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Automatically buys the best gun for your team. AK-47 for T and M4A1 for CT. |
autobuy |
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Automatically ends the game and quits Condition Zero |
quit |
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Automatically ends the game but doesn't quit Condition Zero |
disconnect |
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Automatically kicks the bot/player if he kills so many hostages according to the value. Put 0 to disable. |
mp_hostagepenalty <value> |
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bots only buy snipers |
bot_sniper_only |
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Bots only use knives |
bot_knives_only 1 |
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Bring down the All Deleted Scenes |
cl_levellocks 16382 |
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Bullets fired on walls will get through walls. Effective if the player is hiding. |
sv_clienttrace # |
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Disables the litte information on the bottom right corner when you have +graph on |
-graph |
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Displays commands for faster use on the left side of your screen. |
+commandmenu |
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Dissables rogue bots, they will all follow your commands. |
bot_allow_rogues 0 |
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Doesn't give you more weapons. Instead gives you full money. |
impulse 101 |
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Enables auto-team balance. 0 = Off. 1 = On. |
mp_autoteambalance <0-1> |
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Enables blood thickening on or off. 0 = Off. 1 = On |
gl_spriteblend <0-1> |
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Enables cheats |
sv_cheats 1 |
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Enables player to be Right-Handed. 0 = Left-Handed. 1 = Right-Handed. |
cl_righthand <0-1> |
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Enables the local player to automatically kick other players. 0 = Off. 1 = On. |
mp_autokick <0-1> |
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Enables unlimited spraying |
decalfrequency 0 |
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enables you to fly |
Fly |
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Ends the round, and you lose. |
career_end_round |
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enemies do not see you |
notarget |
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Enter this code if you have "+commandmenu" activated only. |
-commandmenu |
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Erases all the whole messages in the console. |
clear |
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Executes the command by just entering the <letter> in the console. |
alias "<letter>" "<command>" |
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Freezes time for the set ammount, the player can still walk around. |
mp_freeztime <value> |
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Gives you the highest ammount of money you can have. |
mp_startmoney 16000 |
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go through walls |
noclip |
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Instant Max Money |
v |
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Invincibility |
god |
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kick the bots |
kick <bot´s name> |
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Kills all bots allowing you to win if the bomb is not planted |
bot_kill |
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Lists available servers to participate in. |
list |
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make the bot go to specific places |
bot_goto_mark #number |
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make them just stand there |
bot_zombie 1 |
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Makes the bot's stand still. |
bot_stop 1 |
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Refreshes time on the console. |
timerefresh |
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Replace "#" with 1 or 0 to change Friendly Fire. 1=On 0=Off. |
mp_friendlyfire # |
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Replace "#" with 1 or 0 to make the bots only use knvies. 1=Only Knives 0=Not just knives. Deaf is 0. |
bot_knives_only 1# |
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Replace "#" with 1 or 0 to make the bots stay still or move. 1=Moving 0=Non-Moving. |
bot_zombie # |
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Replace "#" with a number and change the gravity. Deaf. is 800. |
sv_gravity # |
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Replace "#" with a number to change the starting money. Deaf is 800. |
mp_startmoney # |
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Replace "3" with a number to change the C4 timer. Deaf. is 45. |
mp_c4timer # |
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Restarts your the round. |
career_restart |
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Revive as a Counter-Terrorist |
jointeam 6 ; jointeam 2 |
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Revive as a Terrorist |
jointeam 6 ; jointeam 1 |
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Set the BOTS difficulties. |
bot_difficulty |
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set the bot´s difficulty level |
bot_difficulty |
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sets the gravity, lower #'s mean you can float alont, high numbers mean you take more damage for falling. |
sv_gravity <value> |
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Sets the maximum players when creating a new multiplayer game. Only works before you start a match. |
maxplayers <value> |
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Shows a little information on the very bottom right of your screen |
+graph |
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Suicide |
kill |
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The bots will not wait for you to rescue hostages, plant or defuse the bomb. |
bot_defer_to_human 0 |
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the bots will only buy pistols |
bot_pistols_only |
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The game restarts after 1 second |
sv_restartround 1 |
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The game restarts after 1 second similar to sv_restartround 1. |
sv_restart 1 |
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to restart the map without losing any goals |
restart |
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When enabled, bots/players who kills their teammate(s) will die on the next round. 0 = Off. 1 = On. |
mp_tkpunish <0-1> |
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When set to 0, the screen will be black when any player from the server is dead. Switch to 1 to disable. |
mp_fadetoblack <0-1> |
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You can see the last deaths of players on the specified seconds. |
hud_deathnoticetime # |