CD Project On Witcher 3 Difficulty: “We Don’t Have The Ambition To Be A Demon’s Souls”

The Witcher developer CD Projekt recently discussed the difficulty of its upcoming third entry in its beloved action role-playing series, confirming that it certainly won't be like the infamous Demon's Souls.

Speaking to IGN, CD Projekt's Marcin Iwinski said of The Witcher 3: Wild Hunt's difficulty: 

While I was going through some of the reviews, I read that certain Western journalists died multiple times in the prologue itself, and that wasn’t a good thing. We don't have the ambition to be a Demon's Souls.

We're definitely working on the immersion curve, balancing the game to make sure people get well-introduced to the game world and its mechanics without any controller-breaking scenarios. If you don't want this game to be hard, it won't be. However, if you want a challenge, you can knock yourself out with the hardcore mode. With The Witcher 3, you should have the experience you want. 

Do you want a brutally challenging experience out of The Witcher 3? I'm perfectly happy with the balance it appears the team has struck. Yay for accessibility!

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