New World patch notes

New World patch notes for today, July 21: Closed beta update

The latest New World patch notes for today, July 21, are here, along with the first load of improvements to the closed beta since the MMO launched yesterday in advance of the full August 31 release. The New World beta update for July 21 doesn’t add as much as yesterday’s initial colossal July closed beta update, but it was enough to bring the game down for a while. Now that the New World maintenance period is over, let’s see what the update brings.

What’s new in the New World update for July 21, 2021?

New World patch notes

The latest New World update for the closed beta doesn’t have a version number so it’s just the July 21 update, which went up earlier today after a period of maintenance that took New World down for a few hours — longer than expected, especially in regions such as the US and Europe. The odd thing is that the improvements don’t appear to be that significant, so it is unclear why the maintenance took so long.

The first fix adjusts character movement in relation to any applied status effects, so characters will now move appropriately to whatever status they have. The second changes the visual effects on projectile trails so they are appropriate for what the world is like around them, so won’t look the same all the time. Finally, the third fix affects the Starstone Barrows expedition, where laser traps and barriers shoot out of the walls and block progress — however, in the previous version these lasers weren’t always appearing or were invisible, so this bug should be sorted now.

There was also a small patch previous to this one to investigate reports of AI characters not appearing in certain parts of the map. This also seems to be fixed now.

Full New World patch notes July 21 for beta

Bug Fixes

  • Adjusted some movement parameters in relation to status effects
  • Add contextual priority for projectile trail VFX
  • Lasers beams in the Starstone Barrows expedition sometimes become invisible for the Players.

July 20 Update

  • Due to reports of AI not appearing in certain places, we will be doing short restarts to investigate this issue further.
Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X