With the release of Mortal Kombat 11, the latest canonical story in the action fighter series, your actions throughout the story campaign can massively impact the outcome. With different timelines in play, it’s important to get to grips with our Mortal Kombat 11 all endings explained guide, or you may finish the story with the bad ending. Of course, be warned that there are major spoilers ahead for the campaign of Mortal Kombat 11, summarising the in-game events that conclude the story. Read on to find out how to get the best ending in MK11.
Mortal Kombat 11 All Endings Explained | What happens in the Mortal Kombat ending?
The conclusion of Mortal Kombat 11 revolves around the work of the new antagonist, Kronika, to restart the timeline and start anew with Raiden eliminated. The final scenes of the story pick up after Raiden has fused his soul with the revenant Liu Kang and young Liu Kang, creating the Fire God Liu Kang in the process. The new Liu Kang form then marches on to Kronika’s keep, starting the events that lead to the endgame, and changing the outcome of the story from here onwards.
Now fueled with the power of a god, Liu Kang goes on to fight and defeat Kung Lao, revenant Kitana, revenant Jade, and finally Cetrion, who gives her remaining power over to Kronika. This leads on to the battle with Kronika, in which the Fire God Liu Kang battles her in a prehistoric-era Earth, with a Tyrannosaurus Rex also getting involved at some point. Depending on how you approach this fight, the story will conclude in one of three different endings.
Mortal Kombat 11 All Endings Explained | How to get the best ending?
Out of the three possible endings, there is one that stands out as the most promising ending in Mortal Kombat 11, setting up the best possible future after defeating Kronika. Of course, regardless of how you approach this fight, Kronika will succeed in restarting the timeline, but you have control of what happens afterwards. To get the best ending, you need to fight Kronika across every round without losing a single time, ensuring that you have ultimate control over the ending.
If you succeed in every round, Raiden will separate from Liu Kang and become mortal, while Liu Kang takes on a new god-like form. With this power, Raiden gives Liu Kang control over how the new timeline will unfold, shaping time according to how he sees fit. He will also need a partner to complete this mission, and Liu Kang chooses Kitana, likely given the previous relationship between the two characters. While Kitana warns that evil may still grow in their new timeline, they vow to create the best possible timeline, and the story ends on this promise.
Mortal Kombat 11 All Endings Explained | What is the bad ending?
If you do not succeed in every round while fighting Kronika, the story will then end in one of two different ways. If you manage to fail twice in this battle, this event will trigger a different cutscene, in which Liu Kang is decapitated by Kronika. This is supposedly the worst ending in the story, as Kronika is able to complete her mission, but thankfully the game then offers you another chance at the fight. As such, there’s no real consequence in this bad ending, and it’s extremely unlikely that this conclusion will become canonical.
Of course, there is a third ending in the story, which is only triggered if you lose one round against Kronika. In this conclusion, Liu Kang is transported further back in time by Kronika, but still manages to defeat her and take control of the timeline. This ending is very similar to the best ending, with Liu Kang becoming a god and Raiden becoming mortal, but there is one major difference. Instead of giving Liu Kang the choice of his partner in the new timeline, Raiden instead dedicates himself in this role, changing the outcome of the timeline.
However, as the game ends on this cliffhanger, we don’t get to see Raiden’s impact on the timeline compared to Kitana. The Mortal Kombat series often picks up the best ending in the canonical storyline, so we may not see the effect of this third ending in Mortal Kombat 12. Whatever the case, there’s no way for to you royally mess up in the fight against Kronika permanently, so the realm seems to be safe for now.
Mortal Kombat 11 Rejects
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Characters You Won't See in Mortal Kombat 11's Roster
Few fighting game franchises introduce as many new challenges as Mortal Kombat. This can be a blessing, but also a curse. You might get an evergreen warrior with your new addition, or you might get a generic reject. Not everyone can make it into MK11, but these guys definitely won't make the cut. -
Bo' Rai Cho
Perhaps a controversial pick due to his many appearances, but Bo' Rai Cho never felt like a genuinely popular character. His unique moves and drunken demeanor make him stand out, but that goofiness also leads to a clash with the rest of the cast. Mortal Kombat works best when it's as straight-faced as possible, and that means you can't have vomit attacks. -
Drahmin
Introduced in Deadly Alliance. This Netherrealm Oni relies heavily on his spiked club for combat. In the days between the original trilogy and the modern games, Mortal Kombat introduced character specific weapons to stand out. So, while Drahmin had a place back then, he'd need a full redesign to fit in now. -
Khameleon
Khameleon has made two weird appearances in the franchise so far. She was a new character in the N64 version of Mortal Kombat Trilogy. Then, after being left out of the "everyone in the pool" Armageddon, she premiered in the Wii version due to fan outrage. It would be very strange to see her pop up again unless she somehow ends up in the Switch version of the game. And that is pretty unlikely. -
Kira
Premiering in Mortal Kombat Deception, Kira is a recruit for the "new Black Dragon." She's a generically heroic character despite her resemblance to an MK version of Harley Quinn. With the Kombat Kids filling the roles of new heroes, we probably won't be seeing much of Kira going forward. -
Kobra
Kobra is Kira's counterpart in Deception. He's a fiery recruit that's most notable for resembling Ken from Street Fighter. Kobra was briefly mentioned in Mortal Kombat X, but only as someone who Erron Black killed before the events of the game. That probably rules him out as a future entrant in the tournament. -
Mavado
Debuting in Deadly Alliance, Mavado uses Kabal's hook swords and grappling hooks in combat. With both Scorpion and Kabal present in Mortal Kombat 11, it'd be hard to fit such a fighting style in without repetition setting in. Plus, in a game filled with flashy ninjas and otherworldly creatures, Mavado is just a dude. -
Sareena
Despite looking like a human, Sareena is actually a demon, and that's the most notable thing about her. She fights with a pair of knives and her only appearance outside of Armageddon was a Game Boy Advance port of Deadly Alliance and a brief cameo in MKX's campaign. She has some story significance, but she'd basically be a new character if they were to bring her back. -
Taven
Taven is one of two new characters introduced in Armageddon's Konquest mode. Since he only appears in Armageddon, he's also one of only two characters who's never had a fatality. There may be some hardcore Konquest fans out there, but considering that his greatest deeds are written out of the current timeline, he's probably not popping up again. -
Tremor
We will admit, Tremor is pretty cool. He's a ninja who controls rocks, making his debut in PlayStation action game Special Forces. His first appearance in the fighting series was as a DLC character in Mortal Kombat X. He might be the most likely candidate for a revival out of these 10, but NetherRealm's ninja quota is probably already spent for 11.