Skylanders have five statistics that you should consider before using them in any particular level. While levelling a Skylander increases Maximum Health, it doesn't impact the Skylander's Speed, Armor, Critical Hit, and Elemental Power.
Maximum Health
This increase the Skylander's maximum health points which the most important stat when it comes to survivability.
Speed
This stat determines the foot speed of your Skylander across land for better maneuverability and agility.
Armor
Every three points in this stat reduces oncoming damage by 1%. Certainly, dodging should be your first defensive strategy but in case you need a tank, look at this stat for the Skylander's overall endurance.
Critical Hit
For more offensively-minded Skylanders, one point in Critical Hit imparts 1% chance in scoring a critical hit, which hits 50% harder than normal hits. This is important if you're looking for hero with high Damage Per Second.
Elemental Power
If you match a Skylander to its appropriate elemental zone, that Skylander will gain a boost in power determined by this stat. Each point in Elemental Power increases the Skylander's bonus by 1%. Combine this with a high Critical Hit, and you'll be taking down foes in no time.
New Skylanders Stat Table
For a quick comparison, here is a table of the starting stats of the new Skylanders in Superchargers.
Skylander Name |
Maximum Health |
Speed |
Armor |
Critical Hit |
Elemental Power |
Hurricane Jet-Vac (Air) |
240 |
43 |
12 |
6 |
25 |
Stormblade (Air) |
220 |
50 |
6 |
6 |
25 |
Nightfall (Dark) |
230 |
43 |
6 |
10 |
25 |
Smash Hit (Earth) |
350 |
35 |
24 |
2 |
25 |
Shark Shooter Terrafin (Earth) |
270 |
35 |
24 |
4 |
25 |
Lava Lance Eruptor (Fire) |
290 |
35 |
24 |
8 |
25 |
Spitfire (Fire) |
200 |
50 |
18 |
8 |
25 |
Super Shot Stealth Elf (Life) |
190 |
50 |
12 |
6 |
25 |
Thrillipede (Life) |
250 |
50 |
12 |
8 |
25 |
Astroblast (Light) |
180 |
35 |
18 |
6 |
25 |
Big Bubble Pop Pizz (Magic) |
300 |
43 |
24 |
4 |
25 |
Splat (Magic) |
240 |
43 |
6 |
4 |
25 |
High Volt (Tech) |
260 |
50 |
24 |
2 |
25 |
Double Dare Trigger Happy (Tech) |
300 |
50 |
18 |
6 |
25 |
Fiesta (Undead) |
230 |
50 |
6 |
4 |
25 |
Tomb Buggy (Undead) |
220 |
50 |
12 |
6 |
25 |
Dive-Clops (Undead) |
250 |
35 |
30 |
4 |
25 |
Deep Dive Gill Grunt (Undead) |
270 |
35 |
24 |
6 |
25 |