Oculus Quest Beat Saber has been announced for the standalone virtual reality headset. The popular VR Jedi-music-mashup has proved to be a hit with virtual reality fanatics. The Oculus Quest Beat Saber version allows players to experience the game for the first time via a completely wireless and standalone experience.
What’s your move? This spring, @beatsaber is coming to @Oculus Quest. Experience all the slashing, slicing fun without wires. See details here: https://t.co/LTP4zaLklA @BeatGamesStudio @liv #QuestCountdown pic.twitter.com/r3pd1qwYx4
— Oculus Gaming (@OculusGaming) March 18, 2019
The announcement was teased earlier in the day by VP of ARVR at Facebook and Oculus Hugo Barra. The VP provided footage of his playing the Oculus Quest, with his mannerisms teasing that the reveal would, in fact, be Beat Saber.
Beat Games’ head of marketing Michaela Dvorak commented: “Playing Beat Saber on Oculus Quest allows you to make literally any move you want … I’m a big fan of Rift, but Beat Saber on Quest is a whole new level of experience! Visuals look absolutely stunning, gameplay is smooth and polished, and tracking is just great. Watching the game evolve on this platform was pretty exciting.”
The promotion of this announcement by Oculus is none too surprising given the popularity of Beat Saber. It was recently the first virtual reality title to cross the one million sales mark.
The Oculus Quest VR headset was announced in September last year, with a price point of $399. The headset is Oculus’ first foray into virtual reality with no-strings-attached. All of the hardware and software is included inside the headset, with no need for wires or a PC.
Following the Oculus Quest announcement, VR fans were left wondering if there would ever be a release of the Oculus Rift 2. Oculus communications director Andrea Schubert refuted the speculation, however. Schubert stated Oculus is still “planning a future version of Rift.” The rumors followed the departure from the company of co-founder Brendan Iribe. Iribe started the company in 2012 but left in late 2018, with some reports it was because a Rift 2 was not happening.