Uh-Huh-Huh-Huh.
As the instruction manual proclaims, “Beavis and Butthead are not the
smartest guys around, but, with your help, they could become the coolest.”
The point of Virtual Stupidity is to walk around the town of
Highland as none other than the duo themselves, meeting people from MTV’s
Beavis and Butthead show, picking up certain items that will aid you, and
performing a variety of actions, that range from driving a tank, to
breaking out of jail, to sending Beavis’s hand into the anal cavity of a
stuffed bear. Of course, all of this is done in hopes of being offered the
exclusive privilege of joining Todd’s (the local dropout, for those who
don’t watch the show) gang.
There are many ways that this game could have turned out. To prove this,
simply take a backward glance at some of the B&B titles that have appeared
for older video game systems such as the Super Nintendo and the Sega
Genesis. All are really nothing more than repetitive arcade-style games
with poor graphics and no real sound, let alone any of the insightful
social commentary that the two are so apt to offer at times.
Granted, the plot of Virtual
Stupidity is somewhat crude with a low-brow humor level that occasionally
sinks to that of a 13 year old, but then again, that means that the normal fans
of Beavis and Butthead will be quite satisfied. In addition, this game is quite
beautiful and is also somewhat revolutionary. There is no text in this game, which
means that both Beavis and Butthead (with voices courtesy of Mike Judge) have
some sort of comment for anyone and anything. Even a search of the player’s inventory
of items can be a hilarious experience, with sometimes one and sometimes the other
describing what it is. Occasionally, both will start to argue with each other
over what it is and what to do with it, not forgetting the perpetual references
to sex and other bodily functions. The graphics were done by the MTV animation
studios. They are as any fan of the show would expect them to be; realistic to
the cartoon with an ability to draw the player into the game. The result is simply
a very engaging, hilarious experience well worth the money.
Another feature of the game are
certain “mini-games” that the player will be able to play throughout the plot.
These include hocking loogies at moving targets, frying insects with a magnifying
glass, firing tennis balls at unsuspecting Baby-Boomers, and playing air guitar.
Also notable are the two music videos by Gwar and Primus that are included on
the CD. To access the videos, simply send Beavis and Butthead to their house and
sit them on the couch to turn on the TV.
Why is Virtual Stupidity revolutionary? Mainly because this was a concept
that could have been treated with a lot less justice than it deserved. Yet, the
game designers at MTV and Viacom NM took the idea seriously and created quite
a game. From the mini-games themselves to the overall plot and gameplay, this
is a program with a great deal of depth and adventure. Uh-huh-huh, heh-heh, this
game rules!