Hogs of War Review

Nebojsa Radakovic
Hogs of War Info


  • N/A


  • 1 - 4


  • Infogrames


  • N/A

Release Date

  • 03/19/2013
  • Out Now


  • PS


Revenge of the Mud-dwellers

Some of you out there, who actually have friends, may remember a great little

party game called Worms.

In each of the series’ three installments, the goal was to take your ultra cute

little worms and use a combination of extreme firepower and super high explosives

to kick the crap out of your buddies’ equally cute worms. Weapons ranged from

the mundane (e.g. a bazooka) to comedy classics (e.g. a Holy Hand Grenade) to

downright nonsensical (e.g. the little old lady). But

it was always addicting, and one of the most underrated game series around.

With the release of Hogs of War, Infogrames has essentially brought

us a 3D version of the game. While it brings along some of the positive points

of Worms, it fails to capture the same hilarious gameplay, adding little

with the new 3D world.

The plot is the standard throw-away excuse to fight to the death: A new supply

of swill (apparently, some ultra-valuable resource) has been discovered on the

island of ‘Saustralasia’. You’re one of five ethnic parodies whose job is to

drive all other potential swill-seekers off the island.

The game proceeds almost exactly like Worms. During a battle, each pig

has a short amount of time to move around, select a weapon, line up a shot,

and try to blast an enemy pig to smithereens. Each individual pig has a small

arsenal of only four or five weapons, but you can pick up new ones from the

battlefield. When your team is the only one left standing, you win.

An interesting addition is the ability to have your pigs specialize. Depending

on how you promote your soldiers, you can get everything from medics to spies,

each with their own amount of health and specialized weapons. While this is

an interesting addition to the formula, you end up with a tiny arsenal. The

main attraction of Worms was the mind-bogglingly huge inventory, giving

you plenty of options of annihilating your opponents. While there’s still enough

weapons to keep you from getting bored in hogs, there isn’t the same frantic

random feeling which comes from a completely pointless and insane set of weapons.


3D format of the game also has it’s pluses and minuses. In Worms, movement

was difficult since the landscape changed as it was pock-marked with random

explosions. To compensate, you were given many tools, allowing you to get from

point A to point B with relative ease if you used them creatively. In Hogs,

the 3D world doesn’t change at all from one turn to the next. The movement is

limited to “yes, you can get there” or “no, you can’t.”

The 3D view also causes aiming to become quite difficult, especially with grenades

or bazookas, whose curving trajectories aren’t easy to see in 3D. But 3D does

allow for you to use some clever tactics to smite your enemy.

As the actual pigs and world go, the graphics are only so-so with lots of texture

warping and simple models to boot. The animations, on the other hand, can be

quite funny. Your pigs trot along on two feet, start hobbling as they get wounded,

and cower as they are approached by a heavily-armed enemy. Everything has a

nice cartoony look, with lots of explosions and not a hint of gore.

Aurally, this game has lots of little gems. The voices of the pigs are all

jokes on various stereotypes, ranging from Russian to British to Japanese. Many

of the death quotes are just hilarious.

On the average, the sound is nothing spectacular. Besides the voices, there

are lots of booms, bangs, blasts, and other b-sounds to go around. The music

can get a little repetitive at times, though.

Pork is generally one of my favorite foods, but it doesn’t seem to translate

to much of a game. While not a complete waste of time and fairly entertaining,

Hogs of War just isn’t as good as the Worms series. So unless

you need to get every Worm clone on the market (Hmmm, cloning worms…),

a rental is probably a good idea.



Cute graphics
Funny voices
Movement is too simple
Not enough weapons
Can't aim well