Tomb Raider 3 INDIA The first of Lara's adventures takes her through thick jungle and a ruined temple. Eventually she finds a quad bike to ride - essential for getting to the caverns, and a meeting with a flame-throwing boss. 1-1 JUNGLE INDIA 1. Turn left and follow the path, sliding down to the green ledge. 2. Drop down to the next ledge, then off the right side to slide down. 3. After jumping the spikes, you stop in this area. Collect the Shells. 4. Turn left and run forward, then hop back to avoid the boulder! 5. Collect the Large Medi Pack, then slide down, jumping more spikes. 6. Collect the Save Crystal, then head right into the doorway (avoid quicksand). 7. Shoot the monkey for his Small Medi Pack, then head left into the doorway. 8. Follow the path around and flick the switch to open a gate. 9. Return along the path and climb up to the left of the tree opposite. 10. Climb up and enter the opened gate to a darkened room. 11. Flick the switch, then roll and quickly climb into alcove to avoid spikes. 12. When they've passed, drop down and head right, climbing block in dark area. 13. Walk to edge and use rope slide (hold X) to whizz down to the bottom. 14. Avoid the water - climb onto block and do running jump forwards. 15. Drop down and go through hole, ready to shoot tiger. 16. Head straight forward, then left towards ray of light. 17. Turn left and head towards the steps, to find switch on right wall. 18. Flick switch, then run up the step to avoid the rolling boulder. 19. Return past boulder and up the slope to find an opened gate. 20. Enter and flick switch, then exit and head left to opened gate. 21. Enter, ready to shoot tiger, and another as you approach opposite doorway. 22. Enter it and head right, climbing block, to find new area. 23. Head towards Save Crystal, avoiding pit, and crawl under tree trunk. 24. Head right, then around onto felled tree, ready to shoot another tiger. 25. Get Save Crystal from left before continuing along top of tree trunk. 26. Turn right to drop to wall, then follow it around to the left. 27. Climb up to the doorway and follow the path around to spikes. 28. Walk (hold R1) over spikes and jump from the end to the green ledge. 29. Turn right to jump to block, then left to grab hold of crevice. 30. Shimmy left and pull up to ledge with the monkey. 31. Head left, then turn and jump to climb up to top ledge. 32. Enter left doorway, then go left through dark tunnel to find switch. 33. Flick it, then roll and run back to the doorway to avoid boulder. 34. Return to lower ledge and shimmy right across it to drop onto block. 35. Turn right and climb up to slide down slope to previous area. 36. Shoot down through the gap at the released tiger below. 37. Hang-drop into the gap from the side, to avoid the central spikes. 38. Grab Desert Eagle ammo (in corner), then head down steps and through gate. 39. Head left past the rolling boulders in the clearing to the opposite end. 40. At the river, head right to its source to find Uzi Clip on right. 41. Swim to the far right corner of the river and dive to enter tunnel. 42. You're swept into a pool. Climb out on island for Flares. 43. Swim back to the side and head around to this corner. 44. Go around there and pull the block out twice. 45. Return right to find opened gate. Enter it, then jump back into water. 46. Retreat to the island to shoot the escaped tiger. 47. Enter room to flick switch, then climb past block to opened hatch. 48. Drop through into water and pull the lever in front of you. 49. Climb out in the middle and flick the switch there. 50. Enter water to be swept back to other pool. Enter newly opened door. 51. Follow the passage around and flick switch (to flood another area). 52. Exit and head to right ledge to enter doorway by fires. 53. Follow the passage around to emerge in flooded chamber. 54. Swim to far left corner. Climb out and enter passage behind waterfall. 55. Climb up the ladder and go through waterfall onto ledge. 56. Turn right and climb onto ledge. Turn right and flick switch. 57. Dive into water and swim through pillars and down steps. 58. Follow the tunnel around to surface in a small pool. 59. Watch out for the tiger as you climb out - shoot it! 60. Explore both dark alcoves to collect Shotgun Shells and MP5 Clip. 61. Climb the ladder (from pool side) to see daylight again. 62. Shoot the cheeky monkey to collect the Indra Key. 63. Go around to the open area and shoot the tiger from above. 64. Drop down the stony steps and use the Key on the lock. 65. Trudge through the quicksand to exit through the opened gate. 1-2 TEMPLE RUINS INDIA 1. Turn right and head through the tree tunnel to collect Small Medi Pack. 2. Walk slowly forwards till poisonous snake appears, then blast it. 3. Head forwards through bushes, shooting snake, to find switch on right. 4. Flick switch, then climb up steps to drop through hatch. 5. Crawl through tunnel and collect Small Medi Pack on left. 6. Turn around and follow passage opposite, shooting snake around corner. 7. Follow brown passage and shoot two monkeys in room. Then climb out. 8. Outside, head left and climb up rocks for Shotgun Shells. 9. Swim to opposite side of river and head right through shallows to flick switch. 10. Swim through opened gate (on shallows side of river) and around passage. 11. Climb out and shoot monkeys, then jump up large brown slope. 12. Head left onto ledge and follow it all the way around. 13. Enter passage and follow it around, shooting monkey. 14. Collect Save Crystal and jump left over water to tree branch. 15. Turn right and do running jump from edge to grab block. 16. Jump through waterfall and head right. Jump to tree for Small Medikit. 17. Jump to waterfall block, then shimmy right along sloped ledge. 18. Pull up for Shotgun Shells, then crawl right to stand up. 19. Jump to ledge and shoot monkeys, then jump to large green ledge. 20. Crawl through crack and shoot snake before sliding down passage. 21. Follow passage, shooting snake, then slide down dark passage. 22. Push block into wall and crawl through crack into large chamber. 23. Head right to collect Save Crystal as the monster comes to life. 24. Keep moving and shooting. He can only be hit when not guarding with swords. 25. Step on the light block by the hatch and drop in to flick switch. 26. Climb out and go through opened door. Head quickly through quicksand. 27. Jump up slope as far as you can, then turn and run-jump to pull into passage. 28. Shoot monkey for his Small Medikit. Flick switch and quickly enter door. 29. Run past spikes and jump over blade, then dash past more spikes. 30. Head up steps and shoot monkeys. Go around back of grills to flick switch. 31. Pull and push light block towards grills and climb up onto right ledge. 32. Drop into water and pull lever, then swim through to room. 33. Pull left and right levers, then return to passage and up through opened hatch. 34. Climb out into room and enter pool to pull all three levers. 35. Climb out at steps and jump to grab right semi-visible platform. 36. Jump to next one, then onto solid ledge to flick switch. 37. Quickly drop down and head through opened gate (to left of statue). 38. Head right towards spikes. Flick left switch, then dash left. 39. Grab Ganesha Key, then roll and dash for open right doorway to avoid spikes. 40. Return right to dark end of passage for Small Medi Pack and MP5 Clip. 41. Back in main room, wade along left/right edge of quicksand to climb out other side. 42. Head up the slope and through open hatch, then right into passage. 43. Follow it around and up first steps, grabbing flares on left. 44. Head onto first step, then roll around and run left to avoid boulder. 45. Go up steps and through right gate. Shoot monkey and flick switch. 46. Exit and shoot monkey for Small Medikit, then head up steps for Save Crystal. 47. Head left then turn, hang, and climb down wall into large chamber. 48. Use Key on either lock, then head up opposite mud slope to flick both switches. 49. Go through opened left gate and follow passage around to room. 50. Shoot monkeys, then go through opposite doorway to pool room. 51. Swim across pool and climb out to flick switch, avoiding flames. 52. Swim through open gate, avoiding poison darts and collecting Small Medi Pack. 53. Get out to the left of pool and climb up wall to jump back onto ledge. 54. Turn left slightly and run and jump diagonally over water to ledge. 55. Jump to left ledge, then turn around to jump to wall and climb up. 56. Jump diagonally to next ledge, then do a running jump to left of snake ledge. 57. Shoot snake, then jump to right ledge. Line up with passage ahead. 58. Jump to passage and immediately dash to right, avoiding boulder. 59. Go past blades for Small Medi Pack, then run-jump (from side) to opposite ledge 60. Push block in right corner, then push block to your right as far as you can. 61. Now push gold block into wall, and left one (leaving middle one out). 62. Push middle block left to reveal a switch. Flick it. 63. Follow passage around and run from boulders, jumping over spike pit. 64. Hang-drop into right side (as you approach) of hole to drop into water. 65. Swim right through gate, avoiding darts, and climb out between flames. 66. Go through to next room, and the now flooded pool. Jump in. 67. Pull the lever and swim through the gate to collect the second Key. 68. Climb out and go back around the left passage to the large chamber. 69. Use the Key on other lock to open the gates. Go through them. 70. Climb up ledge. Ceiling spikes alert! Quickly climb up the wall to passage. 71. Shoot monkeys, then pull block on right raised floor. 72. Climb onto block, then do a running jump to pull onto ledge. 73. Flick switch, then run-jump over left gap to flick second switch. 74. Drop down off side of ledge, then run past open gates to lure boulders. 75. Enter gates, then time dash left/right past flame. 76. Defeat the monster in the room, then grab his Scimitar. 77. Climb to statue ledge to activate next monster. Defeat and grab Scimitar 78. Go back up to statue and place a Scimitar in each of his lower hands. 79. The exit gates now open, so drop down and go through. 80. Go left/right and crawl through tunnel, turning to drop into room. 81. Follow steps around. Climb up central plinth for Key and defeat monster. 82. Enter left gate, light flare, and run right to flick switch. 83. Now flick other switch and quickly drop through open hatch. 84. Collect Key and go through gate to climb back up to chamber. 85. Go around wide passage, past locks, and drop into water hole. 86. Quickly swim to one side away from current to avoid spikes. 87. Pull lever, then swim back and past spikes to other side. 88. Flick second lever, then collect Key and climb through hatch. 89. Insert three Keys in the locks, then climb up through opened gate. 1-3 THE RIVER GANGES INDIA 1. Head around to the left and get on the quad bike (press X). 2. Ride carefully around the ledge and past the rocks. 3. Floor it up the green ramp to land in the tunnel. 4. Ride carefully past left drop, then speed up for next jump. 5. Corner right around left ramp to jump to next one. 6. Get off the bike and do a running jump to grab passage. 7. Walk slowly forwards and shoot snake around corner. 8. Climb up block and crawl through twisty tunnel. 9. Climb up to next passage and jump over the hole. 10. Walk slowly forward to shoot snake around corner. 11. Get Small Medi Pack and hang-drop through hole. 12. Ignore gate for now and go down to grab Save Crystal. 13. Run back up to the gate and press switch to open it. 14. Shoot the monkeys, then run and jump to grab opposite ramp. 15. Mount bike, then turbo-start (hold R2 + X, release R2) up ramp. 16. Ride through gate and round to right at bottom. 17. Line up jump over river and turbo-start it over there. 18. Ride the buggy down through hole into the tunnel. 19. Continue along tunnel, squashing monkeys for Small Medi Packs. 20. Park buggy by closed gate, then head back on foot. 21. Corner right, then right to enter opening by bushes. 22. Collect Flares and crawl to get Uzi Clip. 23. Exit room and head right, then climb onto right ledge. 24. Shoot snake, then crawl right to collect Gate Key. 25. Exit room and go right down slope to find opening on left. 26. Climb in there, then turn around to crawl down other side. 27. Shoot monkeys as you go round to room with fires. 28. Grab Shotgun Shell from left alcove, then corner left. 29. Climb up to left/right ledge and use Key on lock. 30. Continue along hall to dark area and climb out. 31. Head left towards gate, shooting more monkeys. 32. Avoid quicksand by right gate - climb left green blocks. 33. At top, head onto left ledge for Save Crystal. Return to hole. 34. Jump diagonally back onto (higher) slope by hole to grab ledge. 35. Run and jump to tree branch, then stand-jump to wall. 36. Jump over to green branch and shoot monkey. 37. Jump to left branch and go round ledge to enter room. 38. Head left through doorway and shoot monkeys. 39. Go left for Uzi Clip and Key on plinth. Shoot monkeys. 40. Return to previous room and hang-drop through far side of hole. 41. Kill monkey, run past flame and round to left, shooting monkey. 42. Flick switch in far alcove to open gates, then shoot monkeys. 43. Go through left gate, ready to blast yet more monkeys. 44. Climb blocks in opposite corner to run-jump back to green branch. 45. Jump to wall and hang-drop down, then hang-drop through hole. 46. Return to locks and insert second Key (in other lock) to open main gate. 47. Climb back up through hole and to left gate to rediscover buggy. 48. Ride it left up steps to bottom of ramp and turbo it over quicksand. 49. Head right and hug the wall till you find right passage. 50. Follow it round and line up for another river jump. Turbo it over. 51. Run over monkeys, then dismount and head towards river. 52. Head left along ledge and do a running jump to next one. 53. Draw your guns quickly to shoot vultures which attack. 54. Do a running jump to the small ledge on the left. 55. Hang-drop down to next ledge to collect the MP5 Clip. 56. Run and jump to grab crevice, then shimmy right. 57. Pull up and crawl into cave to collect Shotgun Shells. 58. Now drop into water and collect Small Medi Pack by raft. 59. Swim around raft and pull up onto ledge to right of waterfall. 60. Go through waterfall and climb blocks to enter final passage. 1-4 CAVES OF KALIYA INDIA 1. Head left from the starting junction, then right to next junction. 2. Go all the way left to corner right. Climb down into hole for Flares. 3. Climb up left wall to exit hole, then take next right. 4. Crawl through tunnel and head left, crawling into next tunnel. 5. Crawl to right for Uzi Clips, then backwards to climb down wall. 6. Corner left, then left again, to crawl right at the end. 7. Turn right at junction and all the way to the end to turn right. 8. Go to end and turn right, then right at the next junction. 9. Follow the passage left and right and drop to the next level. 10. Follow passage around to Save Crystal: jump over hole to get it. 11. Grab Flares and light one, then hang-drop from that side. 12. Snakes alert! Shoot the nearest pair, then two behind you. 13. Walk diagonally between slopes, then jump sideways to avoid boulder. 14. Walk slowly forwards, shooting three more pairs of snakes. 15. Head up corridor towards boulder, then crawl right into tunnel. 16. Turn left at end, then drop down to get Small Medi Pack and Save Crystal. 17. Slide down to large chamber, where the bloke sets oil pool alight. 18. Avoid his lethal fire-bombs while blasting away at him. 19. Once he's dead, collect the Small Medi Packs on the platforms. 20. Then jump to the central platform to collect the Artefact. 2-1 COASTAL VILLAGE SOUTH PACIFIC ISLANDS 1. Swim forwards to walk out onto the main beach (with palm trees). 2. Go round to left of yellow bank and slide down slope. 3. Go down to water and wade through it to other end. 4. Climb up to passage and follow it up into valley. 5. As you go through bushes, be ready to shoot native. 6. Avoid quicksand by running and jumping to block. 7. Jump over to opposite side and shoot native by trees. 8. Turn left to climb onto grassy ledge, then onto tree. 9. Turn away from tree to climb up onto next grass ledge. 10. Go left a bit, then turn round to jump to tree branch. 11. Follow branch to ledge, then run-jump to grab next branch. 12. Collect Serpent Stone, then jump to sandy slope to slide down. 13. Hang-drop to lower ledge, then follow it round to the left. 14. Turn right and so a standing jump onto ledge by waterfall. 15. Jump through either side of waterfall to passage for Serpent Stone. 16. Jump back to waterfall ledge, then do a running jump to grab ladder. 17. Climb up ladder to right ledge and follow passage round. 18. Climb up next ladder to emerge on other ledge by pool. 19. Climb block to left of sandy slope, then turn to shoot native. 20. Jump over to his ledge to find the series of locked gates. 21. Turn around and run and jump to grab higher ledge. 22. Turn right and do a running jump to the sandy ledge. 23. Jump to torch ledge to collect the third Serpent Stone. 24. Return to the locked gates and use the Stones to open them. 25. Slide down slope and follow passage. Shoot native who attacks. 26. Hug left wall to find Small Medi Pack in the dark corner. 27. Drop down to village, ready to shoot native coming from left hut. 28. Go past left hut and follow path round to treehouse area. 29. Climb up block by swamp and shoot native, then jump to his ledge. 30. Turn the pulley wheel to raise some hatches back in the village. 31. Jump back to treehouse area, ready to blast another native. 32. Go back round passage to village, ready to shoot a native there. 33. Head left towards area by pool and shoot another native. 34. Head right, to right of far hut, and follow passage round. 35. Go through archway, over closed hatches, to new village area. 36. Head left and climb up to left of hut (you can't climb ladder yet). 37. Head right between huts, then first left to enter dark left hut. 38. Turn the pulley wheel on block, ready to shoot native behind you. 39. Exit and drop back down to lower area to climb ladder to treehouse. 40. Climb left from top to drop off, then climb through the opening gate. 41. Jump left to grab hatch, then pull up and enter flames room. 42. Head right along passage and run-jump from window to ledge by hut. 43. Run and jump gap to next wooden ledge, then head round to right. 44. Jump onto top of hut roof and up to monkey bars to start climbing. 45. Climb along first set, then right along next, then left to end. 46. Drop off and head over hut roofs to jump to treehouse. 47. Flick switch in far left corner to raise hatch above flames. 48. Drop down to ground and climb and jump back to flames area. 49. Step back a bit from flames to jump onto hatch above them. 50. Jump forward and flick switch, then shoot native behind you. 51. Head down corridor and time dash past two blades in wall. 52. Turn pulley wheel at the end of corridor to open left gate. 53. Slide down slope and head right to pool, where hatch has opened. 54. Swim down through hatch and follow tunnel to surface through hole. 55. Climb out and climb ladder to passage leading to rope bridge. 56. Cross rope bridge and follow the passage round to end. 57. Do a running jump and grab to land on ledge. Enter treehouse. 2-2 CRASH SITE SOUTH PACIFIC ISLANDS 1. Pick up Swamp Map, then exit and run-jump towards ledge to drop down. 2. Go round to the swamp. The map tells you which lily pads you can jump on. 3. Jump onto middle pad, then do a running jump to climb onto third one from left. 4. Turn right to run-jump to pad by tree. Turn left to run-jump to next pad. 5. Run-jump diagonally left to pad, then to the left one of the two ahead. 6. Now run-jump to forest area. Go down slope, ready to shoot raptor. 7. Head right through fog and climb up onto ledge at the end. Jump up via blocks. 8. Climb up through hole, then hang-drop through next one into valley with crashed plane. 9. Shoot the raptor to the left of plane, then head back round to right. 10. Go into doorway to drop down hole. Climb up next hole. 11. Watch out, raptors about. Help soldier shoot them - nick his MP5 Clip if he dies! 12. Go down the slope and shoot the scavengers munching on the dead raptor. 13. Head right to the water and collect the Flares from the left. 14. Go over to the mound and collect Commander Bishop's Key from his dead body. 15. Uh oh, T-Rex! Distract it by throwing flare, then dash past dead raptor, into green alcove. Flick switch and shoot T-Rex. Go to alcove by water and flick switch. Return to original alcove and up steps to return to area above slope. 16. Return the way you came, through hole and passage to crash site. 17. Go round to right of plane, over slope to see soldiers shooting raptor. 18. Leave them to it (don't risk shooting them) and enter the passage near the waterfall. 19. Help another soldier shoot a raptor. The bridge is duff so jump in the water. 20. Try to avoid piranhas as you swim to the lever and pull it. Climb out on other side. 21. Shoot the raptor coming through the gate. Then enter the compound to shoot another. 22. Pull the left switch and shoot raptor. Flick other two switches and shoot raptors. 23. Climb up through opened hatch for Save Crystal and Lt Tuckerman's Key. 24. Watch out for another raptor! Simply drop through hole and head back to river. 25. Quickly swim over river and climb out on right. Go back round passage to crash site. 26. Head left and back round the plane to where you first dropped in. 27. Jump up to grab left side of the leafy slope on left and shimmy right. 28. Pull up and twist-jump to grab ledge opposite. Crawl into tunnel. 29. Climb down onto ledge, then start climbing along those monkey bars. 30. Monkey-climb around the U bend, then drop onto the first ledge. 31. Drop down to lower ledge and go round to flick switch to alter hatches. 32. Go back to upper ledge and monkey-climb across towards the second switch. 33. Grab climbable wall and climb down and left to reach switch. Flick it. 34. Stand-jump to Save Crystal, then to grab ledge behind it. Flick first switch again. 35. Go back to upper ledge and climb round to end of monkey bars and turn right. 36. Grab climbable wall and climb down to bottom (not hanging), then jump back onto ledge. 37. Flick switch there to raise final hatch. Jump back to climbable wall. 38. Climb up and right onto ledge. Now run-jump to slope to right of spikes and grab it. 39. Shimmy to middle of slope, then pull up and jump back onto pillar where Save Crystal was. 40. Retrace your route to the monkey bars and round them, all the way this time. 41. Grab Uzi Clip, then climb up via block to emerge outside on leafy ledge. 42. Run and jump to grab the tree branch ahead, then jump to the top of the plane. 43. Head right and drop through the hatch, guns drawn to shoot another raptor. 44. Go into the cockpit and use the two Keys in the locks to start things up. 45. Return to the back and drop through the hole, then to the far end to flick switch. 46. Head back towards the gun, now outside. Aim diagonally left to blow the roof up. 47. Hold n to leave gun, then go and jump over to yellow ledge by blown roof. 48. Climb up to corner and jump right to ledge for Save Crystal and Large Medi Pack. 49. Now jump over to other roof ledge and head down the steps to complete the level. 2-3 MADUBU GORGE SOUTH PACIFIC ISLANDS 1. Climb up hole into left building for Small Medi Pack, Uzi Clip, and Grenades. 2. Drop back down and shoot the reptile, avoiding his poisonous breath. 3. Shoot another one as you approach pillars by edge. Then drop to next ledge. 4. Drop two steps to left, then jump to low platform in water. 5. Run-jump to grab opposite slope, then shimmy right. Pull up onto ledge at end. 6. Climb block to right. Stand-jump over slope to ledge, then to mossy ledge. 7. Jump diagonally to next ledge and flick switch to drop hatch in building near start. 8. Return via ledges, shimmying to yellowish slope to jump back onto river platform. 9. Jump/climb back to start and re-enter building. Then drop through opened hatch. 10. Climb into the canoe and paddle it down the waterfall into the gorge. 11. Let the current take you round, but paddle against current to get Save Crystal. 12. Continue down rapids after bridge, then paddle left to green rope to turn off blades. 13. Go past blades, down rapids, then paddle right against current into calm channel. 14. Now paddle to avoid red ropes (deadly spike traps), but go over left green one. 15. Go left past the doorway and try to grab Save Crystal (middle right) over waterfall. 16. From the pool with red doorway, battle up the next rapids to pool with giant plug. 17. Head down right channel, through blue waterfall at end to find secret Save Crystal. 18. Return and head up light blue rapids in far right corner and paddle your way up them. 18. At the top is a pool with a croc. Leave canoe and climb out quickly to shoot croc. 19. Go round to left and shoot reptile below. Drop down and jump forward to grab ceiling. 20. Monkey-climb around it, timing your moves past flames. Drop onto ledge at end. 21. Avoid hitting head as you run-jump to next ledge. Then go through doorway. 22. Climb up blocks and climb down other side, into blue waterfall chamber. 23. Head to end of long ledge, then jump to large ledge and over to Large Medi Pack. 24. Go to corner and run-jump left over water to grab ledge with MP5 Clip. 25. Jump back over water and right to large ledge. Climb up to left to find a climbable wall. 26. Climb up wall and onto right ledge. Turn around and start monkey-climbing across. 27. Time move past flame and head left at junction to drop onto ledge. 28. Collect Flares and Shotgun Shells, then monkey-climb across other side of junction. 29. Follow ledge left to (inactive) blades trap. Run-jump to ledge by opposite blade. 30. Run-jump back over water to grab climbable wall to left of other blade. 31. Climb left, up, and left to eventually reach a ledge. Drop onto it to find left doorway. 32. Enter and hang-drop through hole to climb down wall. Tricky bit alertí‰ 33. Walk up passage and roll over to lure boulder, then run back and climb wall. 34. Head back up passage further, to lure another boulder. Run back to climb wall. 35. Go up the passage and run along ledge to jump to far left, avoiding boulder behind. 36. Stand back, then stand-jump over flames, immediately roll over, and jump twice to avoid boulder. 37. Head up passage and climb up to emerge by water. Run-jump to right ledge. 38. Climb wall left to next ledge. Then crawl through niche to go round next ledge. 39. Stand-jump to block in middle of water, then run-jump to next ledge. 40. Stand-jump to rope slide. Before using it, drop to ledge and run-jump to Save Crystal. 41. Jump back to rope slide and ride it down to the entrance at the end. 42. Drop down by chain, then climb up opposite wall to ledge at top. 43. Draw your guns, ready to shoot reptile - and another down end of corridor. 44. Follow square passage around chain to find a switch. Flick it to raise plug. 45. Go back down corridor and drop to passage. Slide down slopes, back to canoe. 46. Paddle it back down the rapids, then through the unplugged hole. 47. Park canoe near blue ledge, then swim for it. Get out and shoot all the crocs. 48. Swim under yellow ledge to pull lever, then climb out there to exit. 2-4 TEMPLE OF PUNA SOUTH PACIFIC ISANDS 1. Turn right at the crossroads, shooting the dart-blowing natives on steps. 2. Head up steps and shoot native in passage above, then pull up there. 3. Follow steps round and up, shooting another native near the top. 4. Shoot another native around corridor to room with rolling blades. 5. You have to flick four switches to open the opposite door. Yikes! 6. Time running jump over blades ASAP, then run/dash to switch and flick it. 7. Immediately roll and run forwards a couple of steps to jump over blades again. 8. Leg it to the ledge and pull up before the blades come back. 9. Repeat this process for other switches. Finally, run through the open gate. 10. Now time dash to Save Crystal, immediately roll over, and dash back. 11. Pull up and slide down. Quickly pull block out to stop ceiling spikes. 12. Now flick the three switches to open the gate and go through it. 13. Hang-drop down the shaft and slide down to hall with boulder. 14. Go up to it and flick the switch, then roll and dash for opposite gate. 15. Another boulder! Run to the right and dash to avoid it. 16. Shoot more natives back at crossroads, then head right up steps. 17. Slide down into chamber. When you walk to steps, boss swivels round! 18. Immediately jump back and sideways to avoid his deadly electric blast. 19. Jump left and right, pausing for a split second to lure blasts so you can shoot him. 20. Eventually he'll create a reptile. Avoid its poisonous breath as you blast it. 21. When it explodes, immediately start dodging the electric blasts again. 22. Repeat this process, killing three more reptiles, until boss explodes. 23. You can go up the steps and collect the Artefact to finish the level. Tomb Raider 3 LONDON Rainy old London is a far cry from the previous sunny climes - no wonder Lara dons her catsuit. From the wharf, she eventually gets to explore a spooky abandoned tube station and the Natural History Museum. 3-1 THAMES WHARF LONDON 1. Go ahead and drop to platform. Turn around and hang from it. 2. Drop onto slope and immediately jump (hold square) to ledge with switch. 3. Be ready to shoot the bird, then flick the switch to raise hatch. 4. Monkey-climb over to cage ledge, then use rope slide and grab slope edge. 5. Drop to grab crevice just below, then shimmy right and pull up past guard. 6. Kill the guard, then enter the warehouse. Head left and jump to ledge. 7. Go round to left and shoot rats on far ledge. Jump there via crumbling platform. 8. Head right and follow the dark passage right to windows on left. 9. Shoot the guard and collect the Flue House Key from his body. 10. Return through passage and hang-drop to grab ledge below. 11. Flick switch to open hatch by warehouse door. Drop to next platform. 12. Run and jump to grab stone ledge to left of warehouse door. 13. Climb up to exit warehouse. Flick switch on ledge to lower hatch again. 14. You can now drop down by the hatch to the ledge below. 15. Shoot another bird, then grab middle niche (above window) and crawl left. 16. Crawl right along tunnel to new area. Jump over to flick switch by lift. 17. Crawl back up tunnel and lower yourself out of the end to drop onto slope. 18. Shoot guard, then climb up crates near where you dropped, to net ladder. 19. Climb up all three net ladders, back to the top. Jump over gap to start. 20. Drop to platform at end again. Turn and run-jump to (lower) left end of roof. 21. Go up steps and through tunnel to right. Follow passage, jump to opposite one. 22. Shoot bird. Climb over wall into section with glass case switch. Flick it to raise lift. 23. Return along passage and jump forward to upper ledge. Watch out for guard. 24. Turn around and jump onto the raised lift. Jump across to doorway. 25. Collect Flares and use Flue Room Key to open door. Drop through into room. 26. Go forward to collect the Save Crystal, then flick switch to left of it. 27. Time run past flames on way back to door. Climb out and jump to lift. 28. Turn left and jump down to platform. Drop down to enter tunnel again. 29. Drop down other end and climb ladders to the top to jump to low roof bit again. 30. This time climb to left of tunnel entrance and round to right to hand-drop through hole. 31. Slide down slope and jump from back of ledge to grab next one. 32. Follow the passage and slide down the slopes, shooting the rats at bottom. 33. Hang-drop through hole and shoot guard. Flick the switch to right. 34. Go to end of long corridor and round to large pool. Collect goodies from bottom. 35. Pull lever on opposite wall, then return through yellow doorway and along corridor. 36. Flick switch again, then take first right from corridor to other pool. 37. Swim down through the opened hatch. Then swim past slowed-down propellers. 38. Surface and climb out. Draw your guns, ready to shoot the guard down passage. 39. Get Shotgun Shells at end and shoot rats, then crawl through tunnel towards blue light. 40. Drop down at the end and turn around to enter the chamber with tunnelling machine. 41. Time your run past it to far ledge, then head right to Save Crystal. Flick switch for clueí‰ 42. At other end of room, pull wire block out, then push it to left of fuse box. 43. The machine will then hit the latter, causing glass case to raise from switch. 44. Exit room and climb up netting. Flick newly uncovered switch and normal one. 45. Shoot guard. Go to pool at end of corridor and swim over to the red doorway. 46. Follow passage to newly flooded pool. Jump in to set off alarm, then out to shoot guard. 47. Swim over other side, climb out, and enter door. Go round either side to flick switch. 48. When you return to the pool, it's empty and the door's closed! Worry notí‰ 49. Head left by the fencing and jump up to grab grating. Monkey climb across it. 50. Drop off at end and shoot rats. Crawl left for Small Medi Pack; head right for Save Crystal. 51. Drop through hole at end into pool. Shoot guard on way back to switches. 52. Flick uncovered left switch. Then head back to third pool, which is flooded again. 53. Dive down to enter hatch at bottom. Swim along tunnel to surface in another pool. 54. Climb out either side and shoot the guard, then swim over to his ledge. 55. Jump over wire to grab net ladder. Climb up and onto barbed wire ledge. 56. Shoot bird. Walk (hold R1) through wire, then jump from edge to platform. 57. Turn right and do a running jump to grab upper barbed wire ledge. 58. Walk carefully through wire and jump to right side of roof. 59. Head left along rood and climb up to next section, then up to ledge. 60. Draw guns, ready to shoot guards as you head round to the left. 61. Drop through gap in fencing to initiate automatic gunfight sequence. 3-2 ALDWYCH LONDON 1. Sliding down onto second slope, hold 5 to grab opposite ledge. 2. Collect the Shotgun Shells, then drop into the water below. 3. Climb out to right and head up stairs. Shoot through to get Save Crystal on right. 4. Climb up the two net ladders to the loft. Head right to collect Flares. 5. Head left to get the Shotgun Shells in the corner. Then go back of pillar by hole. 6. Pull the block there out once, then drop through the hole onto ticket machine. 7. Shoot thug below, then jump via vending machine to push-block and climb it to top. 8. Drop down other hole, then round to next. Climb down netting to ticket office. 9. Grab Maintenance Key, then flick switch to open door. Exit back to ticket machines. 10. Go down the right escalator: at bottom, run-jump diagonally right over chasm. 11. Head through pillars to tube platform and shoot one man and his dog. 12. Use Key to open door on right. Turn light on and get Small Medi Pack and Uzi Clip. 13. Exit and head to other end of platform to find Old Penny by vending machine. 14. Run-jump across chasm to grab escalator ledge. Go back up it to ticket machines. 15. Insert Old Penny in dark panel of second machine from right, then pick up Ticket. 16. This time go down left escalator, ready to shoot thug in rubble at bottom. 17. Go through pillars to tube platform, then right into passage to stairs. 18. Be ready to shoot dog as you go up stairs. Drop onto first block in pool room. 19. Run-jump to grab left of crevice. Shimmy right, then monkey climb along netting. 20. Grab tunnel and crawl through it, shooting rat. Use ticket to open barrier. 21. Shoot rat on the stairs, then go up and shoot thug to collect Small Medi Pack. 22. Head right down escalator and drop into blue passage. Shoot thug behind you. 23. Jump over hole and shoot dog. Follow stairs to platform with train (Flares on roof). 24. Shoot thug, then drop down hole at end of track for Large Medi Pack. 25. Go back up stairs and jump over hole to exit through open left door. 26. Now drop into chasm and head left along track. Run into right doorway to avoid train! 27. Shoot the two thugs, then climb onto crate in far right corner. 28. Turn left to run-jump and grab crate in corner. Turn left and repeat. 29. Jump backwards onto middle of slope to jump and grab netting. 30. Climb to the top, then jump back onto dark ledge. Turn around. 31. There's a thug on the ledge above - may as well climb up and kill him. 32. Now jump forward from that passage to grab the ceiling netting. 33. Monkey-climb around to the right to drop onto ledge at the end. 34. Slide down slope and climb up onto right ledge. Tricky section alert: huge drill!í‰ 35. Turn around to slide down slope and grab end. Drop to crumbling platform. 36. Quickly jump left to slope, then jump from it to grab ledge. 37. Drop to crumbling platform and hold 5 to grab slope when it falls. 38. Drop to grab ledge just below, then drop to slope and jump back to safety. 39. If you want, quickly twist-jump to right side of slope, then hold 5 to land on lower ledge. 40. Collect Save Crystal and Rocket, then hang-drop to collect Small Medi Pack. 41. Follow passage up and climb to left. Turn around and jump to grab ledge and pull up. 42. Turn around and climb up to pool area, then climb up netting ladder. 43. Watch it! Pull up, then time run diagonally right past first flame. 44. Time climb onto block to extinguish flames. Climb up onto ledge. 45. Climb to left ledge and head left. Jump to grab netting ladder. 46. Jump back to land on ledge. Flick switch to drop hatch in red room. 47. Turn round and jump to grab ledge above netting. Collect Uzi Clip. 48. Hang-drop to next ledge, then climb up left to steps. Go up them. 49. Climb up to left, then head right through doorway, guns drawn. 50. Shoot rats as you head left to find the Shotgun in left corner. 51. Now hang-drop through hole in grating to return to area below right escalator. 52. Drop down into chasm, turn around, and follow track to red room again. 53. Climb and jump up, as before, to reach the entrance to the drill room. 54. Drop onto top of machine and climb up into passage to collect Solomon Key. 55. Climb up and follow passage to drop back into loft with grating. 56. Drop through and head back along the chasm track to the red room. 57. Climb and jump up, as before, to reach the ledge where you shot bloke. 58. Head right and climb up through opened hatch. Shoot man and dog in room. 59. Stand on crumbling tile to fall through. Pull block back once, then climb out. 60. Collect nearby MP5 Clip before dropping into the newly opened hatch. 61. Follow passage and crawl through tunnel. Then climb up to right. 62. Head down long passage and follow it around to the two switches. 63. Flick right switch, then quickly run left up passage, around to room with doors. 64. Run through right door before it closes, then flick switch there. 65. Exit through the back and head right, following passage back to switches. 66. Flick right switch. Quickly run up to doors to enter middle one. 67. Climb up through opened hatch. Flick (timed) switch on right wall. 68. Quickly head along passage and drop through hole to switches. 69. Flick left one and run up passage to enter left door. Climb left ledge. 70. Jump to ceiling grating and monkey-climb across before timed hatch drops. 71. At end, drop to grab ledge with Shotgun Shells, Save Crystal, and Solomon's Key. 72. Now drop into pool and swim through tunnel. Surface and climb out. 73. Shoot man who comes through opening door. Go through to ticket machine area. 74. Head down left escalator and shoot rats on track. Drop down and follow it right. 75. When you reach red area, dash for open middle door to avoid train. 76. Shoot bloke, then flick switch. Get Save Crystal from right door, then enter left. one. 77. Swim to the other side of pool, then flick switch to open the door. 78. Go round to the right and flick the triple (hands/croc/writing) switch. 79. Turn around, head left, then right and flick hands switch. 80. Turn around and enter the right room through either open hands door. 81. Go to the dark alcove to the left and collect the Small Medi Pack. 82. Flick the croc switch in that room, then go back to triple switch and flick it. 83. Go through writing door opposite and head right around passage. 84. Collect Small Medi Pack and MP5 Clip from open hands doors. 85. Continue around passage to large Masonic room with two locks on right. 86. Use Solomon Keys in locks to unbolt the Hands door at far end. 87. Go through door and over crumbling block to collect Masonic Mallet. 88. Jump back to room, shoot dog, then exit through opened far left door. 89. Collect Flares, then drop into pool and swim along passage to surface in earlier pool. 90. Get to tunnel via crevice and monkey bars, as before, and crawl through. 91. Go up past ticket barrier again, then head down escalator and use Mallet to open door. 92. Enter and flick switch, then exit and drop to blue passage. Drop into hole. 93. Crawl through gap at bottom, then climb up through opened hatch into the train. 94. Press switch to left, to move train, then drop through opened hatch. 95. Crawl through the tunnel, then head along the fire-lit passage. 96. Slide down either slope (to right or round back) to complete level. 3-3 LUD'S GATE LONDON 1. Don't shoot your new thug friends or they'll soon get nasty again! 2. Follow passage down to pool and head through left doorway. 3. Slide down right of slope, then quickly turn right and climb wall to avoid spikes. 4. Flick switch and climb onto sandy block, then up grating ladder. 5. Climb left and twist-jump back from bottom of red section to grab grating behind. 6. Pull into niche for Rocket. Climb down near bottom, then twist-jump back to grab grating. 7. Climb up to just above green light, then jump (don't twist) back onto ledge for Save Crystal. 8. Run-jump back to grab grating, then climb up to pull into top right tunnel. 9. Crawl to middle of tunnel and stand up to climb up to right, through hole. 10. Drop through next hole, ready to shoot guard. Pull & push block left and flick switch. 11. Shoot guard and go right from corridor to Egyptian room. Get Small Medi Pack at back. 12. Climb up steps to enter room at back. Push block to doorway, then climb onto it. 13. Climb through niche, back to main room. From top step, jump left to grab monkey bars. 14. Monkey-climb across and left to drop to grab ledge. Collect Save Crystal. 15. Drop down and go back up to monkey bars. Go right and pull up to ledge to flick switch. 16. Drop down, then jump/climb to sliding pillar (now blocking original entrance). 17. Climb up to ledge, then right into niche and down other side. Climb up next ledge. 18. Slide down slope and drop into corridor. Go to room at end and pull block again. 19. Go back round into Egyptian room, as before. Go up steps onto sliding pillar. 20. Climb to next ledge. Turn right, stand back a bit to jump to ledge with switch. 21. Flick switch, jump back to ledge, and drop to pillar. Climb up ladder with closed hatch. 22. Climb left to ledge. Turn around and jump left to block, then arch ledge. 23. Drop down, then climb right. Turn around and jump to grab niche. 24. Get Shotgun Shells and Flares on other side, then climb out again. Turn to climb to corner. 25. Slide back down slope to grab end. Pull up to twist-jump and grab ledge. Go through. 26. Climb right and slide down slope, then immediately jump from crumbling tile to grab ledge. 27. Grab Embalming Fluid, then crawl through tunnel to collect Uzi Clip. 28. Climb down into passage and shoot guard. Go forward to dead end and crawl into left tunnel. 29. Shoot guard at other end, then flick switch. Grab MP5 Clip through opening door. 30. Return to room and drop down hole behind block into Sphinx chamber. 31. Monkey-climb to Save Crystal. Climb back to just before bend to drop onto Sphinx head. 32. Walk to left (front of head) and drop right side to the ledge to collect Grenades. 33. Jump back onto head slope and grab end. Drop and slide to paw. Shoot guard below. 34. Drop to floor and head round to left to shoot guard by stairs. Head up there. 35. Climb up to ledge and pull block out. Drop off ledge and climb up block to grating. 36. Climb right to ledge. Turn around and climb up to passage. Drop down hole. 37. Drop into brick tunnel. Turn around to push block. Then pull other block twice. 38. Turn left to jump and grab blue tunnel. Collect Rocket and Large Medi Pack. 39. Climb back down and climb up block to grating, then right to ledge again. 40. Turn around and climb to passage, then drop through hole and down brick tunnel back to pools. 41. Go up to start and use Embalming Fluid by blue light ledge to open door to your left. 42. Go through and drop into water. Swim over Propulsion Unit and press 5 to use it. 43. Go through to large chamber and shoot croc. Grab ammo from various side rooms. 44. Surface for air, then go to far left corner and up wide passage to surface. Climb out. 45. In next pool, swim along upper tunnel to surface to right. Pull lever to open hatch. 46. Swim just round to left and up through hatch. Surface, climb up to ledge and flick switch. 47. Drop back into water and swim left through opened hatch to surface in large room. 48. Swim left and climb out, then up to ledge. Climb onto crates to shoot guard. 49. Jump right from end of crates to collect Boiler Room Key from dead guard. 50. Head round to right and drop into the water past steps to find diamond tunnel. 51. Swim along it into large chamber. Dodge croc and divers as you swim up and right. 52. Head for top-left tunnel on right wall for air (return here any time you need it). 53. Get Propulsion Unit from top-right tunnel on right wall and kill croc and divers. 54. Head down into greenish low tunnel to left of entrance. Pull lever on right. 55. Watch out for diver as you enter green tunnel above entrance. Pull lever through hatch. 56. Kill another diver as you enter top red (not purple) tunnel. Go through hatch to pull lever on left. 57. Harpoon diver as you enter top blue tunnel. Go down through hatch and up long shaft to surface. 58. Climb out and press switch to extinguish flames. Run-jump via those platforms. 59. Go straight on into passage and follow it right. Time moves past crushers. 60. Climb up and go to end of ledge. Turn right and run-jump to grab monkey-bar grating. 61. Climb forward and turn left to drop and grab niche in waterfall. Crawl into it. 62. Climb down other side and use Boiler Room Key on lock. Get Save Crystal and press switch. 63. Climb through niche, back to pool. Head back to large chamber and into top purple tunnel. 64. Head through opened hatch and up long shaft to surface. Climb out of pool by rockers. 65. From middle-left of ledge, time stand-jump to next, then continue run-jumping to third ledge. 66. Jump to the passage and climb up to left of hole. Climb up and slide down slope. 67. Climb up steps to emerge at top of deep shaft. Run-jump to grab opposite crevice. 68. Drop to blue niche and crawl up through tunnel to passage leading back to shaft. 69. Do a running jump to grab purple niche opposite. Crawl left and climb down. 70. Turn around and climb up to slide down slope. Crawl through to complete level. 3-4 CITY LONDON 1. Exit office through passage and go outside to find the evil Sophia. Dodge her power bolts! 2. Head right up slope and turn around to monkey-climb across to pink light ledge. 3. Climb up to ledge above and gang-drop off left end. Shimmy left and grab niche below. 4. Climb in and down other side for Rocket. Drop down to collect Large Medi Pack. 5. Climb out through niche and drop down. Monkey-climb across to left again and climb up. 6. Follow bridge around to right and flick switch. Head back and up through fallen hatch. 7. Climb up again and head right over bridge. Jump to left netting ladder and climb up. 8. Crawl through niche and turn around to climb on top of it. Then run-jump forward to grab ledge. 9. Head round to left to find fuse box. Shoot it to electrify the metal bridge - and Sophia! 10. However, don't get on bridge for Artefact until you've hit switch* to turn electric off. *Located on other side of bridge - run and jump to ledges to right of it, then climb up to back and left. Tomb Raider 3 NEVADA After dodging rattlesnakes in the desert, Lara eventually finds a way into the military compound, only to get arrested. Somehow she has to dodge armed guards, reclaim her weapons, and get to the elusive Area 51. 4-1 NEVADA DESERT NEVADA 1. After sliding down the slope, draw your guns to shoot two vultures. 2. Walk slowly forwards towards bushes, ready to rattlesnake. 3. Head to right of central rocks and small pool (quicksand to left of there). 4. Enter passage and follow it right, jumping up short slope to corner. 5. Push block left to find Shotgun Shells. Climb up steps around corner. 6. Walk to edge of slope (don't slide down it) and run-jump to grab next block. 7. Hand-drop down other side. Shoot snakes and get Save Crystal, Small Medi Pack, and Flares. 8. Go round to left to shoot another snake, then push block to exit. 9. Head round to left and up steps again. Run-jump to grab block again. 10. Run-jump to next block, then climb right to emerge outside. 11. Go to right corner and run-jump to ledge. Shoot snake in bush. 12. Run-jump to the next ledge. Jump gap and follow it round. 13. Run off the end to land on a low ledge. Drop off end and go right for Large Medi Pack. 14. Climb back to low ledge and turn right to run-jump and grab ledge on rocks. 15. Climb up and jump up short slope. Walk slowly towards rattlesnake and shoot it. 16. Continue up the ledge to reach the top of the large box. Drop into the middle. 17. Swim along the tunnel to surface in next pool. Climb out and head through archway. 18. Dive into the pool and search bottom for various goodies, including some by waterfall. 19. Climb out onto ledge to left of waterfall. Climb right onto block, then run-jump right to grab ledge. 20. Run-jump right to ledge, then run-jump right to grab ledge between slopes. 21. Pull up and scale the climbable wall, climbing left to get back to starting ledge. 22. Now run-jump left to triangular ledge, then stand-jump to grab square ledge. 23. Shoot vulture, then stand-jump to next ledge. Climb to block at end, then high pillar. 24. Run-jump left to grab top ledge. Pull up and follow it left, then jump to triangular ledge. 25. Shoot snake in bush, then climb up and jump over to right ledge to see stealth planes. 26. Jump slightly right over slope, so you slide backwards from next and can grab it. 27. Shimmy left for Save Crystal. Round the corner is the detonator, but you can't use it yet. 28. Climb down left wall to drop onto left ledge. Head left and jump to climbable wall by waterfall. 29. Climb up to the top and jump back onto ledge. Then run-jump to ledge behind waterfall. 30. Turn right and stand-jump to ledge, then run-jump to ledge by right corner. 31. Run-jump left over water to next ledge, then head round to the shore. 32. Climb up wall through hole in left corner. Shoot snake and grab Uzi Clip. 33. Drop back to shore and shoot snake by rock pillar. Head through left doorway. 34. Follow passage to room with chain. Jump over via left/right ledge for Save Crystal. 35. Return to shore and head to left of yellow machine, blasting unarmed bloke. 36. Continue round and climb ladders to top of machine. Head right and onto wall to pass gate. 37. Shoot vultures. Drop into water to right and pull lever. Get Flares from opposite hatch. 38. Climb out on sandy shore and head past cactus for Grenades, shooting snake. 39. Head around to left and drop back into water. Dive into corner to pull lever. 40. Surface for breath, then dive down between yellow slopes to enter opened hatch. 41. Pull lever above tunnel as you enter, then pull another just around the right corner. 42. Continue along and up to surface in small pool. Head along passage and flick switch at end. 43. Turn around and head right to slide down water slope, back to pool. 44. Climb out by gates and head along wall to emptied area to find Large Medi Pack. 45. Run-jump to grab high ledge for Small Medi Pack. Jump back across. 46. Drop to right block and stand-jump carefully into waterfall ledge for Rocket. 47. Jump back to block, then turn and stand-jump to low ledge. Run-jump to next two. 48. Drop left, back to shore. Run-jump right over water and go around working machine, to left. 49. Enter corner doorway to find raised cage lift. Shoot the unarmed bloke who arrives. 50. Head around the back to enter lift and finally collect that Detonator Switch. 51. Exit to shore and head right, back to long ledge. Follow it round and run-jump to left ledge. 52. Run-jump to ledge around left corner, then stand-jump to one by waterfall. 53. Run-jump diagonally left to ledge outside. Then run-jump from right side to grab ledge. 54. Go left and use Switch on detonator, but jump quickly aside to avoid rolling boulder! 55. Follow cable down into cavern. Climb left block to jump and grab left corner ledge. 56. Turn around to run-jump to triangular ledge, then stand-jump left to next one. 57. Climb up from sandy ledge and crawl through to area above fenced compound. 58. Drop down and grab Grenades by right bushes, then head left past fence (don't touch it). 59. Climb into tunnel and follow it around to passage. Jump over hole to grab ledge. 60. Climb right to find pool. Jump in and swim right to pull lever behind pillar. 61. Swim into left tunnel to pull another lever. Return to surface and climb out. 62. Drop down and hang-drop into hole. Then climb up other side and crawl back outside. 63. Head a round to left to enter large rocky passage. Slide down and shoot snakes by bush. 64. Enter right door and flick switch to flood pool. Head back up and round to previous tunnel. 65. Crawl/walk around and drop through hole, then crawl through next tunnel. 66. Shoot unarmed men and climb up ladder in far side of structure to enter it. 67. Swim around to ledge, then run-jump through open door to land on box in compound. 68. Shoot blokes and head past left doorway, into hangar with quad bike. Shoot men. 69. Grab Small Medi Pack, then head round right pillar for Uzi Clip. Ride quad bike outside. 70. Ride it slowly up left ramp, stopping on flat part of roof. Collect Generator Access to right. 71. Ride back down ramp and left to other doorway. Enter pool table room and shoot man. 72. Go through to office and head right to switch box to use Generator Access. 73. Shoot man and enter opened door. Flick switch to turn off electric fence. 74. Return to buggy and take it round past ramp to gates. Flick switch to open them. 75. Ride out of compound and left into rocky passage. Speed up large ramp to jump fence. 4-2 HIGH SECURITY COMPOUND NEVADA 1. You have no weapons. Climb up to cell window, then roll over and run past guard to escape. 2. Head left and flick switch to release prisoner, who then beats guard to death. 3. Press the next switch to open two cells and release another prisoner. 4. Head over walkway and press switches to open cells. Enter leftmost one. 5. Climb up by basin and push block. Crawl left, then right through niches. 6. Push another block, then crawl back around and push first block again. 7. Turn around and jump forward to grab ledge. Pull up into long passage. 8. Walk to barbed wire and hop back twice. Then run-jump safely over it. 9. Climb up other side and continue. Walk through barbed wire to flick switch. 10. Climb to left ledge, then down ladder just a bit to drop onto ledge. 11. Drop through hatch, then run around to left, past armed guard, to flick switch. 12. Prisoners come through to kill guard. Nick his Shotgun Shells and Keycard Type A. 13. Use Keycard to open next set of gates. Head through and round to the left. 14. Flick switch to open door to toilets. Enter and flick switch to open next door. 15. Only right block moves. Pull/push it around pillar to corner to climb up through hatch. 16. Jump over pipe and flick switch to right. Drop back through hatch into water. 17. Swim over to opposite corner to surface through hatch. Climb out into dark passage. 18. Walk along and jump right over hole to lit area. Continue along lit passage to steps. 19. Head along rooftop passage and run-jump over two lots of barbed wire. 20. Drop down at end and into yellow section to flick switch, turning off burners. 21. Flick other switch to open door, then climb up through hole again. 22. Head back along passage, run-jumping two lots of barbed wire. Climb up to passage. 23. Head round to hole and drop through into kitchen. Flick switch and go through door. 24. Open right door first, then left one. Run from guards, through right door to canteen. 25. Go through far left doorway and head right, then left. Prisoners will kill guards. 26. Return through canteen to green guards room and flick switch to raise grating in kitchen. 27. Head back to the kitchen and climb up carefully past fans to collect Save Crystal. 28. At back, slide down left side, then jump from next slope, over barbed wire. 29. Climb up into tunnel and crawl through it. Then climb up ladder and over to left ledge. 30. Hatch opens. Turn around and jump to climb through it. Head up passage to steps. 31. Climb up grating ladder to green area. Get Small Medi Pack on left. 32. Head up slope and run right past guard. Head left by crate and round to right. 33. Drop down steps to yellow area and press left switch to release prisoner, who kills guard. 34. Get Keycard Type B from dead guard, then return up top. Head right by crate and unlock door. 35. Enter and head up steps for Large Medi Pack. Flick switch and return outside. 36. You can now head right after the crate. Continue around and climb down ladder. 37. Sneak left past guard into yellow corridor and press left switch to release prisoners. 38. Press other switch, then turn around and head back to collect Yellow Pass from dead guard. 39. Head over to far corner of open area and use Yellow Pass to unlock door. 40. Enter and let prisoners deal with guard there. Collect Flares and head round to left. 41. There's an armed guard at the bottom, so crawl right through the tunnel. 42. Hang-drop down. Wait till guard's not looking then go and flick the switch on right of pillar. 43. Jump over deadly red laser beam to go through door. Follow corridor around to end. 44. Hang-drop into room. Head left around steps. Hang-drop to ledge, then jump to grab passage. 45. Follow passage all the way around to drop into control room. Press switch in corner. 46. Press switch to open door and exit. Head right, back to main room and hang-drop in. 47. Hang-drop to the floor (you'll lose half energy). Go round opposite side and climb ladder. 48. Follow passage and sneak right past guard. Climb into right tunnel for Yellow Pass. 49. Sneak left past guard and climb down into main room. Enter red tunnel on opposite side. 50. Flick left switch, but head right to control room and use Yellow Pass. Climb up ladder there. 51. Jump into pool and swim down through hole for Save Crystal. Swim around long passage. 52. Collect Flares and pull lever to open door. Swim through and round to surface. 53. Climb out and jump to red area. Swim through new water channel and climb out. 54. Go along passage and climb over crates to left. Flick switch to open door. 55. Enter the room to rediscover your weapons, plus a Large Medi Pack. 56. Go back towards door, but shoot up to destroy gun before crossing beams. 57. Climb back over crates and head up slope to shoot guard, then the reinforcements! 58. Head up the right slope, ready to shoot dogs and guard. Collect his Blue Pass. 59. Climb up left ladder, then head around to right passage to use Blue Pass. 60. Shoot guard through door and enter. Press right switch (not left one), then head back. 61. Climb back down ladder and head up to open area. Enter left open door for Large Medi Pack. 62. Head back down both slopes. Climb on crate to right and up ladder to ledge. 63. Turn around and monkey-climb forward, then right, timing move past hook thing. 64. Climb up and shoot guard, then steal his Yellow Pass. Get Save Crystal. 65. Climb down and hang-drop to main room. Insert Yellow Pass to open gates. 66. Follow passage to loading bay and shoot guard. Head round past truck to crates room. 67. Shoot another guard, then climb far left crates to find Desert Eagle Clip. 68. Now head to crates in blue section - the back of the truck - to escape. 4-3 AREA 51 NEVADA 1. Get Small Medi Pack in left corner, then shoot guard quickly before he can hit alarm. 2. Go left at end, into armoury to collect MP5 and ammo. Don't flick the switch there. 3. Exit room and flick right switch to open grating. Crawl through for Large Medi Pack. 4. Crawl into tunnel and stay down to duck laser cutter. Time move left for Large Medi Pack. 5. Crawl back past laser cutter and pull up by ladder, then up again into tunnel. 6. Crawl through and shoot guard before he can raise alarm. Flick left switch to open cell. 7. In hall, crawl into second right tunnel for Flares. Climb up and crawl through. 8. Keep right to avoid setting off gun. Continue around passage and shoot guard. 9. Go around to end and flick switch to drop through. Shoot armed guard and dogs. 10. Head right for Shotgun Shells, then drop into central passage and flick switch to left. 11. Drop through corner hatch and shoot guard. Go round and crawl into open grating. 12. Get Desert Eagle Clip from right, then crawl through to passage for MP5 Clip on right. 13. Drop through left hatch and shoot guard. Turn around and flick door switch at end. 14. Shoot guard (not prisoner), then enter cell and crawl into tunnel for Large Medi Pack. 15. Exit and follow prisoner along passage, but crawl left into tunnel. Drop down and crawl through. 16. Head left and wait for prisoner to kill guards. Go towards right gates and he'll kill some more. 17. Enter left gates and flick switch, then enter opposite room and crawl into tunnel. 18. Crawl left and shoot guard in passage, then run past beams, up two slopes to the top. 19. Go right at junction and shoot armed guard. Climb down and up to his ledge to get Code Disk. 20. Head back to junction and climb down ladder. Jump over green beams to yellow í”door'. 21. Insert Code Disk to raise missiles. Then get onto their ledge and jump over to ladder. 22. Climb to the loft and shoot the guard in corner. Then grab his Hangar Access Key. 23. Climb down and climb to hook ledge. Jump and shoot right purple shutter to climb in. 24. Go left along passage and climb down ladder for Save Crystal. Climb back up and out. 25. Climb back up short ladder and go straight past junction to missile silo again. 26. Drop down and head into next passage. Go past hole and down to use Key in lock. 27. Go through and shoot guard in back. Drop down by (electrified) rail track and head left. 28. Climb up ladder and flick left switch, then climb back down and return left to train. 29. Crawl under track and up ladder for Shotgun Shells. Then stand-jump to top of train. 30. Climb up through hole. Run over first grating, but monkey-climb over second one. 31. Crawl under laser cutter, then drop through left side of gap. Run-jump right over track. 32. Collect Shotgun Shells to right, then climb up and shoot guard. Head into passage. 33. Follow passage all the way up and shoot armed guard. Jump over laser beams in passage. 34. Jump over more beams around corner, then a yellow one into crates room. 35. Climb over crates and quickly shoot guard in large room before he can hit alarm. 36. Climb onto central control panel and jump to grab left walkway. Flick switch and shoot guard. 37. Repeat his process for right walkway switch, shooting another armed guard. 38. Now flick both switches in quick succession, then run through the open gates. 39. Shoot armed guard, then flick all five switches. Exit to large room via small door. 40. Exit and climb back over crates, then head round to open gates by alien craft. 41. Get Shotgun Shells under craft, then flick far right switch and climb ladder. 42. Jump back onto high ledge. Run-jump right around girders to drop onto ledge. 43. Drop onto alien craft to collect Launch Code Pass. Slide back down to floor. 44. Exit gates and head right. Go down passage and run-jump over track to climb ladder. 45. Head back past laser cutter, monkey-climb over grating, then drop to train. 46. Drop left and climb up ledge. Go back through door and left to hole. Hang-drop into it. 47. Open striped door and go through to right. Use Pass in slot to uncover switch. 48. Danger! Press switch, then quickly roll and run from the resulting launch blast. 49. When fire has gone, head back past switch, through door, and up hole ladder. 50. Head left to silo (missile has gone). Climb to top of right ladder to high ledge. 51. Climb up next ladder and shoot guard. Flick switch to open sliding doors. Go through. 52. Crawl through tunnel, following laser cutter. Then jump over it and crawl through tunnel. 53. Grab Grenades, head down right slope, then left along passage to climb out. 54. Head up outside and shoot guard, and the armed one up on watchtower. 55. Head down to right and shoot armed guard. Get Disk from him, then flick switch. 56. Go back outside and drop down opened hatch. Follow passage to corner. 57. Follow laser cutter along and crawl under it at end. Head left and jump to grab grating. 58. Climb down and head left, back up passage and through gates to alien craft. 59. Go to the room at the back and use the Code Clearance Disk to open some doors. 60. Enter the alien autopsy room for a Save Crystal. Exit and head up to opposite door. 61. Enter water tank room and go round to left to collect Shotgun Shells and Flares. 62. Exit and go back round to alien craft. Climb up into it through opened hatch. 63. Head round and up through next hole. Shoot armed guard, then head up slope. 64. Climb up through the hole and quickly run to centre to grab the elusive Artefact. Tomb Raider 3 ANTARCTICA Only once Lara has completed all the other adventures can she brave the icy wastes of Antarctica - and freezing cold water. Exploring the dark mines, she can finally locate the lost city of Tinnos and confront Willard. 5-1 ANTARCTICA ANTARCTICA 1. Stand-jump left over water to ice platform, then run-jump to right ledge. 2. Go past cabin (can't get in yet) to edge, to run-jump over water to other side. 3. Climb up right ledge, then up to left on sloped bit. Run-jump right to next ledge. 4. Walk around and stand-jump to ice bridge. Then walk right and run-jump to passage. 5. Head up there to collect Large Medi Pack, Flares, and Save Crystal. Return to bridge. 6. Jump back to left ledge and drop to ground. Head around to right and jump over slope. 7. Go to edge and swim quickly over to opposite ledge to avoid freezing to death. 8. Wait till Lara's warmed up before quickly swimming over to the next low ledge. 9. Head right and climb up the blocks in the corner until you can grab the monkey bars. 10. Monkey-climb across to the end, then drop onto block. Jump over to ship. 11. Drop through hole and go down slope to shoot guard. Flick switch to open door. 12. Head around to the right, shooting guard. Go up behind machine to flick corner switch. 13. Turn around and drop through hatch to shoot guard. Head along the long corridor. 14. Shoot the guard near the end, then flick switch to open door. Go through. 15. Flick left switch to open door. Head right to shoot guard and get Desert Eagle Clip. 16. Drop through hole and kill guard behind you for Uzi Clip. Then climb up ledge. 17. Flick switch to drop dinghy outside. Drop back down and climb up through hole. 18. Head up through large hole in white room. Follow passage around to door and open it. 19. Go through to stern deck. Head round to right and back-jump into left ice tunnel. 20. Hang-drop and get Save Crystal. Climb up, jump back to ship, and return to stern. 21. Jump over the slope at the very back of the ship and jump onto upper ice ledge. 22. Jump up ledges to enter niche. Get Rocket, then climb out and return down ledges. 23. Swim over to dinghy. Steer it right, all around the ship, into channel by cabin. 24. Drive down there and round to the left. Jump out to right and shoot guard. 25. Climb up onto left of cabin, then monkey-climb across, heading left at junction. 26. Continue climbing around to end of monkeys bars to drop onto ice ledge. 27. Slide down into opening and shoot guard. Follow passage around to new area. 28. Shoot dog, then enter dark tunnel ahead, ready to shoot man and his dog. 29. Continue round and press switch by door. Drop onto ledge in pipe hole. 30. Swim under next ledge and climb out on far one. Climb up to right. 31. Turn second boiler wheel and get Save Crystal. Turn last wheel and climb out. 32. Enter door to machine room and flick switch. Get Large Medi Pack on right. 33. Exit and go outside. Head through left passage and press fence switch. Shoot dog. 34. Enter compound and press switch. Shoot dogs and go through gate. 35. Go through door and shoot dog in office. Get Gate Control Key from far right corner. 36. Return outside and shoot bloke. Exit compound and head left to passage. 37. Shoot bloke by bridge. Climb down ladder and shoot dog. Get Grenades, climb out. 38. Head over bridge, back to area with hole. Head past it into passage. Shoot dogs. 39. Time runs through sliding doors. Head upstairs to shoot two guards. 40. Collect Small Medi Pack and head round to left into office. Press switch there. 41. Exit office and head left. Shoot guard behind, then collect that Crowbar. 42. Return downstairs and past sliding doors again. Shoot another guard outside. 43. Return along the ice passage round to right, through original dark tunnel. 44. Go back through ice passage ahead to water. Monkey-climb back across to cabin. 45. Use the Crowbar to open cabin door, then draw guns before entering. Shoot guard. 46. Press left switch and use Key on right lock, to raise barrier in water outside. 47. Get back in dinghy and drive left through raised barrier. Drive right past guard. 48. Follow passage round to end and get out on ledge. Climb up to top compound. 49. Shoot guard, then follow passage up, avoiding mine shaft. Shoot guard below. 50. Head to left of cabin and follow passage around to meet Dr Willard again. 5-2 RX-TECH MINES ANTARCTICA 1. Turn left and climb into tunnel and crawl through to passage. 2. Head left and around four corners, through opening doors. 3. Pass left door until you head another door open. Turn around and go back. 4. Go through open door and crawl down tunnel. Climb down ladder through hole. 5. Get MP5 Clip (and watch mutant outside get flamed), then press switch and climb into passage. 6. Head around outside - don't shoot flame-thrower bloke. Head round to next passage. 7. Go through to large chamber. Drop to bottom and head left to shoot poisonous mutant. 8. Get in mine cart. Press L2 to duck low girders, but quickly press 5 to hit lever. 9. Veering left, press n brake a little at the top of the slope, then duck and let cart speed over pit. 10. That earlier bit of braking means it can now take the left corner ahead. 11. Duck more girders. When the cart stops, press l + c to get out. 12. Jump left for Save Crystal, then back again and head up the passage. 13. Press switch to open door and go through. Follow passage around to slope. 14. Go down and slide down long slope to drop onto steaming tracks. 15. Head left, guns drawn to shoot mutant who arrives from right passage. 16. Enter passage and follow it around to tunnel on right. Crawl through. 17. Crawl right under tracks for Shotgun Shells and Rocket. Return through tunnel. 18. Shoot mutant in passage, then head around to dark area. Light flare and climb ladder. 19. Drop off right to passage and press switches to open doors. Enter far one. 20. Follow passage and crawl through tunnel, up slope. Climb down end. 21. Get ready to shoot another mutant who comes through door. Head outside. 22. Jump into pool and collect Winch Starter from bottom. Climb out quickly on low side. 23. Go back into cabin and open left door. Shoot mutant and go through next door. 24. Jump over hole and go through left door to head back to cart. Get in it. 25. Hold n to brake, so it doesn't go out of control down first hill. 26. After going up hill, duck girder and press 5 to head right at junction for Save Crystal. 27. Brake a bit down the hill to come to a safe stop back in the large chamber. Get out. 28. Go down to middle cart and ride it all the way around to the next stop (press 5 to activate it). 29. Grab the Save Crystal and enter the passage. Time your run past drills. 30. Head round to the left passage and slide backwards down the slope. Grab end and drop. 31. Watch out for another mutant coming out of that hut. Hang-drop to next ledge. 32. Turn left and slide backwards down right slope, to drop safely to ledge. 33. Grab left crevice and shimmy left to drop and grab next one. Shimmy right and drop. 34. Shoot mutant below, then shimmy left across crevice and climb into it to tunnel. 35. Shoot mutant in passage, then head round to area with friendly flame-thrower man. 36. Climb up to bridge and collect the Crowbar on the right end. Drop down to snow. 37. Head over to entrance passage and up slope to left of it. Run-jump left to top of next mound. 38. Run-jump to mound ahead, then walk along it and run-jump from near end to grab next. 39. Pull up and head left to the ladder. Climb up and left to drop into new passage. 40. Time your moves past the four drills and up to the big machine. 41. Head past it and climb ladder. More machines! Time your runs past them. 42. Climb left at the top and up all the blocks. Shoot mutant up to right of arch. 43. Go up there and hang-drop from end onto track. Slide down and follow it to cart again. 44. Ride it all the way back to original chamber, jumping pits and flicking lever. 45. Head over to left ledge and use Crowbar to open right door. Get Acid Lead Battery. 46. Exit again and head up track to the top and get in the mine cart there. 47. Ride the cart over pit and up hill, ducking drills, to emerge in new area with pool. 48. Jump over to right and use Battery on crane. Then jump onto back and use Winch Starter. 49. Jump in the water and swim straight down to the diving bell, entering it from below. 50. Get Large Medi Pack and heal yourself. Then swim down into tunnel. 51. Surface to the right and climb out to claim Large Medi Pack. 52. Jump back in and head right and up shaft to Save Crystal. Get Small Medi Pack. 53. Follow passage up to area with another flame-thrower guy. Head over bridge. 54. Shoot mutant, then press switch to open door. Enter to complete the level. 5-3 LOST CITY OF TINNOS ANTARCTICA 1. Go through door to lost city, then head over to far left to climb up ladder. 2. Follow passage up and around. Flick switch on right to open gates below. 3. Turn right and jump to newly opened passage. Get Uli Key from right. 4. Exit passage and drop down. Head over to left and use Uli Key to open grating. 5. Enter and climb up ladder to passage. Head left and flick switch to open grating. 6. Head left through window to ledge. Flick switch there, then return through window. 7. Head forward and down right slope. Flick switch at far end to create ladder. 8. Go through open gates, then through doorway in far left corner. Climb ladder. 9. From left to right, flick the first, second, and fifth switches to open gate below. 10. Head along the walkway and shoot the first few green flies (more keep coming). 11. Run-jump from the far left corner to grab ledge with Save Crystal. 12. Jump left to the flat ledge, then climb up to the next. Turn right and run-jump to grab pillar. 13. Drop off left side and head for rock wall at back. Go left for a Small Medi Pack. 14. Return and drop over other side to passage. Follow it around to left. Watch outí‰ 15. Use a good weapon to shoot the two bolt-throwing monsters, then head up the steps. 16. Watch out again! Time your runs past the two swinging fires. Shoot more flies. 17. Head right up the steps to the top. Note the forcefield as you enter the nearest doorway. 18. Follow passage to quicksand and head through it to the right and keep going. 19. When you reach a junction, you can climb out onto low ledge to right. 20. Climb up rocks and either side past rock pillar, shooting fly by fire. 21. Continue along passage to reach area with fires. Head over bridge to room. 22. Grab Oceanic Mask 1 and the whole place will start shaking. Head back, avoiding falling rocks. 23. Go back along passage to rock pillar. Watch out! Run-jump over new chasm. 24. Head down rock steps. Turn right and run-jump to ledge - hop back and grab to avoid rocks. 25. Jump forward to ledge on right. Then run-jump to ledge ahead on right - more rocks! 26. Head right into passage, then all the way down ladder to another passage. 27. Head along it and climb up, then slide down slope to find more swinging fires. 28. Time your runs past them and flick the switch, then climb up ladder. 29. Wait till hatch closes, then go right through opening gate and left/right to forcefield room. 30. Insert Mask in any of the four holes around forcefield. Head back upstairs. 31. Return towards forcefield and enter right doorway. Drop past blades and swim down. 32. Swim along tunnel and time move past blades into left hole to surface. 33. Pull lever, then return past blades. Head into right hole and up to surface. 34. Swim right, past two sets of blades into open tunnel. Follow it round and down to lever. 35. Pull lever and swim into crevice and down to first chamber. Surface through left hole again. 36. Pull lever and head through right hole again, all the way up to surface. 37. Now head left, past blades, into newly opened grating to surface in large pool. 38. Climb out and claim Oceanic Mask 2, then get Save Crystal and flick switch. 39. Swim back through tunnel, past blades to surface. Head into other tunnel. 40. Swim back down to bottom and surface in left pool. Exit and swim into bottom hole. 41. Follow tunnel around and down to surface in long pool. Wade over and dive down. 42. Swim through tunnel and all the way up to surface. Climb out and flick switch to drop. 43. Head left and left at hatch, through opening gate, to return to bottom of forcefield. 44. Insert Mask and head upstairs. Head towards forcefield and through left doorway. 45. Use our map to claim the various ammo, then head round and up slope to Mask room. 46. Jump to left to lure spike roller, then hop back to avoid it. Jump onto slope again. 47. Head up slope and roll over to lure second roller. Run back down to avoid it. 48. Jump to left slope again and go all the way up it to claim the Oceanic Mask 3. 49. Go through opening right door and down tunnel to drop a long way into water. 50. Swim to next small pool. Get out and head right through opening gate, back to forcefield. 51. Insert Mask and head upstairs. This time jump past forcefield and enter doorway behind it. 52. Climb onto right block to see a map of fire blocks ahead - not that it's much help! 53. Jump to left safe block, then run-jump to short block by wall - another safe one. 54. Turn right and run-jump to grab short block by wall. The next bit is trickyí‰ 55. Stand-jump to right side of Medi Pack pillar. Turn left and quickly run-jump to ledge. 56. Head forward to drop through trap door and slide down to another fiery room. 57. Go to end of ledge and hop back, then turn right and time run-jump to invisible ledge. 58. Walk to end to avoid fire. Time stand-jump to next invisible ledge and walk to edge. 59. Repeat this process onto next ledge. Then run-jump right to ledge to flick switch. 60. Jump back to invisible block, then right to solid ledge. Go through opening grating. 61. Run past swinging fire to side of plinth. Climb onto it to get Mask 4. Exit through door. 62. Follow tunnel to head left at hatch, through opening gate, back to forcefield. 63. Insert the Mask in the final hole, then head upstairs and return to right passage. 64. Head back outside and over to opposite doorway. Go down and flick switch. 65. Blast bolt-throwing monsters in arena. Shoot more when gates open. 66. Enter left gate and flick switch. Exit and climb onto block to run-jump and grab hatch. 67. Head right and jump over gap to next ledge. Crawl into niche around corner. 68. Drop right to bridge and climb up, then jump-grab left. Crawl through niche to flick switch. 69. Exit and run-jump over to right ledge. Crawl through niche to flick switch. 70. Exit and drop right down steps to corner. Turn around and run-jump to next platform. 71. Jump forward to ledge, then right to block. Be ready to shoot more of those green flies. 72. Flick switch below, then climb/jump back up to ledge. Turn around and jump to new platform. 73. Flick switch to drop. Climb/jump back to ledge. Turn left and jump to grab platform. 74. Run-jump to corner platform, then climb back up to ledge. Crawl through and flick switch. 75. Drop down steps and jump to left ledge. Walk one step back from edge and stand-jump. 76. On ledge, grab monkey bars and climb all the way over to flick the next switch. 77. Turn around and jump left to new ledge. Climb up onto bridge and head left. 78. Jump round to right and up steps to niche ledge. Crawl through and flick switch. 79. Head down to the bottom, as before, and through open gates to pools room. 80. Head right and round to right to darkened ledge to find Uli Key. Take it. 81. Return towards pools and head over to far corner, past block, to find ladder. 82. Climb up to left passage and flick switch to open gate. Use Uli Key on lock. 83. Go through to find forcefield has vanished. Hang-drop through hole and slide down. 5-4 METEORITE CAVERN ANTARCTICA 1. Willard has turned into a giant spider, firing lethal bolts if he gets his sights on you. 2. To avoid this, keep chasing him around the middle, but don't get too close. 3. Keep stopping to take a few shots with Desert Eagle and eventually you'll stun him. 4. Quickly run into the nearest passage to retrieve an Artefact - Willard will soon reawaken. 5. Run back to middle. Repeat the process three more time to retrieve all four Artefacts. 6. Willard will be destroyed and the central core will fall. Now you just need to get out. 7. Jump to grab either ladder and climb up. Enter passage, then tunnel to left. 8. Follow it round to the ledge. Then monkey-climb across to the left ledge. 9. Do a running jump over to the ledge on right. Then climb up to right snowy ledge. 10. Turn right a bit and do a running jump to rock ledge. Climb out to the top. 11. Head into passage and slide down. Follow passage down, guns drawn. 12. Shoot the guards outside and collect their goodies. Two more arrive - kill them. 13. Kill guard by door, then press switch. Turn around and head right between green buildings. 14. The helicopter will arrive. Wait for it to land and the gate to open. Then go through. Thanks to Revolution reader Henny Youngman!