Sony: Getting AAA Games on Vita “Don’t Work With the Traditional Process”

Don Mesa, the Director of Product Planning & Platform Software Innovation for SCEA, has shared several comments about the PlayStation Vita in light of the slimmer model releasing yesterday and more than a few responses to fan questions on the official PlayStation blog.

Answering a comment about how the Vita needs "a few good AAA games that are actually developed by the proper studios, and not farmed out to smaller devs who can't quite capture what makes a series work on consoles," Mesa is honest about the lack of premiere titles on Sony's handheld:

The economics simply don’t work with the traditional process. We have to do something different to get AAA games on Vita. We accomplished it to a certain degree by making PS4 games work on Vita via remote play. PS Now will be another way, streaming PS3 games on Vita. I can’t wait until PS Now is out on Vita – I hope you’ll try out the experience and let me know what you think.

If Sony is having trouble getting third-party studios to produce content for the Vita because of its limited reach, then having remote play and PS Now might just be the saving grace for the system. Others have surmised that this a sign that PS1 Classics will be playable on Vita for good.

Mesa also shared that he's fighting for a 64 GB memory card, that the new Vita has no region lock, and that they want "Crash and Spyro" in the lineup but "the stars need to be aligned to make this happen," He assures that Oreshika is coming around soon with a commitment made by Japan Studio and that there are plans for Borderlands 2 DLC like Tiny Tina's campaign. 

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