BioWare’s recommended Javelin level for Grandmaster difficulties is 400-500+, which can seem like a high number to hit. The Anthem max Javelin level cap goes beyond even 400, rocketing towards 500. To be able to hit these high numbers, however, you’ll have to unlock rarer loot by targeting the right missions and getting a bit lucky. Here’s how to get above Javelin level 400 and 500 in Anthem, to become Epic, Masterwork, and Legendary.
What is the max Javelin level cap?

At the time of writing, the Anthem max Javelin level cap is 396 with all Epic equipment, 495 with all Masterwork equipment, and (in theory) 517 with all Legendary equipment. The latter figure is not yet confirmed, but is based on the Legendary power cap of 47, multiplied by the 11 available slots. That will take some grinding to hit!
If BioWare takes inspiration from other loot shooters, we’ll likely see this level cap increase over time, as more content is released for the game.
Anthem Max Javelin Level Cap | How to get above 400 and 500

At Pilot level 30, reaching the “normal” level cap of 396 in Easy, Normal, and Hard difficulties should be simple enough. Just keep replaying missions and earning power level 36 loot. Beyond that, you’ll be on the hunt for Masterwork and Legendary loot. These are capped at 45 and 47, respectively.
Combining one Masterwork piece with 10 Epics will result in a level of 405. To go beyond that, you’ll need to keep grinding difficult Strongholds and crossing your fingers for good loot.
As your Javelin level increases, you’ll find the Grandmaster difficulty becomes easier to complete. When this happens, we’d recommend teaming up with high-level players to take on Grandmaster 2 and Grandmaster 3, which will increase your chances of getting Masterwork and Legendaries.
Grandmaster 1 recommends a Javelin Power of 400+, Grandmaster 2 suggests you hit 475+, and Grandmaster 3 states that it would be wise to hit 500+ before attempting that hardcore battle.
Anthem's Javelins
-
Everything You Need to Know About Anthem's Javelins
So, you're diving into Anthem? Not sure which of the mech suits to climb into first? We've taken them all for a test flight, cooled off under the waterfall, and returned with the lowdown on all four. Here's everything you need to know about Anthem's Javelins. -
Ranger
No matter your preference, you'll be starting your Anthem run in a Ranger. Described as the all around jack of all trades, the Ranger can slot into any situation and round out any team. Rangers can dash across short distances and strike foes with a devastating Shock Mace. -
Lock and Load
As for gear, a Ranger can pack grenades or cannon blasts. These range from elemental bombs to heat-seeking missiles. Rangers can support their team with a bubble shield that protects from foes or enhances damage. Finally, the Ranger's ultimate is a volley of missiles that can hit dozens of enemies at once. -
Colossus
For a mech game, Anthem sure does have some agile suits. If you want a more traditional giant robot experience, may we suggest the Colossus? The biggest of the four Javelins, the Colossus is a tank that blasts into battle with a mounted flamethrower and several ordinances. -
Prepare for Titanfall
The Colossus is all about busting things up. Whether that's with various mortars, a literal firewall or a burst of lightning, you'll be charging through foes and making a lot of noise. There's also a Railgun and a Flak Cannon to strap on if you want to get even more up close and personal. -
Interceptor
You want fast? Pick the Interceptor. With an innate triple jump and three dashes, you'll be moving all around the battlefield as you pepper opponents with shots. Mark enemies with your Target Beacon to single them out and boost damage across your team. Or, just focus in yourself with this mech's range of different systems. -
The Need for Speed
Interceptor players shine in the melee arena. Among their options are an electrifying dash attack, several different elemental ninja stars, and poisonous options for decaying large groups of foes. You can also do the Naruto thing and create duplicates to confuse your opponents before hitting your final strike. -
Storm
Of all the Javelins in Anthem, the Storm is the most unique. It's not every day that your robot suit is slinging magic spells like some kind of wizard from the moon. Storms can hover in mid-air away from danger and pepper the field with damage. -
Bringing the Thunder
You've got everything you'd expect from an elemental warrior. Ice beams, lightning bolts, frost shards, and fireballs, all at your fingertips. When you charge your ultimate, you can combine all the elements into a torrent of energy that can wipe out a whole squadron. -
What's Next for Javelins?
Storm, Colossus, Ranger, and Interceptor. These are the four Javelins that Freelancers can pilot in their Anthem adventures. Will we see more variety in future Javelin designs? New abilities for existing warriors? New chances for combo attacks? Only time and BioWare's roadmap can say for sure.
