Midi-chlorians have taken over the Xbox. Review

Star Wars: Starfighter Special Edition Info


  • N/A


  • 1 - 2


  • LucasArts


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Release Date

  • 12/31/1969
  • Out Now


  • Xbox


Midi-chlorians have taken over the Xbox.

It’s back to a galaxy far, far away in LucasArts’ Xbox release of Star Wars:

. Dubbed the “Special Edition,” this release of Starfighter

has a slightly improved multiplayer game as well as a few extra bonus missions.

It’s still a solid game, but after about a year since the game’s original

on the PS2, the Force seems to have weakened a bit in this one.

Star Wars: Starfighter takes place around the time of The Phantom

, with a new group of unlikely comrades joining together to battle

the evil Trade Federation. There’s Rhys Dallows, a rookie pilot in Naboo’s starfighter

core, Vana Sage, a mercenary for hire, and Nym, a Robin Hood pirate captain.

Vaguely reminiscent of the original trio of heroes (Luke, Leia, and Han), our

Starfighter friends are just the beginning of a classic formula that

works wonders.

Each of the Starfighter heroes brings with them a specific type of

fighter craft that will be used to combat the Trade Federation. While flying

as Rhys, you’ll take control of the geeky N-1 Starfighter that was highlighted

in Episode 1. It’s big, it’s yellow, and it’s got some sort of strange tail

sticking out of its rear end.

Fortunately, not all of the ships in the game are as corny as the N-1.

LucasArts actually came up with some fresh designs that look almost as cool

as the classic X-wing and TIE fighters. Vana pilots the Guardian Mantis,

which looks like a cross between a B-wing and an upside down Imperial Shuttle

and Nym flies the Havoc, which seems to be a mating of the Millennium

and an A-wing. New enemy ships will also be seen, including the Interceptor-like


Handling these babies is a snap thanks to Starfighter‘s simple and

efficient control scheme. One stick controls the direction and the other handles

rolls. The D-pad issues wingman commands when available and one of the triggers

offers a sniping mode for long distance shots. The rest of the buttons are used

for targeting and shooting, rounding out an easy-to-digest set of controls.

Don’t like the way it sounds? Then change it, thanks to the control setup option.

The only difference between this version and the PS2 version is the big Xbox

controller, which might just make your hands hurt after a round of intense dogfighting.

The missions in Starfighter break down exactly like any other space

combat game: attack, defend, and escort. Each of the game’s 14 missions has

multiple objectives along with bonus goals that will eventually unlock an additional

number of extra missions and extra ships.

For the Special Edition, two new bonus missions have been added as

well as a small host of multiplayer ones. This multiplayer game takes a much

bigger step than the original with five types of play, including Dogfight, Capture

the Flag, Tag, Hunter, and Detonator Drop. These additions are fine, though

the fun depends heavily on what map you play. And at any rate, playing with

only two players just isn’t all it’s cracked up to be.

Also new is the ability to unlock the Zoomer and Scarab fighters. Opening up

all of these additional goodies will definitely be a challenge, since there’s

plenty of fast and furious action going around. Players can toggle between a

first and third person perspective to keep up with the madness and there isn’t

much that will slow you down.

Though the missions may boil down to classic objectives, the cool level designs

turn them into something a little more special than your average space shooter.

First off, you’re not always in space. Flying between narrow canyons, through

a waterfall, and along a river blasting Scarab fighters will take all the skills

you can muster. Only one who is strong in the Force will be able to negotiate

these obstacles.

One of the game’s downers, though, is the inability to go outside the level’s

invisible boundaries. Even in space, you are confined to a certain area. Attempt

to travel outside these boundaries and you’ll be met with a force barrier that

will “bump” you back into the field of play. This can unfortunately cause some

severe disorientation, sometimes leading to a nosedive during planet-based missions.

Even Wedge Antilles would have a problem getting bumped around like this.

When the original Starfighter was released a year ago, it was one of

the coolest looking games available at the time. But now – especially after

seeing games like Rogue

– the graphics are just okay. Minor details have been added to the

Special Edition, but for the most part it looks the same as the original.

The sound gets a thumbs-up with musical scores and sound effects all ringing

true to the Star Wars universe. The voice acting is also pretty good, giving

more life to our small band of heroes.

One of the only real flaws of Starfighter is its targeting system.

While it is easy to lock on to an enemy that is onscreen without a radar, locating

a specific target offscreen can be a nightmare. Take one of the early missions;

for example: escorting the Queen’s ship. Dogfighting with the mercenaries is

no problem, but if you lose track of the Queen’s ship, it may be difficult to

locate again. It’s even worse on levels where the sheer number of enemies is

staggering. All you can do is mash the targeting button for a while, wasting

many precious seconds trying to locate your intended target.

While Starfighter is without a doubt a solid game, I can’t help but

wish for a more dynamic storyline or level structure. The ability to progress

in the game without complete success would definitely boost the depth by leaps

and bounds. Life after Colony

is tough.

Star Wars Starfighter: Special Edition is a classic example of space

combat fun. The Xbox port is still a solid game with a few extras thrown in

for good measure. Despite its arcade style of play and limited depth, this is

one game that can be enjoyed by most everyone throughout the galaxy. Yub, yub.


New Star Wars with a classic formula
Great action
Great control
More bonus missions
More multiplayer
That needs more than 2 players
Must stay on the path
Bravo Ten to lead, where the heck are you?