DONTNOD Discusses Female Protagonists, Remember Me’s Critics, Life Is Strange

DONTNOD revealed their next game at gamescom 2014 and speaking with reporters let loose a few more details about the title in addition to reaction to critical and player reception of the studio's previous game, Remember Me.

The team unveiled the partnership for Life is Strange with Square Enix earlier this week and told reporters that fans won't be discouraged from drawing connections between the female protagonists in the new game with Nilin of Remember Me.

"There's definitely some shared DNA," DONTNOD Creative Director Jean Maxime Moris told reporters.

First of all, we're extremely proud of Remember Me. I think it was not perfect by any means, but to some level it was misunderstood.

Even the announcement of Life is Strange, we've seen many comments about DONTNOD as a studio, about Remember Me. So even though right now our life is Life is Strange, we're definitely happy to see Remember Me live on in people's memories.

Life Is Strange focuses on Max who returns home and discovers that she has the ability to reverse time, with DONTNOD's development stretching the narrative over episodic releases.

There's definitely some shared DNA. They're different games, but—well, Michel [Kock] was the art director of Remember Me, and you can definitely see the quality of the visuals also shining. Memories and identities are at the core of it, so Remember Me might have been a sci-fi action adventure game, where memories and people's personalities were digitized, and this is a game that takes you back to a period of your life where you were building that personality. The memories, they're not really digitized at all. There are some similarities.

[Joystiq]

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