Overwatch Roadhog Rework

How the Overwatch Roadhog Rework Buffs and Nerfs Could Affect the Meta

Recently, lots of changes have been made to Overwatch, and it seems that an Overwatch Roadhog rework is next in line to hit the PTR (Public Test Region).

The game’s tank heroes haven’t seen particularly significant changes since D.Va’s rework in September 2017, but there has been talk on the Blizzard forums about changing Roadhog’s kit for quite some time now. The Blizzard team finally seems to be ready to tackle this now that Torbjorn’s rework is live on the PTR, but Roadhog’s changes may be subject to delays considering that Torbjorn is broken at the moment.

Overwatch director Jeff Kaplan confirmed Roadhog’s upcoming rework on the Blizzard forum, and stated that it would be about “balancing” his kit, which implies that he will be both buffed and nerfed in different ways. However, it won’t be a traditional “rework,” as it won’t be as major as the recent changes to Symmetra and Torbjorn. Kaplan had the following to say:

He’s not getting a “rework”… just some tuning/balancing. Will take a bit more time then the recent PTR changes that went up, however.

Considering the current state of the meta, it seems that Roadhog’s changes will be geared towards making him a more viable pick. How Blizzard intends to do this is anyone’s guess, but the “balancing” aspect will likely be rooted in balancing his buffs with a nerf to his one-shot potential, which has been a major point of concern to players for quite some time.

It is likely that his hook/shot combo may be slightly nerfed, but he may receive extra ammo or improved mobility in order to make up for it. Is is unknown at present whether the changes will affect his survivability, although it is likely that there will be at least minor changes to his Take A Breather ability.

The changes will likely attempt to make him more of a meta hero, as he has fallen out of favor since the launches of Brigitte and Wrecking Ball. Roadhog works well in bulky, static compositions, so perhaps Blizzard will attempt to substitute his damage potential or survivability for increased mobility, so that he can become a more viable option for faster compositions in future.

Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X