Dawn of Mana Boss FAQ

Copyright 2nd June 2007 Ari Wirawan.
Table of Contents:
II.About My Faq.
III.Boss Fights in Chapters.
IV.Email Warning.
I. Introduction.
This will be my second faq, I hope it will deal a great help to the gamers. So
without further delay I will begin to create this faq. If the viewers found
any misspell within then understanding is advised.
II. About My Faq.
I write this faq based on my own experience through the game, that mean I was
directly write the methods on the sheets while playing the game. Before I
continue to the next content, there are few things I want to share about
battling the bosses. First, watch and memorize your opponent attack patterns
after entering the battle. Conserve the HP or MP until the boss defeated. Do
not rush things up, the bosses have their own weakness so all you have to do
is find their weakness and attack the bosses hard. Powering the character up
as much as you want, if that will make you confident enough to dealing with
the bosses. Now I will continue to the next content.
III. Boss Fights in Chapters.
Chapter 1: A Spirit and a Maiden.
1. Grave Guardian, Grim Mortifer.
Location: Great Tree, Graveyard.
Type: Armored.
Element: None.
Attacks: Running thrust, Power stabs, Counter spin.
Recommended: Healing light, Spirits attack.
Note: This first boss is not so tough as it looks. You only have to evade his
attack and use L1 to regain your balance in the mid air after knock back.
After the battle started, the grim is triggering its running thrust attack to
Keldric. So prepare to run to your left or your right side to dodge its
attack. Please notice, the distance can make its attack useless. Eventually
the grim will lose its balance control after a long run, and begin to startle
on the half way. Use Gnome attack to startle the grim, then head directly to
its tail. Strike its weakness very hard, keep using the Gnome attack if you
want to add up the panic timer on the grim. If you running out the Gnome
attack, use Jinny attack, remember Jinny is not effective as Gnome, but still
better rather than do nothing. Use Faye's healing magic if necessary, and keep
the distance to rethink what to do and what to use next. That conclude the
first boss.

Chapter 2: Lord of the Forest.
2. Forest Guardian, Grim Treant.
Location: Wonder Wood, Treant Hollow.
Type: Ent.
Element: Dark.
Attacks: Trendils attack, trendils sweep.
Goons: Grim Rabites.
Element: Dark.
Attacks: Rabites Spin, Rabites Bite.
Recommended: Healing Light, Flaming Sword, Salamander.
Note: This boss weakness is very obvious, it's the crystals on its trendils
and its mouth, and fire for its weakness element. Wait until you can see the
crystal on the trendils and destroy it. Treant should open its mouth by now,
strike the crystal within its mouth until the panic timer is up. Now you must
destroy two trendils in order to make Treant to open its mouth. After Treant
open its mouth for the second time strike it with Salamander attack first.
Usually Treant will open its mouth again caused by the burning state before
the trendils recover. Use that advantage very well, powering up first if you
like before delivering your attacks. The method is you must destroy the
trendils in sequence in order to make Treant open its mouth until it's
defeated. Destroy the Grim Rabites if you feel annoyed enough by them. Don't
forget to heal, or conserve your MP, and use every best method to defeat

Chapter 3: The Guardian and Gaia.
3. Wyvern.
Location: Mortmont, Gaia Peak.
Type: Dragon.
Element: Fire.
Attacks: Fire Balls, Flaming Gale, Sweep Diving, Counter Spin.
Goons: Golem Friars.
Type: Mage.
Element: Fire.
Attacks: Staff Attack, Fire Magic.
Recommended: Healing light, Aegis, Power up, Frost saber, Undine.
Note: In this battle Gaia will be your ally, when the Wyvern starting to
attack Keldric with fire balls, use Gaia kindness, hide behind one of Gaia
hands before the Wyvern delivering the fire balls. Gaia will absorb the damage
with its hand. Use the Undine to counter its attack, the Wyvern will flip over
and go to the ground after a hit. Head directly to it and deliver your attacks
until the panic timer is almost up and stop your attack before it counter you
with its spin. Wait until you have a chance to strike it again with Undine
attack. Always hide behind Gaia hands if the Wyvern starting its fire balls
attack. About the Goons, they will distract Gaia, kill them or Gaia cannot
provide you with shelter to repel the Wyvern fire balls. Go to your left or
right side to evade the Wyvern flaming gale, and prepare to double jump if the
Wyvern start diving to Keldric. Keep watching and memorize the Wyvern attack
pattern, heal when needed, with this you will beat the Wyvern in no time.

Chapter 4: Ritzia.
4. Lorimar Emperor, Stroud.
Location: Imperial Flagship, Upper deck.
Type: Royal.
Element: Ice.
Attacks: Ice Balls, Jump strike, Power strike, Double strike, Ice spikes.
Defenses: War Cry, Ice shield, Triple Ganger.
Recommended: Healing light, Aegis, Power up, Flaming saber, Salamander.
Note: After the battle, Stroud will deliver numbers of ice balls one at a
time. Dodge his attack, watch his move and don't rush your time. Do not use
spirit attacks at this point, he will simply repel your attack by the holy
sword. Every time Stroud trying to cast an ice ball that will be the best
chance to attack him. Cast your flaming saber first before heading to Stroud
and deliver your attacks. Keep evading the ice ball when you running toward
him, and be sure approach him as quickly as you could before he attacks or
avoiding you. After you cut a chunk of Stroud's HP, he will starting to cast
an ice shield around him. Destroy the shield by using Salamander, continue by
delivering your flaming saber on him. If Stroud is starting to burn keep your
attack until the panic timer is off. Now, after you cut Stroud's HP in half he
will clone himself. This time be very careful, the Trio Stroud will be
annoying enough. Two of them will keep chasing Keldric, while the other one
with an ice shield casting surrounding ice balls and ice spikes. Focus your
attack to the one with an ice shield, he is the real Stroud. Kill the other
two first if you want to concentrate your attack to the real one. After the
other clone disappear strike the real one with Salamander, and keep the
attacks. If Stroud is start burning again, keep your attacks until the panic
timer is over. Now Stroud will keep casting an ice shield every time it
destroyed, also beware of Stroud's lightning attack, his speed increase
dramatically at this stage. Keep attacking Stroud with Salamander and flaming
saber. If you running out the Salamander, lure Stroud to the nearby energy
orbs, his ice shield could trigger a blast if touching one of the energy orb.
If the blast make Stroud become panic head directly to him and strike him hard
until his defeated. Heal if necessary, and conserve your MP if you like. You
still can beat Stroud without the flaming saber, so if you like to focus your
MP only for healing please do so. Press L1 to regain your balance in the mid
air after a knock back. Be patience enough eventually you will beat Stroud.

Chapter 5: Of Deserts and Friends.
5. Grim Lekius
Location: Jadd Castle, Hanging Garden.
Type: Dark Archer.
Element: Dark.
Attacks: Rapid Arrow, Piercing arrow, Counter barrier, Stealth attack.
Goons: Grim Predators.
Type: Shadow.
Element: Dark.
Attacks: Dark Blast.
Recommended: Healing light, Aegis, Power up, Spirit attack.
Note: This boss is really quick, so patience is really needed in this battle,
don't get emotion so easily. Lek will keep running and waiting and preparing
to attack Keldric. The best chance to deliver your attack is when he preparing
his attack. But as I said this boss is quick so the chance will be slim for a
successful hit. Since I cannot come up with better idea I have no choice to
pursue him until I had a chance to strike him with Undine. If it's a hit Lek
will be startle for a while, don't waste your time head directly toward him to
deliver your attack. If there's any chill fruit near him, strike the fruit, if
you lucky Lek will be caught in the ice blast, and it could add more panic
timer on him. Power up first and deliver your attack. After you cut plenty of
Lek's HP, he will start his stealth attack. Now this part will become really
annoying, as you can not tell from which direction Lek will deliver his attack
to you. Go up the stairs and head directly to the center of the garden until
you see the garden bell. Strike the bell then Lek will reappear, find your
chance to strike him with spirit attack, please remember your attack must hit
him, or you just wasting another precious attack. If Lek become startle after
a hit keep adding up the panic timer by keep attacking with spirit attack.
Power up and attack him hard until he is defeated. If you running out HP or MP
or spirit attack, just simply destroy the surrounding barrels, it will provide
you with the needed items. Heal if necessary, keep watching his attack
pattern, and conserve everything in this battle until you are sure it will be
a hit or necessary enough.

Chapter 6: A Fool and A Sword.
6. Previous Seed Bearer, Masked Guru / Granz.
Location: Beacon Tower, the Look out.
Type: Wizard.
Element: Fire and Ice.
Attacks: Fire Gale, Ice crystals, Poison mists, Charge attack, Stun attack,
Defenses: Fire shield, Ice shield.
Goons: Sniper Visages.
Type: Shadow.
Element: Fire and Ice.
Attacks: Fire Blaster and Ice Blaster.
Recommended: Healing light, Aegis, Power up, Purify.
Note: This battle will take long enough time to get through with, since the
Guru will avoid Keldric when the battle begin, and casting a fire shield on
him also delivering fire gale or poison mist to Keldric. As you can see the
battle took place at the top of the tower, that mean you will have less of
spaces to deliver your attack. Shoot the Undine to break his shield, attack
him if you have a chance. Lure him to fight you at down floors, is the best
place you got. If you see he still wearing a fire shield, use the Undine to
destroy it, now chase him as he can not float for a temporary time. Keep the
attack until he is disappear, now he starting to use the Undine power, also a
goon will appear to help the Guru. Here's a hint, first destroy the visage
then toss a couple vitachoke to destroy the ice shield and use the pillars for
the fire shield, by this way you can conserve your spirit attack. After the
shield is destroyed head directly toward the Guru to deliver your attack until
he disappear again. After the Guru reappear he will add another goon at this
time, that's mean three against one, but no fear, just be patience enough in
dealing the Guru, and use the method properly, also keep searching if you
loose the sight of him. Destroy the visage first, and destroy his shield
before you deliver your attack. Keep watching his attack pattern, heal if
necessary, conserves everything in this battle until you defeat the Guru. Good
luck in defeating the Guru.

Chapter 7: Warriors of Hope.
7. Grim Golem Generalissimo
Location: Great Tree, Altar of darkness.
Type: Armored / Tanker.
Element: Dark.
Attacks: Pom Pom balls, Gatling gun, Cannon blast, Counter spin,
Charge attack.
Goons: Grim Golem raider and sharp shooter.
Type: Golem.
Element: Dark.
Attacks: Sword attack, Daze arrow.
Recommended: Healing light, Aegis, Power up, Wisp attack, Pillars.
Note: This battle is quite rough enough, and your opponent confident is very
high as he will keep chasing Keldric around. If you had a chance kill the
goons first, they will surely annoying enough. The first attack delivered by
the general is the Pom Pom balls, ignore the attack and don't strike the balls
as it will give you a blast. The second attack from the general will be the
gatling gun, that attack is block able, so block the attack until it's over.
When you see he is aiming you with purple light that mean it's time to run. He
will start the Cannon blast, I suggest don't take any damage from this attack,
keep running and evade from the attack as possible as you could. If you hit
the damage will be severe, not mention after you down he will keep continuing
his attack with the cannon like no days. Press L1 to regain the balance after
a hit and run after as quick as possible. Do not attack him directly as he
will give Keldric a counter spin. Lure him between the pillars, but still keep
your distance from him and the attack. If you lucky he will stupid enough to
shoot one of the pillars, and will make a lot of stone rabbles to collapse on
him. Now that is a chance, the panic timer should set at 99 seconds to count
down, and should give you enough time to attack the general. Power up Keldric
first then head towards him. Do not attack his vehicle, but jump on the
vehicle to attack its rider. Keep attacking until the panic timer is almost up
and flee to keep your distance again. Keep trying the method to defeat him by
using the pillars and rabbles until you running out of the pillars. The wisp
is the only effective spirit attack against the general so conserve it
carefully. Heal when you needed, and once again I recommended, avoid his
cannon attack at all cost. Good luck and give everything you got to him.

Final Chapter: The Great Tree
8. Mavolia Keeper, Grim Stroud.
Location: Nethermanse, Throne Room.
Type: Shadow Armor.
Element: Dark.
Attacks: Holy Sword attack, Ice burst, Flaming saber, Dark abbys, Dark blast,
Power gale, Triple Scythes, Upper cut, Holy blaster.
Recommended: Healing light, Aegis, Power up, Spirit attack.
Note: Stroud only thing to do when the battle started is walking slowly, still
you must keep your distance from him. Next you must toss the raw crystal on
Stroud to make up startle, keep doing that until you defeat him. That maybe
sound easy, but this isn't over yet. After Stroud is defeated you will enter
the next battle, be prepared for this. His first attack in the second battle
is the dark abbys, it will pull Keldric near to Stroud and give Keldric a dark
blast after. Find a chance to attack him until your attack becoming dull on
him. That mean you must go to one of the towers to destroy one of his weakness
one at time. After you destroy one of the night tower, head toward Stroud as
quickly as possible before you losing the panic timer. Keep your attack until
its becoming dull again. The method is you must first destroy the tower, then
attack Stroud until he is immune to your attack, then go back to the next
tower to destroy one of his weakness again. Keep doing the method until all
the night tower is destroyed. Stroud will try to stop Keldric when Keldric
trying to destroy his weakness. Keep watching for Stroud attack pattern, keep
healing when you need it, also remember the spirit attack does not effective
against Stroud. Keep attacking Stroud hard, he can use his physical barrier
after you destroy the night towers. This all I can say about this boss.

9. Final Boss, Medusa.
Location: Nethermanse, Hall of Echoes.
Type: Goddess.
Element: All.
Attacks: Dark twister, Snake attack, Snake thrust, Mine blast.
Goons 1: Blood Serpent and Frost Serpent.
Type: Hydra.
Element: Fire and Ice.
Attacks: Fire and Ice breath, Venom bites.
Goons 2: Grim Blood and Frost Wraiths.
Type: Shadow.
Element: Fire and Ice.
Attacks: Fire and Ice blast.
Recommended: Healing light, Aegis, Power up, Fire and Ice pillars.
Note: Stay away from her when the battle is started, she will unleash the Dark
Twister and it will suck everything near her. After her attack stop the next
thing you do is throw the red pillar to the frost serpent and attack it after
its startle. Then throw the white pillar to the blood serpent and attack it
after its startle. Remember you have to be quick to knock the snakes out,
don't let one of it regain its consciousness after a knockout. After the
snakes has been knockout, power up Keldric first, then jump on the snake's
back to attack Medusa, she should be disable right now. Keep attacking until
Medusa gain her consciousness then keep Keldric away from her. Watch her
attack, also keep watching her move, if you see any wraiths around destroy
them as soon as possible. Always disable the snakes first with the pillars
before attacking the Medusa. Once you cut her HP to half, she will start to
give you a mine blast and keep assaulting Keldric for amount of time. Wait
until her attack stop then toss the pillars to disable the snakes before you
attacking the Medusa. Keep watching her attack pattern, always disable the
snakes first, heal when is needed, do not rush yourself, use the method
properly, with this you should be able to defeat her.
Medusa is defeated, congratulation you just beat the game.
IV. Email Warning.
For every body who want to mail me, send to this address: julrb10@cbn.net.id.
You don't have to be cool or lame if you want to mail me, also I don't
tolerate for any Racist mail, Sarcasm, or foul mouth.
V. Closing.
Thanks to my girlfriend for her time, also thanks to game FAQ's for being a
good host. And last to the Fans in ROTK board.
Copyright 2nd June 2007 Ari Wirawan.