Breath of Fun… and some frustration too. Review

Breath of Fire III Info


  • N/A


  • 1 - 1


  • Capcom


  • N/A

Release Date

  • 12/31/1969
  • Out Now


  • PS


Breath of Fun… and some frustration too.

Breath of Fire III, the third in a series of role-playing games, has

recently hit the PlayStation. The game is far from “classic” as the manual suggests,

but it isn’t all that bad. The graphics are pretty spectacular for an RPG, and

the variety of things you are able to do is exciting.

What makes the game decent instead of classic is how frustrating the game

can be — to the point of pulling your hair out. Still, that only occurs a couple

of times, and other than the few parts where this happens, Capcom’s game is

a solid and fun RPG.

The most important part of a role-playing game is the story, right? Breath

of Fire III
has a humdinger. There was once a clan of Dragon people roaming

the land. Their power grew and grew until they became powerful enough to destroy

the world. That’s when they suddenly disappeared. Ryu (a reference to Street

Fighter anyone?), the main character of the story, is a descendant of the Dragon

Clan. You start out by joining two childish pranksters living a life of thievery.

You are eventually turned in to the authorities, and that is when you embark

on a journey to find out what Ryu’s ancestry really is.

Your journey takes you down the path of knowledge, finding out about the Dragon

Clan and what their secret power was. After being treated to an interesting

story, you’ll discover the equally cool graphics. They consist of sprite anime

characters that are bright and detailed along with three-dimensional landscapes.

The isometric view allows the developers to do some graphical tricks allowing

more polygons to be on the screen than most games can – making Breath of Fire

III a really good looking game.

The spell effects look really good as well. We’re not talking Final Fantasy

, but they aren’t half bad. All in all the graphics eclipse many other



gameplay is more than just hack and slash. Besides general adventuring around

the land, defeating monsters, you can partake in a great variety of activities.

One of them is fishing – it may seem odd but it is actually one of the

most useful things you can do in the game. By use of different lures and fishing

rods, you can catch a variety of fish and aquatic life that give you various

benefits when used during battle. Some can restore life while others can upgrade

weapons and items.

Another activity in the game you can do involves splicing various dragon genes

together to allow yourself to morph into different dragons with different abilities.

These beasts have lots of destructive power and figuring out which genes go

together is part of the strategy of the game.

The music is really bizarre. Throughout the game, music switches between light

rock and jazz. I’m not sure exactly what this has to do with a role-playing

game as most have orchestral scores, but it sure does sound weird. The sound

on the other hand is standard, it doesn’t stand out, nor does it suck.

Even after all these good things, there is still that small problem with some

frustrating parts of the game. One such part comes early on – you have to break

into the tax collectors manor, and must avoid the guards’ lights. Even though

there was a similar situation in Final Fantasy 7 (Shinra building), in

Breath of Fire III
it takes hours of attempts upon attempts to pass this

seemingly unimportant stage in the game. Other than that,

Breath of Fire III is a decent RPG. Since no real role-playing games

have been released since Final Fantasy 7, BOF III is sure to fill a void

in many gamer’s hearts. With good graphics and an interesting story, it’s sure

to please the anime / RPG addict.


Fairly Fun
Good Graphics
Can be frustrating