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FIFA 20 1.07 Update Patch Notes | Title Update 7

The FIFA 20 1.07 update, also known as FIFA 20 Title Update 7 is live, EA Sports has announced. While you can download it right now on PC, it is only coming to PS4 and Xbox One at a later date, which we’re assuming could be a delay around a week or two. As it usually happens with every Title Update for EA’s soccer simulation (or football, depending on where you’re based), this download adds a significant number of fixes and improvements to the game. Every fortnight or so, a new update is released, showing that the developers are committed to addressing some of the most pressing issues in FIFA 20.

FIFA 20 1.07 Update Patch Notes | Title Update 7 Highlights

FIFA 20 1.07 Update Patch Notes | Title Update 7

EA has made a considerable number of tweaks to the game, covering aspects such as general gameplay fixes or the specific game modes FIFA Ultimate Team, Career Mode, and Volta Football. Slowly but surely, the soccer experience is becoming smoother with the release of each update.

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FIFA 20 is a simulation that needs to deliver a top-quality physics system, as every shot is expected to reflect the reality, and EA has devoted some time to improving the effectiveness of shots. The change is trying to mirror the way the ball behaves in real-life, with shots close to the goal now less likely to be impacted by errors. A combination of factors such as directional input and shooting assistance will now yield more accurate results.

FIFA 20 puts a lot of effort on its visual representation of the beautiful game, despite the recent Frank Ribéry controversy not doing it any favors. There were several graphical updates to stadiums, kits, shoes, balls, and more. The penalty takers will now stop moving their heads as soon as the shot is taken, providing a more realistic take on the always unnerving action of scoring a penalty.

29 new Star Heads were added into the game, but these will only show up following a server update that could happen at any moment, so stay on your toes.

FIFA 20 1.07 Update | Full Patch Notes

FIFA 20 1.07 Update Patch Notes | Title Update 7

Gameplay (General):

Made the following changes:

  • Increased the effectiveness of shots taken 15.24 meters/50 feet or closer to the target.
    • These shots will now be less likely to be impacted by error.
    • The impact of ball velocity and vertical ball velocity on all types of shots inside the box has been reduced.
    • The target, in this context, is the exact location of where the ball is expected to go, determined through a mixture of directional input, and the Shooting Assistance setting.
    • This change is intended to bring shooting closer in-line with how it is portrayed on the real-life pitch.
  • Improved accuracy of Ground Passes when performed in easy passing situations.
    • An easy passing situation generally occurs when there is no pressure or interference from the defending team, and when the pass is performed at a reasonable angle and distance.
    • This change does not impact Through Passes and Lobbed Passes.
  • Increased the speed of Ground Passes performed during Goal Kicks, Free Kicks, and Corner Kicks.
  • Penalty Takers will no longer move their heads once the Shoot action is performed.
    • The Penalty Taker’s head will lock to the middle once the run-up begins.
    • This change does not affect the ability to continue aiming the kick during the run-up.

Addressed the following issues:

  • Instances of a user-controlled player not being able to manually Player Switch to a different player during a Standing Tackle action.
    • This issue was affecting Player Switching with the Right Stick and the Player Switch button.
  • The camera was sometimes taking too long to transition during Goal Kicks and Corner Kicks.
  • Slightly increased the impact of high Attributes on error reduction for certain regular shot situations, such as high powered and under pressure shots.
    • The change impact all shots, including Finesse and Chip shots.

FIFA ULTIMATE TEAM (FUT):

Made the following changes:

  • Added a Matches Played counter on the Squad Battles Opponent Select screen.
    • This Matches Played counter tracks the first 40 played and/or skipped weekly competition matches.
      • Once all 40 weekly competition matches have been played or skipped, any further matches played in Squad Battles will not have any impact on the Weekly Score until the next Squad Battles competition begins.

Addressed the following issues:

  • The UI and Player Items were sometimes loading in at different times during kit selection.
  • An incorrect FUT Champions Rank Crest was sometimes displaying on the FUT Online tab and FUT Hub.
    • This was a visual issue only.

Career Mode:

Addressed the following issues:

  • Visual corruption when opening the action list in the Squad HUB after exiting the contract negotiation scene in some situations.

VOLTA FOOTBALL:

Addressed the following issues:

  • The Team Management screen was inaccessible during Kick-Off VOLTA FOOTBALL Survival matches.
  • After scoring a goal, the scorer’s name was sometimes not displaying during a kick-off.
  • Update to the Open Winter FC Windbreaker Jacket not displaying on the Avatar in VOLTA FOOTBALL.

Kick Off:

Addressed the following issues:

  • Live Form arrows were not displaying in Team Management prior to a match.

General:

Addressed the following issues:

  • Visual corruption when entering, exiting, and re-entering Team Management, from the Pause Menu, during a match.

Visuals:

Made the following changes:

  • Added 29 new Star Heads.
    • These will only be available following a server update. Please follow @EASPORTSFIFA for updates on when this will be live in-game.
  • Updates to multiple stadiums, badges, shoes, balls, ad boards, and kits.
  • Updates to some of the broadcast packages.