The Yakuza Kiwami 2 Cabaret Club Grand Prix brings back the fan-favorite mini-game from Yakuza 0. If you’re unfamiliar with the premise, this allow players the chance to manage a business in an effort to become most popular and profitable club in the area. This mini-game gives you the best opportunity to make money in the game, and if you’re wanting to be a high-roller you’ll want to check it out. Below we have a full guide on how to unlock the Four Shine Club and the best way to complete the Cabaret Club Grand Prix in Yakuza Kiwami 2.
How to Unlock the Cabaret Club Mini-Game in Yakuza Kiwami 2
You don’t start Yakuza Kiwami 2 with the Cabaret Club unlocked. Instead, you’ll need to wait until you’re several hours into the game before you get a chance to play the mini-game. When you’re near the end of chapter 4 of the main story, you’ll find yourself in front of Club Four Shine. This will happen as part of the story and there’s no way to skip it.
Once you complete the first story segment at Four Shine you’ll be free to open the club at will.
Yakuza Kiwami 2 Cabaret Club Guide: The Basics
The menu that appears before you when you talk to Yuki is pretty self-explanatory, though still worth pointing out. The Club Management option allows players the chance to open a club and dress up girls as they see fit. The Ranking Match option pits your club with in-game rivals. Rankings are determined by the amount of sales earned, and garnering the top position gives players the right to challenge their final rival for a chance to win the league championship. Therefore, the Championship option right after League Battle only opens up once players have fulfilled the right criteria. The Scouting option gives players the ability to recruit additional girls to their club, and Help displays the instructions that players may have first witnessed when starting up Cabaret Club for the first time.
If you’ve played games like Diner Dash, you may already be familiar with how Yakuza Kiwami 2‘s Cabaret Club works. The main objective of the game is, of course, to make significant sales. Once a customer is seated, players need to choose a girl to look after him. It’s important to keep in mind customer preferences when it comes to looks and types of services they’re looking for. Sending a girl who meets these criteria will yield a lot of money for the business. However, it’s equally as important to be mindful of each girl’s strength, as this decreases during each session. A girl without strength won’t be able to perform to the best of her ability, so frequently allowing staff to rest and recover is a good tactic to keep them well fortified.
Players must be mindful of three screens during operations. The top screen indicates the amount of time remaining, the left indicates which girls are on standby, and the right indicates which girls are currently serving customers. A sales gauge tells users how much they’re currently making and, if a rival has been challenged, how much the enemy is earning as well. The heat gauge increases the more any customer requests an order. Once a certain percentage of this has been filled, users can trigger “Fever Heat,” which causes said customer to go on a spending frenzy and restore the strength of the girl assigned to him. Allowing the heat gauge to sit for a little bit results in better frenzies, so be patient and wait before setting off your gauges.
Though frenzies can come frequently throughout the day, customers can also complain just as much. Whenever this happens, zoom the camera in on the seat in which the man is seated and perform the option known as “Personal Service.” Choose the correct prompts that appear onscreen to successfully assuage your patrons troubles and improve his mood. If the customer’s mood has improved significantly, he may be obliged to take an extension. This automatically pits the man into a “Fever Heat” and causes him to spend a lot of money.
Players would be wise to seek out wealthy patrons from the get-go and do as much as they can do get them to accept an extension, as this will yield a lot of revenue and popularity for your business. Once your club’s popularity grows, customers will make repeat visits and request specific girls. These staff members will earn significant experience, making them much more desirable to patrons and encouraging more men (called fans, in this case) to visit. This includes special customers like the Oil Baron, who spend an especially high amount on your club should they be served properly.
When the day is over and business is complete, the money earned is automatically entered into Kiryu’s possession. The results screen will also display how much each girl has grown throughout the course of operations. Each girls receives an increase in their level of experience proportionate to the amount of sales they’ve made. Keeping this in mind, it’s important to manage your staff according to who you want to see level up the most.