Monster Hunter World Connection Issues Made Worse By PC Patch

Monster Hunter World connection issues have plagued the PC release since its launch a few weeks back. Despite being Capcom’s best-selling game, even an extra eight months in the oven couldn’t stop it from buckling under the weight of the Steam playerbase. The issues were acknowledged by Capcom in a post shortly after the game’s launch, with a patch going up for download this morning.

The 131 MB patch is said to fix a bunch of Monster Hunter World connection issues. In the past, players reported being kicked from online sessions after departing on several quests; as if time spent in a session increased the chance of a connection issue booting you from the servers. This would happen regardless of lobby type (public or private) and would typically result in players being unable to rejoin the same session or even struggle to find any other without rebooting the game.

But even after the update, players are still reporting the same issues, with many suggesting the connection issue patch has actually made things worse. You’ll only be able to play online with players running the exact same Monster Hunter World game version, so downloading the latest patch will be practically mandatory for the wider population.

You can view the entire Monster Hunter World patch notes down below;

  • Fixed an issue where error messages would display and kick players offline when searching for online sessions.

    Also readjusted the matchmaking function to make it easier to find an online session via “Search for an Online Session” > “Matchmake”.
  • Fixed an issue where error messages would display and kick players offline after having joined an online session.
  • Fixed an issue where error messages would display and kick players offline while playing multiplayer.

    This adjustment reduces the number of occurrences, though it does not completely resolve the issue. We will continue to investigate this matter.
  • Fixed an issue where the error message “E_FAIL : hr” would display and the game would crash when switching to full screen mode.

We haven’t had a chance to independently verify the reports, but we can confirm that connection issues were one of the biggest (and only) common issues with Monster Hunter World PC. The connection issues certainly seemed to flare up after around two hours of play in a single online session with friends, but we have observed them happening even at the start of a new online session.