multiplayer beta ran through January, and the studio has been quite forthcoming on what to expect from its competitive offerings. I'm ashamed to admit I was late to the party, as it wasn't until this morning at PAX East that I finally got some hands-on time with the game at Microsoft's booth.
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Blizzard Reveals New Overwatch Characters, Beta Details
Blizzard held a panel at PAX East this morning and revealed some exciting new details about Overwatch, including the introduction of two new characters and a beta which launches later this year.
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Splatoon Preview
Nintendo is often knocked for relying on the same stable of franchises year after year. We've seen far too many games starring its overall-clad plumber or iconic sword-wielding hero of Hyrule, and despite how awesome some of these games may be, the level of over-saturation is starting to get a little ridiculous. Nintendo fans have been asking for a new IP for years now, and now they're finally getting one in the form of a team-based third-person shooter called Splatoon.
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Xenoblade Chronicles 3D Preview
Nintendo decided to enlist the help of developer Monster Games to take Monolith Software's expansive role-playing game for Wii and bring it to New 3DS, complete with 3D support and the same ambitious scope of the original.
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Cosplay Gallery
GameRevolution went roaming the floor of PAX East 2015 snapping photos of all the amazing cosplayers in Boston this past weekend.
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Square Enix Unveils Final Fantasy XIV: Heavensward Release Date
Final Fantasy XIV: Heavensward, the upcoming expansion for the incredibly popular MMORPG, has finally received a release date. During a panel today at PAX East, Square Enix announced that players will be able to dive into Heavensward on June 23.
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Overwatch Preview
While I wouldn't consider myself a hardcore Blizzard fan, I have the utmost respect for the studio and the quality of content it produces on such a consistent basis. It's rare these days that you encounter a company with a track record as impressive and spotless as Blizzard's, so when the developer announced it was creating a brand-new IP for PC and Mac, I knew it was going to be something special.
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