I think we can all agree that the Anthem “Transport to Mission Area” message pops up far too often. Should you drift too far away from your teammates, this message will pop up in the center of the screen, giving you a countdown during which you have to get back to your squad or suffer the consequences (a long loading screen). Sometimes the Anthem “Transport to Mission Area” message pops up when you are actually in the mission area, causing a brief moment of panic before it ultimately disappears. This fast-paced shooter is already stressful enough! We don’t need little pop-ups harassing us during gameplay. If you never want to see the “Transport to Mission Area” message again, read on for the simple, yet effective, instructions.
Anthem Transport to Mission Area Fix | How to stop the message
The best way to stop the Anthem Transport to Mission Area message is to ensure that you remain in front of your squad. Take point and lead your team towards the objective. This way, you’ll be the closest to the objective, meaning you won’t fall behind and trigger the message.
If you are unable to take the lead, do at least ensure you are close to the leader. The best way to ensure you don’t get left behind is to be ready to jump and fly as soon as the game moves off the loading screen into the expedition. Treat it as a race and you should be fine.
Anthem Transport to Mission Area Fix | Why does it appear?
The Anthem “Transport to Mission Area” message is clearly intended to keep teams together and working towards the same objective. The more players you have, the tougher the enemies become, so it’s important for all members of the squad to be contributing to the kill count.
Of course, the current “Transport to Mission Area” message is a little too sensitive, popping up far too often. With enough complaints, I’m sure we’ll see it addressed by BioWare in an upcoming patch.
Anthem's Javelins
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Everything You Need to Know About Anthem's Javelins
So, you're diving into Anthem? Not sure which of the mech suits to climb into first? We've taken them all for a test flight, cooled off under the waterfall, and returned with the lowdown on all four. Here's everything you need to know about Anthem's Javelins. -
Ranger
No matter your preference, you'll be starting your Anthem run in a Ranger. Described as the all around jack of all trades, the Ranger can slot into any situation and round out any team. Rangers can dash across short distances and strike foes with a devastating Shock Mace. -
Lock and Load
As for gear, a Ranger can pack grenades or cannon blasts. These range from elemental bombs to heat-seeking missiles. Rangers can support their team with a bubble shield that protects from foes or enhances damage. Finally, the Ranger's ultimate is a volley of missiles that can hit dozens of enemies at once. -
Colossus
For a mech game, Anthem sure does have some agile suits. If you want a more traditional giant robot experience, may we suggest the Colossus? The biggest of the four Javelins, the Colossus is a tank that blasts into battle with a mounted flamethrower and several ordinances. -
Prepare for Titanfall
The Colossus is all about busting things up. Whether that's with various mortars, a literal firewall or a burst of lightning, you'll be charging through foes and making a lot of noise. There's also a Railgun and a Flak Cannon to strap on if you want to get even more up close and personal. -
Interceptor
You want fast? Pick the Interceptor. With an innate triple jump and three dashes, you'll be moving all around the battlefield as you pepper opponents with shots. Mark enemies with your Target Beacon to single them out and boost damage across your team. Or, just focus in yourself with this mech's range of different systems. -
The Need for Speed
Interceptor players shine in the melee arena. Among their options are an electrifying dash attack, several different elemental ninja stars, and poisonous options for decaying large groups of foes. You can also do the Naruto thing and create duplicates to confuse your opponents before hitting your final strike. -
Storm
Of all the Javelins in Anthem, the Storm is the most unique. It's not every day that your robot suit is slinging magic spells like some kind of wizard from the moon. Storms can hover in mid-air away from danger and pepper the field with damage. -
Bringing the Thunder
You've got everything you'd expect from an elemental warrior. Ice beams, lightning bolts, frost shards, and fireballs, all at your fingertips. When you charge your ultimate, you can combine all the elements into a torrent of energy that can wipe out a whole squadron. -
What's Next for Javelins?
Storm, Colossus, Ranger, and Interceptor. These are the four Javelins that Freelancers can pilot in their Anthem adventures. Will we see more variety in future Javelin designs? New abilities for existing warriors? New chances for combo attacks? Only time and BioWare's roadmap can say for sure.