“Techno-Metal-Leather Pants, Guns, and Cannibal Girls. Where’s the Warning Bell?” Review

Redline Info


  • N/A


  • 1 - 12


  • Accolade


  • N/A

Release Date

  • 01/01/1970
  • Out Now


  • PC


“Techno-Metal-Leather Pants, Guns, and Cannibal Girls. Where’s the Warning Bell?”

Another review, another dumb question to start it off with: Have you ever

bitten your toenails? Have you every bitten anyone else’s? Remember the flavor?

The nuveau experience of crunching that calcium? Or chewing the tender flesh

under it? Wasn’t it yummy? Didn’t it excite you? Didn’t you wish you could much

on toe forever and ever?

Well, you’re not alone! (oh, another Cliché!) The Red Sixers also enjoy the

fine and delicate pleasure of dinning upon toe materials! Who the hell are they?

Glad you asked! They are Bad Ass Mothers (Baby! Shut your mouth!) who have no

qualms and split no monkeys over digesting human body parts! They inhabit the

bizarre and post-apocalyptic world of Redline, a new, cool, and flavorful

auto-combat/first-person-shooter that the boys over at Accolade crafted for

your pleasure, and for the sake of saving the toes!

In the future,

the year 2066 to be precise, the world has become baked and crisp. Mega corporations

were hiding beneficial secrets from the populace. The populace found out. They

were mad. They rebelled. The mega-corps detonated several nukes on the moon.

Apparently these nukes were powerful enough to irradiate earth (yeah….right….with

you on that one). There is also some unexplained buisness about a new energy

source called ‘Orgone.’

So now all the rich people, the ‘Insiders,’ live comfortably in protected

domes while everyone else lives outside and fights a lot. The world is divided

mostly into gangs which are funded by the Insiders and compete in combat. All

this is televised for the viewing pleasure of the rich fops living inside their

shinny truncated spheres.

Here’s an odd question? Any of you out there remember the Atari Lynx game

BattleWheels? Redline is the sequel.

In Redline you play some shmoe who made a name for himself in the BattleWheels

tournaments and wants to join ‘The Company’, the most human of the four gangs.

Once in, you must do battle with the other gangs, such as the Red Sixers, who

are a motley crew of mutated Cannibals, the cyborg Lepers, and the Zealots,

who believe that GodZilla is God, no Zilla.

Once given a mission by your oh-so-stylish, fast talking boss Liddy, you go out into the irraditated world to kill things. This is where the fun begins.

Roughly half of the time in Redline you will be in one type of vehicle or

another, or in turrets. In this mode you drive around with the keyboard and

aim with the mouse. You may also leave your car, walk around on foot, steal

other cars, and cause much destruction while doing all of that. This split gameplay

prohibits the use of a desktop racing wheel for controlling the car as you are

frequently jumping in and out of cars and you cant just rip off and reattach

a racing wheel to your desk every 20 seconds. However, using the keyboard, the

control is sharp and responsive. As you are using the keyboard for the entire

game, Redline lets you configure totally different control sets for On-Foot

and Driving. Racing fans be warned though: this is purely an arcade driver and

a first person shooter.

In the car, you have up to 3 forward weapons, two side weapons, and 3 rear

weapons. Implements of pain include machine guns, laser beams, rail guns, missiles,

grenades, landmines, and a few very colorful BFG style plasma launchers. Victory

absolutely requires that you maintain a constant barrage on you enemies while

preserving the structural integrity of your ride. If the car goes, you wont

last long on foot.

On foot, you have in your possession the world’s most useful gun. It’s an

assault rifle that with the touch of a button, spins around to another barrel,

essentially new weapons. The Swiss-Army gun includes a ‘Bone Saw’ helicopter

style chainsaw, a machine gun, shotgun, sniper rifle, grenade launcher, missile

launcher, alien pulse weapon, mini-gun, a yellow rail gun, and an EMP weapon

used to eject drivers from their cars so you can hop on in, kick the tires and

light the fires.

The fast, tense

action of the driving and the heavy hitting first person combat makes Redline

a varied, reliable, and extremely satisfying action orgy, complete with all

sorts of partners to do cruel things to.

The environments in the game convey a real sense of size and grandeur. In

the car you must exploit the size of the areas so as to be able to maneuver

your way to firepower victory, you stop and you soon will die. On foot, the

portions of the game that take place in doors too are very, very large. The

size of the levels and the size of the sometimes awe-inspiring chambers do well

to offset the fact that overall the architecture, though fairly unique and expansive,

is not particularly ornate.

Graphically, Redline excels. Powered by Accolade’s proprietary Daedalus engine,

the environments are huge, flashy, colorful, brilliantly textured stages for

the impressive display of pyrotechnic prowess found in Redline. Colored lighting,

chrome mapping, fogging, and some of the most expressive special effects in

the Action game genre, combine to make Redline cocaine powered eye candy. Sound

is also impressive, with meaty effects at times, like when you run over an enemy

with your car in a gore spattering Carmageddon

moment. The techno-industrial soundtract in turn does a good job of bringing

you into the action and readying you for some killing.

Although Redline is easily one of the most enjoyable pure action games to

come out this year, there are a few spots of tarnish on the mantle. Most egregious

in the terrible brevity of the game: only 12 single player missions are included.

Although each one is of decent size and much fun, the total playing time in

single player is ridiculously short, just give yourself a few hours of continual

play and you’re done. There are also a few rough spots in the graphics: The

animation for the on foot characters is almost remarkably lacking, having only

a few frames for each character and few special case animations like clutching

a heart or fumbling around with grasping arms, looking for a lost head. There

is also a problem with the Artificial Intelligence as it has a hard time spotting

you. Once it does though, your opponents have deadly aim.

If not for the few, yet pronounced errors, Redline would be an A- game. It has fantastic graphics, high energy action, engaging single player, varied and frantic multiplayer, and a great sense of style. Still, if your in the mood for the action game equivalent to the movie “The Matrix,” look no further, your game has arrived. Oh, and go watch “The Cannibal Girls,” you’ll love the sound of the Warning Bell.