halo infinite microtransactions

Halo Infinite will have Microtransactions and Other Recurring Services

For those who were waiting keenly on the wings for Halo Infinite to come out, it looks like we’re being drip-fed news about 343 Industries‘ latest. The most recent bit of news to come our way is the fact that Halo Infinite microtransactions are going to be a thing. Maybe we’ll finally get to deck Master Chief out in some sick decals as long as we can fork out the dollars for it. In any regard, Microsoft has indicated that Halo Infinite is going to be an avid subscriber to the “games as a service” model, which is increasingly prevalent with other modern AAA titles.

We’d previously noted the job description put up by Microsoft which mentioned designing emblems and other cosmetics as a part of its duties. That description looks to have been updated to specifically mention that a candidate will be in charge of implementing microtransactions and other progression mechanics in the game, which confirms past speculation.

Judging from the franchise’s previous brush with microtransactions in Halo 5 bringing in well over a million dollars according to Gamespot, it’s expected that 343 Industries has gone down this particular route. Not only is it what everybody else is doing these days, but it clearly makes commercial sense. Knowing that the franchise is going to focus back on the original hero of it all, Master Chief, may well draw back some eager punters ripe for the (wallet)picking.

While some may have a bone to pick with the idea of microtransactions in full-service AAA games, Halo Infinite appears committed to that model at this stage if Microsoft’s job listening is anything to go by. Getting our mitts on the game before 2019 grows slimmer by the day, but 343 Industries taking their time with their new baby is to be expected. Will you be forking out more money once you get your hands on the next Halo game? Let us know.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X