Splatoon 2 5.0.1 Update Patch Notes

Overnight, a fresh Splatoon 2 update released, version 5.0.1. Super Jump your way to the end of this guide in order to read through the complete list of Splatoon 2 5.0.1 update patch notes. If you’d rather stick with us for a little while longer, however, you could always take a gander at our list of Splatoon 2 version 5.0.1 update highlights down below. This is definitely the place to be if you want to discover everything that has been changed and fixed in the latest update for Splatoon 2.

Splatoon 2 5.0.1 Update Highlights

Splatoon 2 5.0.1 update

Unfortunately, nothing new has been added to Splatoon 2 with the 5.0.1 update. Instead, this update has fixed a bunch of different Splatoon 2 multiplayer issues. There’s one other change, too, which affects those of you with connection problems. Read on for more details.

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Multiplayer Changes

The main meat of this update can be found in its mutliplayer changes and fixes. Nothing too drastic has been altered, but the fixes that have been made should make for a better experience overall. This includes several fixes for different stages.

In Shellendorf Institute, for example, you should no longer clip into the stage terrain while moving towards and near a particular wall. On the same stage, you shouldn’t be able to clip into a specific piece of terrain while playing on Rainmaker mode.

The Ultra Stamp has been improved, too. You shouldn’t be able to jump further than you wanted to while using the Ultra Stamp, for example. Nor should you accidentally move forward during the first swing of an Ultra Stamp while holding ZR in order to swing the stamp. Thanks to these fixes, you should no longer be able to access areas of stages that should be out-of-bounds when using Ultra Stamp. Read through the full list of patch notes below in order to find out more.

Splatoon 2 5.0.1 Update Patch Notes

Splatoon 2 5.0.1 update

Read through the complete list of Splatoon 2 5.0.1 update patch notes, courtesy of Nintendo:

  • Changes to Multiplayer
    • Fixed an issue causing players to mistakenly move forward while in mid-air during the first swing of an Ultra Stamp when pressing and holding ZR to swing the stamp repeatedly.
    • Fixed an issue allowing players to jump further than intended when jumping at a specific time while using the Ultra Stamp.
      • These changes fix the issue of players being able to enter areas of certain stages they should have been restricted from.
    • Fixed an issue causing players with poor internet connections to not appear in the appropriate location on the screens of other players when using certain special weapons at a specific time.
    • Fixed an issue in Starfish Mainstage allowing players to gain access to the opponent’s base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
    • Fixed an issue in Sturgeon Shipyard allowing players to gain access to the opponent’s base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
    • Fixed an issue in Manta Maria allowing players to gain access to the opponent’s base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
    • Fixed an issue in Shellendorf Institute causing players to clip into the stage terrain when moving near a certain wall.
    • Fixed an issue in Shellendorf Institute occurring in Rainmaker mode allowing players to clip into a specific piece of stage terrain.
    • Fixed an issue in Camp Triggerfish that had previously allowed players to gain access to an Inkrail from an unintended direction by slightly adjusting the rail’s position.
  • Other Changes
    • Play may now be limited for players if they experience frequent connection errors while waiting for remaining players to arrive after joining a Ranked Battle match lobby.
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