Austria
Leader: Maria Theresa
Derivation: Austria at the beginning of Maria Theresa’s reign
Diplomatic Marriage: Can spend Gold to annex or puppet an allied City-State.
Unique unit: Hussar
Unique building: Coffee House
Byzantium
Leader: Theodora
Derivation: Byzantine Empire of Justinian I and Theodora (ca 550)
Patriarchate of Constantinople: Choose one more Belief than normal when you found a Religion.
Unique unit #1: Cataphract
Unique unit #2: Dromon
Carthage
Leader: Dido
Derivation: Carthage at the beginning of the second Punic War (218 BC)
Phoenician Heritage: All coastal Cities get a free Harbor. Units may cross mountains after the first Great
General is earned, taking 50 HP damage if they end a turn on a mountain.
Unique unit #1: African Forest Elephant
Unique unit #2: Quinquereme
Ethiopia
Leader: Haile Selassie
Derivation: Ethiopia (1930 – 1974)
Spirit of Adwa: Combat bonus (+20%) when fighting units from a Civilization with more Cities than Ethiopia.
Unique unit: Mehal Sefari
Unique building: Stele
Sweden
Leader: Gustavus Adolphus
Derivation: Sweden (1611- 1632 AD)
Nobel Prize: Gain 90 Influence with a Great Person gift to a City-State. When declaring friendship,
Sweden and their friend gain a +10% boost to Great Person generation.
Unique unit #1: Hakkapeliitta
Unique unit #2: Carolean
The Celts
Leader: Boudicca
Derivation: Roman Britain of Boudicca (46 - 61 AD)
Druidic Lore: +1 Faith per city with an adjacent unimproved Forest. Bonus increases to +2 Faith in Cities
with 3 or more adjacent unimproved Forest tiles.
Unique unit: Pictish Warrior
Unique building: Ceilidh Hall
The Huns
Leader: Attila
Derivation: Hunnic Empire of Attila (445 – 453 AD)
Scourge of God: Raze Cities at double speed. Borrow City names from other in-game Civs. Start with
Animal Husbandry technology. +1 Production per Pasture.
Unique unit #1: Horse Archer
Unique unit #2: Battering Ram
The Maya
Leader: Pacal
Derivation: Maya (615 – 683 AD)
The Long Count: After researching Theology, receive a bonus Great Person at the end of every Maya
Long Count calendar cycle (every 394 years). Each bonus person can only be chosen once.
Unique unit: Atlatist
Unique building: Pyramid
The Netherlands
Leader: William
Derivation: Netherlands (1544 – 1584 AD)
Dutch East India Company: Retains 50% of the Happiness benefits from a Luxury Resource if your last
copy of it is traded away.
Unique unit: Sea Beggar
Unique building: Bolder
Inspired by the beauty of the natural world around us, Everwild is a brand-new game in development from Rare where unique and unforgettable experiences await in a natural and magical world. Play as an Eternal as you explore and build bonds with the world around you.