The Monster Hunter World Death Stench armor set is one of the most powerful (and best looking) armor sets that you can find and craft in the game in the normal rank category. With high defense and some awesome set bonuses when you have all five pieces make this armor set worth attempting to get.
Of course, like other armor sets in the game, the Monster Hunter World Death Stench set is one that isn’t always the easiest to craft. We’re going to explain what’s so great about this armor, why you should craft it, and how you can quickly craft it at the Smithy. Let’s get started.
What the Monster Hunter World Death Stench Armor Set Does
Containing five total pieces in the Monster Hunter World Death Stench set, they each grant an awesome boon to your character in addition to the pretty good base stats before upgrading. Each piece has a base defense of 32, three defense against fire, two versus water, a negative two versus thunder, three versus ice, and negative four against dragons.
With all five pieces together (which we recommend), you have a total of 160 defense, 15 fire defense, 10 water, negative 10 against thunder, 15 ice defense, and negative 20 versus dragons. While the Monster Hunter World Death Stench armor set is great, it’s worth noting that this is obviously one for monsters that aren’t dragons.
The bonus stats that the Monster Hunter World Death Stench armor set gives is as follows: headpiece gives resuscitate, chest gives fortify, hands give focus, belt gives Dragon Attack, and boots give Handicraft. Here’s how you craft these five pieces.
How to Craft the Monster Hunter World Death Stench Armor Set
To craft all five pieces of the Monster Hunter World Death Stench, you need a total of five Sinister Cloth which you can get by completing the quest Tailrider Safari, five Warped Bone which is gathered in the Rotten Vale, six Monster Bone Plus which is found in quests and on larger beasts like the Rathalos, three Sharp Claws from Jagras or Shamos, five Coral Bones from the Coral Highlands, 10 Sturdy Bone from Coral Highlands or Rotten Vale, four Monster Fluids from a Vespid or Hornetaur, and two Lightcrystals from a quest or hunting a Kirin or Zorah Magdaros.