Big time.
Call it small geek’s complex, but for gamers, size actually does matter. We don’t dream of slaying a fierce munchkin or laying waste to a particularly nasty prairie dog; we want to take down a full-sized dragon, dammit, a Balrog, something big and scary and physically imposing. The bigger they are, the…
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Holy crap, those bosses are awesome
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Unparalleled cinematic sequences
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Gorgeous animations
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Dark, desolate, world
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Moral ambiguity
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Some notable mechanical flaws
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A bit short
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Limited replay value
