Like the Niners in the 80’s. Review

Madden 2000 Info


  • N/A


  • 99 - 99


  • EA Sports


  • N/A

Release Date

  • 12/31/1969
  • Out Now


  • PS


Like the Niners in the 80’s.

The Madden series has just dominated the football game market. The only

game to even challenge was Gameday, though last year was hardly a contest.

Once again, football season is right around the corner, which means it’s time

for the console football game wars. First up is John Madden’s Madden NFL 2000,

and it looks pretty tough to beat.

All the usual modes of play are available, including Exhibition, Season, Custom

Season, Tournament (complete with a fantasy draft), Practice, and Franchise.

The newest addition to the list is the “Situation” mode. This allows you to

play in one of 10 classic games, entering in at the most critical moments. The

goal is to win the game, and perhaps rewrite history along the way, of course.

Users can even set up their own situations, which is very cool.

Madden 2000‘s Franchise

mode has a few new features to it. One of them is the NFL Draft Preview, where

you can view the players in the upcoming draft. This is important because you

now can trade any of the four draft picks with other teams. Did you find a player

you need, but are too low in the draft to pick him? Not a problem…just trade


Another new addition is the Madden Challenge. In this mode, you can receive

up to 2,000 points for fulfilling 100 pre-determined goals and correctly answering

200 trivia questions during gameplay. For example, if you complete a pass for

more than 30 yards, Madden Challenge bonus points are awarded. You can receive

a different amount of points in a number of different categories. The points

vary by difficulty level.

Speaking of the difficulty levels, you can now adjust each facet of the game individually (in addition to the standard difficulty level options). It is left up to you to decide just how strong the defense should be.

This customizability extends even further. Both the offensive and defensive

AI can be adjusted for running and passing, so finding the right balance is

easy. There are also settings for how often the CPU will run vs. pass, and how

aggressive the play calling will be. EA really lets you build the game to suit

your tastes.

As far as the rosters go, players can be traded, created, edited, released,

and drafted. In the Franchise mode, you are able to see the length of the contract

left for players, and give them contract extensions if you wish. For those gamers

who own NCAA Football 2000, players can be even drafted from that game

into Madden 2000. EA wants to keep it in the family, it seems.

Gameplay in Madden 2000 is very similar to Madden

. New to 2000, however, are route-based passing and hot routes.

Route-based passing lets the QB throw the ball before a receiver has made his

cut. By holding down L2 while throwing, the QB will lead the receiver to where

he should be based on the route he has been assigned. Hot routes are basically

audibles for individual receivers. Before the snap, you can alter any receiver’s

route with a couple of button presses. The running game has been improved as

well. Unlike last year, it is now possible to run the ball and actually gain

good yardage!

The graphics have been updated

as well, with new player models that actually correspond to the real-life counterparts.

This means that the big, bulky blockers are actually big and bulky, wheras the

small, lithe receievers are thin and nimble. There are quite a few new animations

this year, like helmets popping off from hard hits. The motions are smooth and

the action is fast.

One new feature in Madden 2000 is the ‘coach cam’ option that lets

the user see the player assignments before the snap. While this is a nice feature

on paper, EA Sports didn’t quite implement it right. If this option is turned

on, you can see the CPU assignments as well as your own. The same can be said

of the play name switch. When turned on, you not only know what play you called,

but what the other team did as well. I doubt this is what EA Sports had in mind

when they included this option, but it renders the option a bit pointless.

The crowds are relatively intelligent, cheering and booing at the right times.

On big plays, they can get really loud. You can also try and pump them up if

you’re the home team and playing defense. The R2 button will cause your defender

to raise his arms, which livens up the crowd. On offense, the same button will

make your quarterback plead for silence. Back doing play-by-play is Pat Summerall,

and of course, John handles all the commentary with his unique blend of insight

and nonsense.

Overall, Madden NFL 2000 is an excellent game. The improved Franchise

mode, awesome customizability and new passing features make this a worthy upgrade

to Madden ’99. I really thought it would be hard to improve on last year’s

title, but EA Sports has done it.


Improved passing and running game
Better Franchise mode
Increased user control
Updated graphics
Coach cam bug