Box art - Dark Souls II

Dark Souls II Class Guide

Class Guide







One of the great things about Dark Souls II and the entire Souls series is the way in which class choice doesn't affect the entire experience. It obviously shapes the opening hours of the game, but players will eventually find equipment for all classes and can change on the fly. Nevertheless, class choice still proves important for those who want to get off to a strong start or experiment.



Warrior



Battle-scarred warrior. High strength, dexterity. Skilled with weapons.
  • Soul Level: 12
  • Vigor: 7
  • Endurance: 6
  • Vitality: 6
  • Attunement: 5
  • Strength: 15
  • Dexterity: 11
  • Adaptability: 5
  • Intelligence: 5
  • Faith: 5



Knight



Traveling knight. High HP and adaptability. Tough to take down.

  • Soul Level: 13
  • Vigor: 12
  • Endurance: 6
  • Vitality: 7
  • Attunement: 4
  • Strength: 11
  • Dexterity: 8
  • Adaptability: 9
  • Intelligence: 3
  • Faith: 6



Swordsman



Finely skilled swordsman. Fights gracefully with strong weapons in both hands.

  • Soul Level: 12
  • Vigor: 4
  • Endurance: 8
  • Vitality: 4
  • Attunement: 6
  • Strength: 9
  • Dexterity: 16
  • Adaptability: 6
  • Intelligence: 7
  • Faith: 5



Bandit



A merciless outlaw. High dexterity, skilled with bow; fights well at various ranges.

  • Soul Level: 11
  • Vigor: 9
  • Endurance: 7
  • Vitality: 11
  • Attunement: 2
  • Strength: 9
  • Dexterity: 14
  • Adaptability: 3
  • Intelligence: 1
  • Faith: 8



Cleric



Cleric on pilgrimage. High faith and miracles guide the way.

  • Soul Level: 14
  • Vigor: 10
  • Endurance: 3
  • Vitality: 8
  • Attunement: 10
  • Strength: 11
  • Dexterity: 5
  • Adaptability: 4
  • Intelligence: 4
  • Faith: 12



Sorcerer



Knowledgeable sorcerer. Casts sorceries with high intelligence and attunement.

  • Soul Level: 11
  • Vigor: 5
  • Endurance: 6
  • Vitality: 5
  • Attunement: 12
  • Strength: 3
  • Dexterity: 7
  • Adaptability: 8
  • Intelligence: 14
  • Faith: 4



Explorer



Well-traveled explorer. Not terribly powerful, but has many items.

  • Soul Level: 10
  • Vigor: 7
  • Endurance: 6
  • Vitality: 9
  • Attunement: 7
  • Strength: 6
  • Dexterity: 6
  • Adaptability: 12
  • Intelligence: 5
  • Faith: 5



Deprived



Unclothed, origin unknown. Has nothing to fight with, except life-affirming flesh.

  • Soul Level: 1
  • Vigor: 6
  • Endurance: 6
  • Vitality: 6
  • Attunement: 6
  • Strength: 6
  • Dexterity: 6
  • Adaptability: 6
  • Intelligence: 6
  • Faith: 6