Rock and Roll. Review

Megaman Legends Info

genre

  • N/A

players

  • N/A

Publisher

  • Capcom

Developer

  • N/A

Release Date

  • 12/31/1969
  • Out Now

Platform

  • PS

rating

Rock and Roll.

Megaman / Rockman has been around forever. The little blue guy was first released

on the NES way back when 8-bit graphics and side scrolling gameplay ruled. There

have been innumerable versions of Megaman and his friends over the years, including

Megaman X, Megaman (Rockman) Racing, and tons more. But there still has yet

to be a three dimensional Megaman.

This

is especially surprising considering how long people have been doing 3D on the

PlayStation and Nintendo 64 and just how popular Megaman is. But now, finally,

with Megaman Legends, Capcom has taken Megaman into the third dimension

with good results.

First of all, traditional Megaman fans should know that Megaman Legends isn’t

your normal Megaman. It isn’t really a three-d version of the two-d side scroller.

In fact, Legends is more of an adventure/RPG. In this game, Megaman is a “Digger”,

or an adventurer searching for the “Mother Lode” treasure.

Diggers the world over are looking for the treasure, and Megaman hopes he can

be the first to find it so that he doesn’t ever have to work again.

The planet that he lives on is covered by water though, there are only a few

small patches of land, so you have to fly around from place to place. Lots of

the game takes place traveling between different islands.The story sets up a

good RPG, and the large fully explorable world is perfect for an adventure game.

Megaman Legends combines the two genres well.

Megaman Legends also doesn’t look like old-school Megaman either. Instead

of the anime appearance from before, Legends has a highly stylized polygonal

look. It’s not futuristic, nor is it dark. The graphics are bright like Mario

64
, but they are way more blocky. However, in Megaman’s place, this isn’t

half bad. The blocky graphics actually create a great sense of style that is

consistent all the way through the game. One of Legends’ high points are the

graphics, and deservedly so – Capcom has done a great job.

Control

in Megaman Legends is a little odd – the D-pad works like Resident

Evil
while the L1/R1 buttons allow you to strafe left and right. The R2

button works as a enemy lock-on, a welcome function in the 3D world. It would

be incredibly hard to actually hit enemies without this feature, and the way

the camera works would certainly create confusion. While the controls aren’t

the easiest to learn, after you master them, they allow for some precise maneuvering.

Just like the old Megamans, Legends also has great control.

The gameplay of both regular combat, fantastical bosses, as well as RPG and

adventure fit the Megaman franchise well.

The sound also makes a good impression. Unlike too many RPG’s, you dont have

to read miles and miles of text, all of the main characters have voices! It

makes the game more immersive, less annoying, and is something all games should

do nowadays with CD consoles.

The maps that you travel around in are laid out in a manner that allows for

much exploration but is also pretty straight forward so you don’t get lost.

If you ignore every little nook and cranny you can still beat the game but you

will not find every item and upgrade. The way that Capcom created the levels

to hide secrets shows their mastery of level design – something they were also

extremely successful at in Resident Evil.

There are some rough edges though – the game is too hard and frustrating at

points and the gameplay can become repetitive if you can’t figure out what you

are supposed to do. But for the most part, if you like Megaman or like adventure

games – Legends is a solid pick.

REVOLUTION REPORT CARD

3.5
Rating
Style
Good control
Look out for too tough bosses
Up and under!!