The Sekiro Giant Snake is one of the game’s earliest (and biggest) roadblocks. With the absolute unit reptilian blocking your path, it can be tough to know how to get around. If you want to avoid and get past the Sekiro Giant Snake, there’s a definitive path to follow and tactic to use. We’ll take you through it, eventually helping you attack the Giant Snake and give it a taste of its own medicine. Fang god for that. So, let’s get to it: Here’s how to avoid the Giant Snake in Sekiro: Shadows Die Twice.
How to avoid the Sekiro Giant Snake
The slimy so-and-so is a tough one to shake, but there’s a bit of a shortcut you can utilize to make this harrowing experience a shorter one than you might have anticipated.
Follow the cliffside edge and swing on over to the clearing across the way with three lanterns poking out in the distance.
Once there, you need to make your way to the far end of the rocky terrain, as highlighted below. Here comes the shortcut.
Ordinarily, you would swing across from here and play hide-and-seek in the long grass while the snake surveys the area, allowing you to slip through. But that’s boring. Instead, line up your jump at the edge, hugging the wall if you need to, and make a terrifying leap of faith to the area down below.
Phew. Make your way into the lantern-lined cave in front of you. Be quick about it, too. The giant snake can still hit you from there. Heal up inside the cave if you need to. Apart from ominous rumbling, you’re pretty much good.
Leave the cave and turn left. Make your way into the tall grass and, when the snake has extended itself and is looking in the opposite direction, slip through to the other patch of long grass.
Here, you can actually bait the Giant Snake into giving you a bit more time than you need. If you’re brave (and foolhardy) enough, let it see you and it’ll take a swipe. Dodge out of the way. It’ll retract and you can hug the wall and sidle across in relative peace.
We’re almost there. Next rush in to the mini-tent you can see in front of you. Even if the Giant Snake spots you, your best course of action is to interact with the tent. In one of Sekiro‘s most merciful moments, it’ll forget you’re even in there.
Once you’ve entered the Palanquin, wait (and wait…) until the Giant Snake trains its beady eye on you. Don’t panic. Simply wait until the Deathblow indicator comes up and stab it in the eye.
Now run to the exit. A handful of swings should see you escape, with the final green triangle indicator for your grappling hook allowing you to get clear of the Giant Snake.
Sekiro Soulslikes
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Sekiro: Shadows Die Twice and the Best of the Soulslikes
It's always exciting to see a new genre emerge. You get that original hit game, the follow-ups and the attempts by other developers to recapture the magic. With the release of Sekiro, let's look back at the landscape of Souslikes so far. -
Demon's Souls
The original that kicked it all off (unless you count King's Field), Demon's Souls went under the radar on the PlayStation 3. Originally, gamers didn't know what to make of it, but anyone who stuck with it got an amazing experience that was unlike anything on the market. -
Dark Souls
By the time a new generation rolled around, From Software had moved from demons to darkness. The Dark Souls trilogy cemented the genre tropes, proving to achieve the popularity that their previous title had only hinted at. Far more than a cult success, these games proved to be influential even outside the genre. -
Bloodborne
Once things started taking off, original Demon's Souls publisher Sony had to get back in the action. Teaming with From, the result was Bloodborne. Taking things was from medieval castles and including firearms for the first time, this was the first hint that this formula was flexible. -
Lords of the Fallen
Developed by Deck13 Interactive and CI Games, Lords of the Fallen takes things in a more Norse direction. Using hammers and axes, you must fight towering gods and demons. After this game's success, the two developers split, with CI working on an upcoming sequel to this Viking Soulslike. -
Nioh
Team Ninja tried their hands at Souslikes with Nioh, a game where you control an Irish Samurai and fight yokai. The game was announced back in 2004 as Oni and changed hands multiple times before release. Originally another PlayStation 4 exclusive for the genre, the game has since come to PC with all its DLC bundled in. -
The Surge
Deck13 took what they learned from Lords of the Fallen and took the Soulslike genre into the future. The Surge has you stomping around in a mech suit fighting uncontrollable robots. Once you destroy an enemy, you can scrap their parts and convert them into weapons for you to use. A sequel is currently set to release in 2o19. -
Ashen
Developed by A44, Ashen puts players into a world without light. Each character is a muted faceless person, adding to the downtrodden vibe of the entire experience. While combat is inspired by Dark Souls, the game also features open-world exploration and novel passive multiplayer encounters. -
Immortal: Unchained
Going even more Norse than Lords of the Fallen, Immortal: Unchained finds you battling the monsters of Ragnarok. Instead of swords and spears, your character uses a mix of technologically advanced firearms to take down each and every mysterious foe. More fast-paced than other soulslikes, you'll need to duck and weave to stay alive. -
Death's Gambit
Pitched as a merger of Souslike and Castlevania, Death's Gambit is also one of the first games to take these concepts into the second dimension. You can choose from seven playable classes as you seek immortality in this labyrinth of death. -
Sinner: Sacrifice for Redemption
What if you didn't have to explore a Soulslike? What if you just fought a collection of out of control boss monsters? Then, you'd have Sinner: Sacrifice for Redemption. In this game, you start at your strongest and level down as you progress, adding to the challenge.