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Apex Legends 1.46 Update Patch Notes | Today, September 10

The Apex Legends 1.46 Update patch notes are here, bringing players some much-needed fixes to the game. A number of problems with the game’s logic systems — as well as specific issues with Wraith portals and Knockdown Shields — have been remedied in this quick fix. Let’s dive right in!

Apex Legends 1.46 Update Patch Notes | Patch Highlights

Apex Legends 1.46 Update patch notes Caustic and Pathfinder

A big focus of the Apex Legends 1.46 Update patch notes is fixes to the game. A game of this scale will undeniably have little problems here or there, and it seems that Respawn Entertainment has worked to address some of these minor problems that have been plaguing players.

Some of the changes include improvements to the games’ “reconnect” system, making it easier than ever for gamers to get back into a match if they somehow get disconnected. Improved ring logic and several other unspecified errors with game logic have also been fixed, so we should see less of that occasional wackiness that throws us off in the middle of a match.

The Apex Legends 1.46 Update patch notes also address some issues with abilities and weapons. Previously, Wraith’s portal could disappear if it were placed in certain areas — this should no longer be a problem going forward. Additionally, some players reported problems with Knockdown Shields not actually blocking incoming fire as they should; this issue has also been remedied in the latest Apex Legends patch.

The full list of changes is pretty short overall, but they will be nonetheless welcome to any players who have been bothered by these minor (but nonetheless annoying) issues. Go ahead and read the full Apex Legends 1.46 Update patch notes to see everything that’s been fixed!

Apex Legends 1.46 Update Patch Notes | Full List

Apex Legends 1.46 Update patch notes Rampart shooting

  • Improvements to Reconnect.
  • Wraith Portals no longer disappear if placed in certain areas.
  • Knockdown shields now block shots properly.
  • Beacons now show up on both the minimap and in-world.
  • We’ve improved Ring Logic.
  • We’ve also patched several game logic errors.