Five Nights At Freddy's: Sister's Location is a little different than its predecessors. Because of this, many fans have had trouble surviving through all four nights. In this guide we will go over what you need to know to beat the game.
Night 1
It is very difficult to fail during the first night. Crawl through the vents and follow the directions given by the narrator to get to Night 2.
Night 2
Follow the directions until you are forced to hide under the desk. Slowly drag the door closed. You will see eyes peering at you. Turn away to avoid staring at them. As the door starts to open automatically, slow it down by holding it. Shortly after you can exit the room.
Move slowly through the next room and pay attention to the music. When the music gets loud, stop moving to avoid being spotted.
Once you make it to the Breaker Room, your job is to deliver power to the rooms using a puzzle. Using the panel will increase your danger, and touching the power inputs will raise it even faster. The only way to lower it is to wait a few moments. Once you've completed the puzzle, power will be restored. Head back to the vent to get to Night 3.
Night 3
I must warn you that this section can be a bit scary, but it's nothing new for Five Nights At Freddy's. You'll find yourself in a pitch black room with Funtime Foxy, equipped with a small light. Proceed slowly in this room, and stop moving when Foxy is near you.
You'll eventually be in the Maintenance Room. Your job is to press a few buttons as instructed. You'll then need to restore backup power, which requires you to get a module from a Bowtie Puppet. This puppet will appear behind you every so often, and will run away when you see him. To retrieve the module from him, turn slowly, and you will have a small moment of time to tap on the module to take it as the puppet runs away. It takes a quick trigger finger, but is all you need to do to complete Night 3. Head back to the vent for a quick scare.
Night 4
Be very careful with movement inside the suit or you'll pay the price as screws will come loose. The goal here is to keep the suit from falling apart before the night ends. It sounds easy, but it requires some finesse and timing—and maybe a little luck.
Make sure to wiggle very gently when the puppets crawl on the outside of the suit or you will be in trouble. However, when there are puppets inside the suit toward the middle do not wiggle as they aren't a threat.
Wiggling is necessary, but as with a few other elements will loosen the screws. Be sure to wind them back when you have an opportunity between puppets showing up.
Be patient, and this night might take a few tries due to how random it can be.
Night 5
When you approach the baby, be ready to enter a code into the keypad very quickly. Then, press the green button.
You will eventually have to head through several areas to the Scooping Room. This room is pitch black, but using your light will end in failure. Surviving this room is your last obstacle.
Congratulations on beating the game!
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